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About Trevor2497

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  1. I saw some of you guys saying 16GB of ram is sometimes not enough to use this. What kind of performance would I have to expect with only 8GB? Haha this looks really good but I can’t afford to lose more performance, especially if I am wanting to use VR! I remember you could get some performance gains with FTX global in P3D (or maybe it was just me).
  2. X-Plane 11 Native VR

    I found a video from a presentation at FS weekend 2017. They basically said everything you guys just wrote! Hopefully they deliver because I can’t wait. skip to 52:23
  3. Hey guys! It’s been a while since I’ve been on avsim! I recently purchased the Oculus Rift while it was on sale for Black Friday. One of the first things I did was run X-plane 11 with the flyinside demo. I was very impressed with how it all felt/looked. Except everything was noticeably more blurry than other native VR programs. I was a bit disappointed with the FPS I was getting too, however I am running a MSI Gtx 970sc so I can’t complain too much. I did some research and found out that the guys over at laminar are planning on bringing Native VR to X-plane after the 11.10 release. Also they said they were working on switching to the Vulcan API, which is very exciting for us summers that are struggling with low FPS. I haven’t really seen much info on where they are at with either of these things. Does anyone know when or if they will bring the native VR before the end of the year? There are only a few more weeks of 2017 so hopefully they will make it a Christmas present for us! Cpu: Intel Core i7 4770k haswell (quad core) Thanks for reading! Hopefully someone has some info because I want to get flyinside, but I don’t want to purchase it then have X-plane come out with native vr! Good things come to those who wait?