Chris341

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About Chris341

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    Member

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  • Gender
    Male
  • Location
    Conroe, Texas
  • Interests
    Aviation, Flight Simming, Drawing

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    No
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    none
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    Yes

About Me

  • About Me
    I am just a fellow simmer who enjoys our large community and everything about it!

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  1. Chris341

    737 action west coast

    That last one is now my desktop background. Looks like you're using PTA - Would you care to share your settings? This looks incredible.
  2. Chris341

    Realistic Sky Textures

    Hi Victor, I have not tried your sky set either. I will do so! If you could make me a set, I would be forever appreciative!! If I may say on a personal request, if you so kindly choose to create one for me, my biggest point of contention with sky textures is the bright horizons and the fact that they stay relatively the same color from high altitude. The real sky darkens significantly as you fly higher, and I sorely miss that in P3D. Thanks a billion!
  3. Chris341

    Realistic Sky Textures

    Didn't know about those. Will certainly try them later after I finish this next flight! Thanks for the pointers.
  4. Chris341

    Realistic Sky Textures

    Hi all, In more recent months, I've been slowly moving from oldie goldie FS9 to P3D 3.3. Although I'll miss a lot of my FS9 addons, I have to say P3D is an absolute blast, and with things like PTA and the NGX, flight sim has never looked so real. Except for one thing, that I just can't seem to get right... Sky textures. For a while, I tried REX 4 for my sky textures. The day time textures were... alright, at best, not hugely realistic to what I've ever seen anywhere in the world, but the sunrise and sunset textures were largely attrocious, of the sets I tried. Sure, they look good or create interesting screenshots, but they are far from realistic in any sense, especially at altitude. At least, that was the case with every single set I tried (not all, but certainly I tried the majority before giving up on it...) So then I went on to freeware solutions... I don't yet have the money for the new AS so unfortunately I cannot try that one. I first tried the old FSX set 'Sky Textures for use with ENB' which I had used long ago many times. However, while sunrise and sunset were "better", they still weren't realistic, and the day time was even worse than in REX. So then I moved on to HDEv2, which has so far been the best I can find, but it still not satisfying me... The majority issue is all the day time sets I can find include a rather bright horizon, almost white or grey in colour all the way up many degrees in the sky, 30 or 40. Sunrise and sunset just don't look like real sunrise and sunset... Some pics of what I'm shooting for below, anything like these would be brilliant, or if someone knows how to make your own sky textures, I'd be glad to learn how
  5. Chris341

    New autogen controlled lights

    Hey friends, I would like to assure you all that the new 3D lights are still being worked on. I've been trying to enlist the help of someone from FSDeveloper as I have run into a roadblock and neither I or Sascha have been able to figure out the problem. They are still very much in development and I (hope) to have them out in the near future. Sorry for the long wait friends. Chris
  6. Chris341

    For Boeing 717 Fans

    Sorry fellows, perhaps I should've said more. Yes, it's safe, I use it. It's a fully featured 717 for FS9 utilizing the HJG model
  7. Chris341

    For Boeing 717 Fans

    http://www.blue1va.net/public_files/tweaks/GC_VANS_MODS_v6.3.zip Only thing you need for the full experience is IGS 1 from Simmarket. A bit pricey but the panel as absolutely marvelous. You're welcome :smile:
  8. Hi all, I'm trying to configure my water to look the way I want now that I've reinstalled FSX Steam. I have FSWC up and running and all works well, except for the actual water itself. No matter what settings I apply, the water doesn't change in FSX. The Water20.fxh file does get updated (new timestamp after I run FSWC and apply settings), but nothing in the sim changes. Things To Know (based on searching the issue) - I have made sure to press 'Apply' - All my paths are set correctly and there is no other version of FSX installed (i.e. boxed) - I have water set on Low 2.x in the sim, which should be sufficient to render the changes What I have tried - The Public Preview (couldn't even get it to run, crashes on startup with a 'can't find fsx.cfg' error) - Using the Lite version, and manually switching out the shader files from the Lite version - Running as Admin (I have UAC off but I tried anyway) - Running in Compatibility Mode Any help?
  9. Chris341

    There's no altitude sensation in P3D/FSX

    Here's another one I just took a few minutes ago
  10. Chris341

    There's no altitude sensation in P3D/FSX

    I can't speak for FSX/P3D, but I've found that setting cockpit zoom to 0.65 and visibility to 3000 in every box within FSUIPC offers a very realistic perspective in FS9
  11. Chris341

    My New Website

    For those who like to get updates through Facebook, check out the new Facebook page for my website https://www.facebook.com/SimulationistsUnite/
  12. Long live the king! FS9!
  13. https://www.navigraph.com/android/
  14. Chris341

    Humidity Value

    Hello guys, I've been trying desperately to make my custom XML wingtip vortices work closely to the real world. My only snag is that FS does not seem to (or I cannot figure out how it does) simulate humidity or dewpoint. I tried to see if, just maybe, it was an undocumented variable. No luck. Then I thought that more humid air is less dense, so I'll just make them appear when the air density given an altitude fix is under a certain value. Nothing, the dewpoint variable does nothing in the FS weather menu, which means no air density change, which means no humidity simulation. So, how on Earth did you guys manage to figure this one out? If it's not too much to ask. Chris
  15. Chris341

    Landing Lights Issue

    Also ensure that 'Landing Lights illuminate ground' in your Aircraft settings is checked.