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Mephic

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Everything posted by Mephic

  1. Thanks but is topcat calcuLation really correct for NGX? Let's say ZFW. NGX fmc tolerates high values there. Add fuel and by the top cat profile I should not be able to takeoff safely. By fmc I can do it and there is still some margin until mtow. So if this data is incorrect in topcoat profile how can it give good values for derate for weight which is over its limits?
  2. Thanks to all for clarification. I was wrong because I thought cfg file defines pmdg sim weights but in fact it's done via fmc which is logical. I will be using fm c first and than input ZFW information to top cat based on fmc calculations not other way around. Thank you all!
  3. Now I am really surprised by what you have said here (even if you are 100% right ) Why? Because I thought most important thing in FSX is not FMC of some addon but the aircraft.cfg from which the weights and other data are read. If my assumption is right than whatever is written there is "more correct" than what is given in FMC. Again this rises the question - am I wrong here? If yes, than why? Once again - I have uploaded 737-800 RyanAir livery aircraft.cfg to TOPCAT so I would assume this shows real sim values. I don't want to be misunderstood here - I am not trying to load any values via Topcat to FSX. What I'm trying to do is to get default numbers straight to be sure my takeoff and landing performance calculations are in fact true. What I discovered till now is - FMC and aircraft.cfg within same addon (PMDG 737 NGX) are not matching each other and I do not get why
  4. Hi! I just purchased TOPCAT which is apparently a great addition to best addon ever made for FSX (PMDG 737 NGX just in case anyone has doubts) The software is really easy to use but I got stuck on DOW and ZFW. TOPCAT allows me to upload aircraft.cfg into it and that's what I did - 737-800 WL Ryanair standard PMDG config shows 42 991 kg of ZFW. Unfortunately when I go into FSX, fire up 737 NGX, set payload to 0 (both cargo and pax) I receive ZFW of 41.4 which is over a TON lower... Now this is where I am confused - what is a real sim value? Is this the one from config or the one from FMC? I would assume it's the one from config and FMC has just an error here. The reason why I really care about the answer is that I want to know if: a) I don't understand something about the weights/payload B) I do understand it well and this discrepancy is well known among the NGX community If it's B) than: 1) what default pax weight should I set to have the numbers matching each other? 2) is there anything else I should set to make sure there is no issues later on, as ZFW impacts the whole flight and takeoff calculations? Thanks in advance P.S.: By my calculations default PAX weight should be set to 79.31 kg [13800 kg which is the kg value shown in FMC with 174 pax/174 and FMC itself is just wrong in showing when I did go over the ZFW/MTW/MLW but I may be wrong here.
  5. Reinstall simconnect. Fixed issue for me because apparently some add on overwrites them
  6. Thomas: I guess that on payware airports it's pretty much max what we can expect. On the other hand I am switching my simstyle a bit now - I stopped to purchase the airports and started to invest into full ftx regions where default airports have been reworked. I just landed in Oslo - Norway yesterday and performance is much better in ftx Norway reworked airport than on payware ones. That is why during Christmas I will purchase ftx England and Scotland to increase flying destinations choice. Offcourse the default reworked airports are not that high quality as pay ware but they are enough for me and 737 ngx over ftx Norway is really great experience.
  7. I'm using dx 10 fixer from the very beginning and I am surprised you think it's a bandage. What you gain by using it is better graphics, higher fps with more gpu load and in the end most important thing - more VAS headroom which is critical for PMDG. In its current version 99% of issues were easily resolved and with some tweaking you can fix all of them. I have plenty of different addons and using fsx steam with dx10 I was running some fps checks on everything set to right except autogen (dense), mt2013 with traffic set to 16%, road traffic 10% rest is 0. The results in 737 ngx with cockpit running in payware aerosoft eddl are average 28-30 fps in non cloudy situation, 24-28 fps in cloudy and 19-25 fps heavy rain and full overcast (I use 3 cloud layers and enhanced overcast in asn ). All of them in most resource hungry interior view and 4x sgssaa applied and 1024 Rex cloud textures. I have not yet played with TML which is set to 4096 by default in steam edition but I'm going to try it today (as far as I know it does not affect aircraft and cockpit so should not impact PMDG ngx). I have i5 3570k clocked to 4.5 GHz which was significant bump in fps and gtx 970 from evga factory over clocked which runs 100% usage in heavy overcast scenario due to cloud aa. I noticed that biggest performance killers apart from our resource hungry add ons are: Internal frame limiter (use nvi instead and set fsx to unlimited) Ai traffic Autogen Clouds when using Rex with asn 4096 and 2048 textures
  8. I hereby confirm that I recreated same flight that I had problems with before but I added the step of reinstalling simconnect - with a successful result! Thank you all!
