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S_D

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Everything posted by S_D

  1. Perfect, thanks for your help Simbol. Not had time to test it yet. Putting the Christmas decorations up with the wife! I'll reinstall all the AIM OCI AI now... Thanks again Simon
  2. Thanks Simbol Oddly I started up the sim again after I wrote this post and it created the required add-ons.cfg and asked if I wanted to activate the AI lights add-on. I clicked yes, closed the sim and checked the contents of the new add-ons.cfg and it's just AI lights add-on referenced in there, so I guess that you're right and the Orbx stuff must be referenced in the \Programdata one. What I'm curious about is how did the sim know to add that entry into the add-ons.cfg file? Surely your installer would've done that so the Sim knows about the add-on, not the other way around? Cheers Simon
  3. Hi I took advantage of the Black Friday off and bought the Pro edition. Every time I run the program (fresh install) I get a message that C:\Users\Simon\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg is missing. When I browse for that file manually it is indeed missing, but I'm not sure why. I've other newly installed add-ons installed, like many Orbx products, and when I run the sim it always asks if i want to enable those. Any thoughts? 🙂 Simon
  4. Wow, Simbol, Pete and Nemo, that's nailed it I think! Thank you! I guess the only thing I'm unsure about is that I need to delete what I have already, then set the values back to 1%-x% (not 1 though, for granularity), then reinstall again. It doesn't look like there's a way to change the value of the plans already installed. You live and learn! 🙂 Thanks again. Simon
  5. Hi everyone After a hiatus from simming (starting a family) I'm now at a time where I can start to dedicate some time to it again and I'm delighted to stumble upon AIG AIM. However, I think I'm really struggling to understand two aspects of it. Going through the tutorial, I thought I had the 'min' and 'max' values right by leaving them at 1% each (the default). However, upon further reading this thread it seems that to be able to use the traffic slider to its full 'potential' in P3D I should've had the min/max values at 1% and 99% (or even 100%?) Can someone please help be understand the difference between having both values at 1% and then using the slider in the sim, vs having the values at 1%/99% and then using the slider in the sim? Because try as I might I don't understand what's been said before on the subject. Secondly, I've already installed a bunch of flightplans (from 'A' to 'Easyjet' so far) with the values in the settings at 1%/1%. If I do need to change them how do I apply the 'effect' of this change onto the flightplans already installed? Do I simply need to delete them and re-install/download them all over again? Finally, I'm now also looking at FS Reborn's excellent AI lights package. If I'm going down that road do I need to delete everything, install FS Reborn FIRST, then install all the FPs using OCI? Or can I do it after? I'm using the latest version of AIG AIM (0.9.2.13) Thanks for anyone who can help me get my head around the above! Baby brain has not been kind to me! All the best Simon
  6. Fair enough, thanks for the reply. One thought - you could mitigate that by having a tick-box for 'common hot corners between presets'. Unticking could open up my suggestion for more advanced users. Just a thought :) It's your product and I appreciate it's superb as it is! KR Simon
  7. Hi all, I haven't got a camera add-on - it's my next purchase as I fill out my sim. I'm really drawn to chase-plane, particularly for its 'hot corners' feature. One question about that though, can you change what the corners do for each view? So, for example, from the captains seat then the top-right corner will take you to the overhead panel, then the bottom left corner will take you back to the captain's seat. Then the left side will take you to looking out the left window back and looking back at the wing, then the right edge will take you back to the captain's seat again. See? The captains seat in those two examples is achieved by a different 'hot corner' depending what your current view is. If it's not already like that then that would make a great way to do things! KR Simon
  8. Thanks for the tip. I'll be sure to evacuate the kitchen of girlfriend, cat, and anything else that's valuable when I do it! I'm not planning on delidding straight away anyway. I know it's pretty fool proof with the delid-die-mate-2, but I'd rather wait till the chips were in regular supply again before risking it (just on the off chance I damage it and need to replace it). Besides, 'stock' performance is so good I'm not dying for more speed at the moment.
  9. Over here in the UK we have overclockers.co.uk, but they only sell binned (tested and rated to a certain speed) chips when they delid them, rather than delided but otherwise 'lottery' chips, so the price isn't really comparable. When I asked them though they said that all but one of their first (30) batch could hit 5GHz at 1.3v, so I thought it simplest to buy a regular retail chip and delid it myself (and I've had notification that my delid-die-mate-2 will arrive tomorrow, coincidentally). The 5GHz bin chips were £499 (I paid £359 for a regular chip). Quite a premium. All the best, Simon
  10. Yup, but I've worked in IT for 20 years now and am fastidious around the maintenance and setup of my Windows installs. They never get terrible and in desperate need of a wipe and reinstall, if you know what I mean.
  11. In fact, Thermal Grizzly Conductonaut (that I've sitting here waiting for my delidding tool to arrive from Germany) and that most people use under the IHS is 73 W/mk! So close to solder. It's the Kryonaut that's 12.5 (and can be used with aluminium heatsinks, unlike Conductonaut)...
