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SDK...
Higher quality - you probably mean more accuraty. Because Landclass in Flight is same base (around 1km2/cell) than fsX. Basicaly, it's a big grey picture.So more accuracy is not difficult, except find the good sources for create the grey picture.But in a way you're right. I thing this Landclass sytem is outdated. Maybe with multi-layer Landclass (0.25, 1 and 4 km2 cells) it would be best (more credible) even if my dream is about an online flight system (like tileproxy) with uniformised colors, seasons/nigh and autogen in 0.25 to 1 m/pixel quality (Yes,I know i'm dreaming)
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SDK...
The SDK already exist for the "Flight Team" and it's probably not so different from FSX SDK.I think that, MS will decide (or not) to ship the SDK, depending of the finantial result of Flight.If it's a fail, MS can easely change the economic model and open "Flight" to Freeware and payware (through the Store).If not, MS probably keep this game closed.After all, there is not so much work to change it in a "simulator"- Add the whole world (easy)- Add ATC, AI traffic (easy but FPS killer)- Add other stuff deleted from FsX
- Flight "Landclass"
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Will there be airliners?
Not the only.Flight can use more memory (than FsX) to keep (in memory) high textures for clouds, ground, objects (and all other stuff), and give a better view of landscapes.
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What is important to you in a new flight sim?
Why not, Alain ?Actualy, most of "App Store" haves freeware and payware together. Very often, freeware scenery (and planes) and payware scenery are differents because it's quite impossible or very hard to make alone the same quality (or area) than a team. I know that because i'm a developper.Actualy, for some sceney or plane, you have alreday the choice betwin freeware or payware. They are not in the same place but everybody know places where to find good freeware. This fact is not disturbing 3rd compagny to create Paywares.
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Picture for HughesMDflyer4
This picture was already there when the website was open. So i don't think it was a in-game view because the built of the game was not so advanced to create this type of picture. It's not look like so real. For me, it's an "artist wiew" made this differents sources (real or not) and mean nothing about the sim we all hope. Apologies for my poor english, I'm not canadian like Alanneedle1, but a pure frogy.
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September FSX and Flight Comparison Screenshots
Have you note that, until now, there is no clouds reflexion on water, and no buildings or ground reflexion. Those things exists on Fsx. Is it mean that the engine visual system is not complete ?
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An option to use satellite imagery
I think the problem with photo-scenery for all the word is that they have to make many layers for the seasons, night, snow, and also correct the colors of most part of pictures, delete bridges (eventualy cars, trucks, planes on ground, etc).I did that for small areas (less than 100 km2), but i think it's not yet possible to do for all the world.But in the future, with dated photo-layers and dated objects (it's possible to make differents versions off an airport), it'll be fun to return flyin in the past, discovering how was kenedy airport in 1975, etc.
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Ms Flight FAIL
What does'st it mean, "Flight default" ?In FsX, some part of mesh are in LOD6 (africa) LOD7, or LOD9 (north america) but you can made scenery in LOD13 if you wantSome part have very poor design for coast lines, rivers, roads (still Africa) ans some parts are correctly designed (Europe, North America), but you can make photorealistic areas.Fews towns are betters designed whith tipicals objects, but many of towns have been completely redisigned by commercials add-on.There is 24000 airports but maybe only 1% are correctly designed, the rest is one runway and one tower.St Marteen was an enchanced area in FsX default, but flyTampa made a better commercial scenery.It's sure that it will be exactly same in Flight, and it's sure that the Hawaï is a "good design area". The rest of the world will be same or less good.So, there will be a lot of area to enchanced for add-ons designers.I just hope that there will be a little space in the "market-place" for free add-on.
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Sloped runways?
I hope it will be more easier to make sloped runways, with AI trafic, and crossed taxyway. I think it must be not very difficult if each node (for taxys and runways) have an elevation data. The terrain just have to stick those elevations.For AI trafic, the planes have to be more I.I have made some slopped runway fox FsX, using Gmax ( example : http://marcoh.gratisim.fr/stbarth.html) but the result is that there is no AI traffic and it's very long to make it.
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MS Flight Improvement Wish List
My wihs for the future Fs,easy to do :- slopes runways and taxi-ways- realistics shadows ( clouds, objects, buildings)- better meteo system- better SDKnot easy to do :- all word in photo-realist pictures (using web like google-earth) but with pictures for each season (and snow, night, etc) and autogen.