  9. So you mean first load it in Friday harbour and than have it reloaded in correct airport?
  10. Nope. I use only manual settings and usually put my view on 0.5 or 0.6 value. I tried to go back to default placement but no luck. I will be investigating sim connect issue today and let's see.
  11. I did reinstall them. Maybe steam ram an update... Tomasz Zawadzki
  12. I have some technical issue related to 737 NGX. It never happened in the past. Just as Windows 10 cured the issues with joystick loss I started to have random clickspots disappearings. Sometimes it helps to switch the 2D VC on and than go back to virtual cockpit but sometimes it doesn't . Any clue why this might happen?
  13. What i meant is to invests more money in FSX addons Besides I'm not sure if FS2Crew Reboot is really worth the investment and why. I read through the flows and apparently the older version fits my needs, but let's see.
  14. I will add this to my checklist. I don't have fs2crew reboot maybe it's there in one of the sops already but I have no money currently to invest in fsx
  15. Hi! Thanks for this complete answer and analysis and also for example from real world. It's really amazing how PMDG depicted the 737 and it's quirks. Although one thing does not match: There was never any alarm going off - only the master caution button went on together with pass oxy. I was surprised there is no sound alarm unless my FO switched it off before I could hear it which would be weird.
  16. I had my regular RyanAir EPKT-EDDL flight today and I have accidentally switched off Engine Bleeds when still on ground. I took off and approximately after 30 minutes the oxygen masks for passengers went down and I needed to perform the appropriate actions together with Emergency NGX CoPilot. I realized my mistake and I have switched on the bleeds during flight. I would like to understand what consequences would it have in real life (apart from necessity to search for new job in Lufthansa). What would happen to passengers? Would I be able to continue flight (i did that actually)
  17. Hi. I am FSX user but with the release of P3DV3 I decided to give it a shot. My FSX content which I want to transfer is as follows: 1. FTX Global + FS Global 2010 mesh 2. FTX Vector 3. FTX Europe LC 4. FTX Australia SP4 5. A2A Cessna 172 6. PMDG 737 NGX 7. Addon airports, out of which most important are: EPKK by Drzewiecki, Aerosoft LGSK and EDDL. 8. Active Sky Next 9. REX 4 Direct 10. HD Airports Graphics by Zinertek (if its even needed for P3DV3 but as I would imagine this SIM has the texture size of default airport buildings increased?) 11. FS2CREW 737 NGX 12. FSDT GSX 13. FTX Trees HD 14. MyTraffic 2013 Can anyone tell me how big of a hassle would be to do the switch? Do I have to pay for those addons again? As far as I understood there is some ripoff price for PMDG, A2A has the regular one for their products (same as FSX). How much money do I have to prepare to spend? Is it a complete clean install of all the addons and I have to redownload all of the installers? Thank you in advance for helping to understand the process!