  12. FWIW I've just finished my 8700K upgrade (currently running stock, and coming from a 4790K overclocked to 4.6). Carried over my EVGA 1080 SC Gaming (also running stock at present) and now running 32GB RAM at 3600MHZ C15. From an entirely subjective viewpoint, P3Dv4.1 seems to be running faster and, more importantly, smoother. Still haven't finished installing all my add-ins, nor have I yet oveclocked to where I want to get, so things aren't settled yet.
  13. Hi everyone. I got the 'previous' (P3dv3) version of EGLL working perfectly with Orbx England. Here is what you have to do: (Note, you don't disable all the EGLL files in the folders, as that actually introduces some flickering too). So here are the notes I made previously: "For an unknown reason ORBX installs AFCAD and default building files at <BASE>\ORBX\FTX_EU\FTX_EU_ENG_05_SCENERY\scenery which are ignored by our excludes (and maybe can come back while switching, so please keep this in mind): Rename: ADE_FTX_ENG_EGLL.BGL to ADE_FTX_ENG_EGLL.OFF and ADE_FTX_ENG_EGLL_objects.BGL to ADE_FTX_ENG_EGLL_objects.OFF Also rename: FTX_ENG_EGLL_objects.bgl to OFF P3D HDR Lighting: When using the P3D in game option of “HDR Lighting”: Please rename the file ...<BASE>\Aerosoft\Mega-Airport-London-Heathrow-Xtended_Airport\scenery “EGLLlichtlayer.BGL” to “EGLLlichtlayer.OFF”. Otherwise the light on the apron will be too bright. Summary: Rename to OFF: P3Dv3\ORBX\FTX_EU\FTX_EU_ENG_05_SCENERY\scenery: ADE_FTX_ENG_EGLL.BGL ADE_FTX_ENG_EGLL_objects.BGL FTX_ENG_EGLL_objects.bgl P3Dv3\Aerosoft\London-Heathrow-Xtended_Airport\scenery\: EGLLlichtlayer.BGL " I haven't tried this new v4 version but I'd be surprised if it differs from the above. I have spoken to Orbx about their Aerosoft EGLL compatibility option in the Orbx England control panel not aligning with the above perfectly, so I choose to leave that alone and set the above files manually (Unless they've since patched the control panel and fixed it - they did say they'd note my comments). Hope it works for all of you Simon
  14. Not sure how you're so confident of that fact. CL will be the further refinement of Intels 14nm+ process, and could well it's most likely that there'll be IPC improvements. They won't just churn out the same cores again after SL And KL.
  15. Rob, what settings are you using for Vector in your latest video?
  16. Previous version was 1.51. I believe a few small things were changed, because otherwise they wouldn't have updated the version number (they didn't change the v number of other v4 compatible products...)
  17. As title really :) Go get it! Link to release announcement here
  18. Sorry to hijack the thread a little, but can you explain that a little more? From the link it states that: "fsAerodata features a worldwide update of Prepar3D aeronautical database including the following elements: Instrument Approaches, including SIDs and STARs procedures. Airways Routes, including High and Low altitude airways. Airspace (for current coverage see fsAerodata website) Access to SIDs & STARs procedures on default GPS navigation unit. Navaids: VORs, DME, NDB, TACAN, ILS, En route and Terminal Waypoints, (update identification IDs, frequency, coordinates, magnetic variation, deactivation of obsolete navaids). Update of Runway designators. Update of Airport Names and ICAO identifiers. Simulation of TACAN facilities. Update of Airport Comm Frequencies." If all that is updated, and of course the runways haven't physically moved in that time, then what do you mean by 'non-fitting runways'? KR Simon
  19. Coffee Lake won't get anywhere near that unfortunately. That figure was quoted for low power parts operating under the same power limit as KL and in a specific benchmark. For the top end chip I'd be surprised if we see clock for clock IPC improvements of 10%. Sure, it'll bring 6C/12T to the mainstream for the first time, but it's on the same process as Broadwell/SkyLake/KabyLake so ultimate the amount of room for improvement will be limited. I, like many I imagine, am trying to work out whether to upgrade to a 7820/7900 or wait for 6C/12T Coffee Lake.
  20. I'd be interested to see your comparison of the 7900x and 7820x, particularly if you can get them to the same clocks, as these are what I'm deciding between for my next upgrade.
  21. Also, in GPU-Z there's an option in the 'sensors' tab called 'PerfCap Reason'. Try running that whilst P3D is open to see what it says. Its tool tip shows the different reasons available (Power, thermal limit etc)
  22. You're right, it seems that nVidia don't allow VRM temp monitoring, and as your's is a reference card I doubt there's anything available for that. Power supply up to the job? Is it feeding power from different rails?
  23. Rob, this is only a guess, but whilst you're successfully cooling the GPU, I suspect that your VRMs (power delivery) are getting very hot and the driver is throttling back the GPU as a result, to lower power draw. Does you water block go over the VRMs? Are they cooled in any other way? Do you have a way to monitor their temperature?
  24. I think you mean TEXTUREMAXLOAD=30 (the default is around 3 I think) That sped up my texture loading enormously. Edit to add: Put it in the [Display] part of the cfg file..
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