  18. im using fs2crew and I think it uses MSRE Now I wonder if it has anything to do with it... I'll try same flight again and report back
  19. I was having nice approach to Drzewiecki Design EPKK when this happened.... Version=1 EventType=APPCRASH EventTime=130860251548468014 ReportType=2 Consent=1 UploadTime=130860251551475783 ReportIdentifier=d665107d-54a7-11e5-bf51-d43d7e489308 IntegratorReportIdentifier=e03746bf-a976-4d9e-be53-23e7d0c531e0 WOW64=1 NsAppName=fsx.exe Response.BucketId=b71001f00c7612f45463a7f48223e648 Response.BucketTable=1 Response.LegacyBucketId=107506854679 Response.type=4 Sig[0].Name=Application Name Sig[0].Value=fsx.exe Sig[1].Name=Application Version Sig[1].Value=10.0.62613.0 Sig[2].Name=Application Timestamp Sig[2].Value=551a6ac5 Sig[3].Name=Fault Module Name Sig[3].Value=spsreng.dll Sig[4].Name=Fault Module Version Sig[4].Value=8.0.10240.16384 Sig[5].Name=Fault Module Timestamp Sig[5].Value=559f3de2 Sig[6].Name=Exception Code Sig[6].Value=c0000005 Sig[7].Name=Exception Offset Sig[7].Value=000a363a DynamicSig[1].Name=OS Version DynamicSig[1].Value=10.0.10240.2.0.0.768.101 DynamicSig[2].Name=Locale ID DynamicSig[2].Value=1033 DynamicSig[22].Name=Additional Information 1 DynamicSig[22].Value=bdcb DynamicSig[23].Name=Additional Information 2 DynamicSig[23].Value=bdcb33e65a9843796b7ec31cc25bda3b DynamicSig[24].Name=Additional Information 3 DynamicSig[24].Value=689d DynamicSig[25].Name=Additional Information 4 DynamicSig[25].Value=689d12abf00dd47c453b5e1a156c0fa3 UI[2]=D:\Steam\steamapps\common\FSX\fsx.exe UI[3]=Microsoft Flight Simulator® has stopped working UI[4]=Windows can check online for a solution to the problem. UI[5]=Check online for a solution and close the program UI[6]=Check online for a solution later and close the program UI[7]=Close the program LoadedModule[0]=D:\Steam\steamapps\common\FSX\fsx.exe LoadedModule[1]=C:\WINDOWS\SYSTEM32\ntdll.dll LoadedModule[2]=C:\WINDOWS\SYSTEM32\KERNEL32.DLL LoadedModule[3]=C:\WINDOWS\SYSTEM32\KERNELBASE.dll LoadedModule[4]=C:\WINDOWS\system32\apphelp.dll LoadedModule[5]=C:\WINDOWS\AppPatch\AcLayers.DLL LoadedModule[6]=C:\WINDOWS\SYSTEM32\msvcrt.dll LoadedModule[7]=C:\WINDOWS\SYSTEM32\USER32.dll LoadedModule[8]=C:\WINDOWS\SYSTEM32\GDI32.dll LoadedModule[9]=C:\WINDOWS\SYSTEM32\SHELL32.dll LoadedModule[10]=C:\WINDOWS\SYSTEM32\windows.storage.dll LoadedModule[11]=C:\WINDOWS\SYSTEM32\combase.dll LoadedModule[12]=C:\WINDOWS\SYSTEM32\RPCRT4.dll LoadedModule[13]=C:\WINDOWS\SYSTEM32\SspiCli.dll LoadedModule[14]=C:\WINDOWS\SYSTEM32\CRYPTBASE.dll LoadedModule[15]=C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll LoadedModule[16]=C:\WINDOWS\SYSTEM32\sechost.dll 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Files\System\ado\msado15.dll LoadedModule[186]=C:\WINDOWS\SYSTEM32\MSDART.DLL LoadedModule[187]=C:\Program Files (x86)\Common Files\System\Ole DB\oledb32.dll LoadedModule[188]=C:\WINDOWS\SYSTEM32\DPAPI.dll LoadedModule[189]=C:\Windows\SYSTEM32\comsvcs.dll LoadedModule[190]=C:\Windows\SYSTEM32\msjetoledb40.dll LoadedModule[191]=C:\Windows\SYSTEM32\msjet40.dll LoadedModule[192]=C:\Windows\SYSTEM32\msjter40.dll LoadedModule[193]=C:\Windows\SYSTEM32\MSJINT40.DLL LoadedModule[194]=C:\Windows\SYSTEM32\mswstr10.dll LoadedModule[195]=C:\Windows\SYSTEM32\mstext40.dll LoadedModule[196]=C:\WINDOWS\SYSTEM32\mlang.dll LoadedModule[197]=C:\WINDOWS\SYSTEM32\RAASAUDIO32.DLL LoadedModule[198]=C:\WINDOWS\SYSTEM32\X3DAudio1_6.dll LoadedModule[199]=C:\WINDOWS\SYSTEM32\xactengine3_4.dll LoadedModule[200]=C:\WINDOWS\SYSTEM32\XAudio2_4.dll LoadedModule[201]=D:\Steam\steamapps\common\FSX\as_srv\as_btstrp.dll LoadedModule[202]=C:\Windows\SYSTEM32\ieframe.dll LoadedModule[203]=C:\WINDOWS\system32\dataexchange.dll LoadedModule[204]=C:\WINDOWS\system32\dcomp.dll LoadedModule[205]=C:\WINDOWS\system32\d2d1.dll LoadedModule[206]=C:\WINDOWS\system32\twinapi.appcore.dll LoadedModule[207]=C:\Windows\SYSTEM32\mshtml.dll LoadedModule[208]=C:\WINDOWS\system32\msimtf.dll LoadedModule[209]=C:\WINDOWS\SYSTEM32\DWrite.dll LoadedModule[210]=C:\WINDOWS\SYSTEM32\d3d10warp.dll LoadedModule[211]=C:\Windows\SYSTEM32\jscript9.dll LoadedModule[212]=C:\Windows\SYSTEM32\uiautomationcore.dll LoadedModule[213]=C:\WINDOWS\SYSTEM32\schannel.dll LoadedModule[214]=C:\WINDOWS\SYSTEM32\mskeyprotect.dll LoadedModule[215]=C:\WINDOWS\SYSTEM32\ncrypt.dll LoadedModule[216]=C:\WINDOWS\SYSTEM32\NTASN1.dll LoadedModule[217]=C:\WINDOWS\SYSTEM32\gpapi.dll LoadedModule[218]=C:\Windows\SYSTEM32\cryptnet.dll LoadedModule[219]=C:\WINDOWS\SYSTEM32\WLDAP32.dll LoadedModule[220]=C:\WINDOWS\system32\ncryptsslp.dll LoadedModule[221]=C:\WINDOWS\System32\UIAnimation.dll LoadedModule[222]=C:\WINDOWS\SYSTEM32\sxs.dll LoadedModule[223]=C:\Windows\SYSTEM32\ieproxy.dll LoadedModule[224]=C:\Windows\SYSTEM32\ActXPrxy.dll LoadedModule[225]=C:\WINDOWS\SYSTEM32\wkscli.dll LoadedModule[226]=C:\WINDOWS\SYSTEM32\srvcli.dll LoadedModule[227]=C:\WINDOWS\SYSTEM32\netutils.dll LoadedModule[228]=C:\WINDOWS\SYSTEM32\XAudio2_7.dll LoadedModule[229]=C:\WINDOWS\SYSTEM32\FS2AUDIO.dll LoadedModule[230]=C:\WINDOWS\system32\napinsp.dll LoadedModule[231]=C:\WINDOWS\system32\pnrpnsp.dll LoadedModule[232]=C:\WINDOWS\system32\NLAapi.dll LoadedModule[233]=C:\WINDOWS\System32\winrnr.dll LoadedModule[234]=C:\WINDOWS\SYSTEM32\icmp.Dll LoadedModule[235]=C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll LoadedModule[236]=C:\WINDOWS\system32\explorerframe.dll LoadedModule[237]=C:\WINDOWS\system32\DUI70.dll LoadedModule[238]=C:\WINDOWS\system32\DUser.dll LoadedModule[239]=C:\Windows\SYSTEM32\thumbcache.dll LoadedModule[240]=C:\WINDOWS\SYSTEM32\globinputhost.dll LoadedModule[241]=C:\WINDOWS\SYSTEM32\edputil.dll LoadedModule[242]=C:\WINDOWS\SYSTEM32\policymanager.dll LoadedModule[243]=C:\WINDOWS\SYSTEM32\msvcp110_win.dll LoadedModule[244]=C:\WINDOWS\System32\StructuredQuery.dll LoadedModule[245]=C:\WINDOWS\SYSTEM32\atlthunk.dll LoadedModule[246]=C:\WINDOWS\system32\IconCodecService.dll LoadedModule[247]=C:\WINDOWS\System32\drprov.dll LoadedModule[248]=C:\WINDOWS\System32\ntlanman.dll LoadedModule[249]=C:\WINDOWS\SYSTEM32\coml2.dll LoadedModule[250]=C:\WINDOWS\System32\davclnt.dll LoadedModule[251]=C:\WINDOWS\System32\DAVHLPR.dll LoadedModule[252]=C:\WINDOWS\SYSTEM32\cscapi.dll LoadedModule[253]=C:\WINDOWS\SYSTEM32\LINKINFO.dll LoadedModule[254]=C:\Windows\SYSTEM32\twinapi.dll LoadedModule[255]=C:\Windows\SYSTEM32\dlnashext.dll LoadedModule[256]=C:\Windows\System32\DevDispItemProvider.dll LoadedModule[257]=C:\WINDOWS\system32\mssprxy.dll LoadedModule[258]=C:\WINDOWS\SYSTEM32\ntshrui.dll LoadedModule[259]=C:\WINDOWS\system32\NetworkExplorer.dll LoadedModule[260]=C:\Windows\SYSTEM32\msjtes40.dll LoadedModule[261]=C:\WINDOWS\SYSTEM32\VBAJET32.DLL LoadedModule[262]=C:\WINDOWS\SYSTEM32\expsrv.dll LoadedModule[263]=C:\Program Files (x86)\Common Files\System\ado\msadrh15.dll LoadedModule[264]=D:\Steam\SteamApps\common\FSX\gauges\PMDG_737NGX.dll LoadedModule[265]=C:\WINDOWS\SYSTEM32\NETAPI32.dll LoadedModule[266]=C:\WINDOWS\SYSTEM32\WSOCK32.dll LoadedModule[267]=C:\WINDOWS\SYSTEM32\MSVCP100.dll LoadedModule[268]=D:\Steam\SteamApps\common\FSX\FS2Crew2010\Versions\PMDG737NGX\Gauges\FS2CrewNGXVoice.gau LoadedModule[269]=D:\Steam\steamapps\common\FSX\libcurl.dll LoadedModule[270]=C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9158_none_5091b51ebcb97cdc\MSVCR90.dll LoadedModule[271]=C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9158_none_5091b51ebcb97cdc\MSVCP90.dll LoadedModule[272]=D:\Steam\steamapps\common\FSX\Gauges\PMDG_737NGX_2.dll LoadedModule[273]=C:\WINDOWS\SYSTEM32\snmpapi.dll LoadedModule[274]=C:\WINDOWS\System32\Speech\Common\sapi.dll LoadedModule[275]=C:\WINDOWS\SYSTEM32\msdmo.dll LoadedModule[276]=C:\WINDOWS\System32\Speech\Engines\SR\spsreng.dll LoadedModule[277]=C:\WINDOWS\SYSTEM32\ntmarta.dll LoadedModule[278]=C:\WINDOWS\System32\Speech\Engines\SR\srloc.dll LoadedModule[279]=C:\Windows\SYSTEM32\mfwmaaec.dll LoadedModule[280]=C:\Windows\SYSTEM32\mfperfhelper.dll LoadedModule[281]=C:\WINDOWS\SYSTEM32\msadp32.acm LoadedModule[282]=C:\WINDOWS\System32\msxml3.dll State[0].Key=Transport.DoneStage1 State[0].Value=1 FriendlyEventName=Stopped working ConsentKey=APPCRASH AppName=Microsoft Flight Simulator® AppPath=D:\Steam\steamapps\common\FSX\fsx.exe NsPartner=windows NsGroup=windows8 ApplicationIdentity=A095B1B8C8721038A93CAC48DC8CF3AE Anyone has clue what just happened?
  20. I'm clueless than because small amount of fuel can cause lack of heat dissipation and as a result overheat in hydraulics but it's not the case here... if no failures were activated in fms than I guess it's a bug.. I don't think bulbs can fail
  21. Did you center landing gear lever after takeoff? (Pure guess if it's really aircraft related) I also read about this issue when you load a non default panel state orsaved flight - any of this happened?
  22. Did you install correct package from navaids? One is for Europe and other for other continents (regional updates) Do you have add on ebbr or modified afcad before?
  23. http://www.aero.sors.fr/navaids3.html This is only place I know to update fsx airac but I can't tell you if it really works and what are exact issues it creates. For single airport you should be able to perform update with afcad editor Unfortunately you should always double check is frequency in fsxdb.com or in sim map
  24. I use it did not change anything
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