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tktheo93

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  1. No worries; it is my pleasure to help. I'm so thrilled that P3D actually got a decent photoreal covering of the world - it keeps the sim alive for a long time, and perhaps LM will eventually get their act together. I have hundreds of airports and I'm enjoying the sim like never before. Actually, so much so that I renovated my storage and will set up a sim rig there. I can also finally concentrate on flying, which is much more fun than troubleshooting autogen.. 🙂 The developer is basically doing this project alone, and I'm more than happy to provide him with feedback and spread the word about his work. With that said, I'm just a happy customer, I don't expect anything in return. I actually contacted FC Scenery regarding your demo proposal and it seems that it was a brilliant idea. Florida, Switzerland, and Taiwan are now available as free demos. Not bad. 🙂 https://www.fcscenerys.com/aboutus-demoproducts Btw. There is also a promo for 10 people to get the world for 280$. That is really cheap. I paid over 600$ for the US and Canada alone. Cheers Théo
  2. 1) The point I made, is that no living human being could possibly add custom autogen to country-sized areas in P3D. Or if that could be done, it would take a lifetime. You could add areas, yes, but that would involve fiddling with textures, etc. Hard work equals more time and that wouldn't benefit anyone. That was my point and perhaps something for you to realize. In other words, not possible. However, with Orbx HD autogen and proper RDShade settings, it surely beats MSFS from a high +15 000ft altitude. 🙂 2) Semi-manually. Databases are used, but in the USA, OSM data regarding vegetation and autogen is really out of place. 3) No have nothing to do with development, nor am I affiliated with him. I have spent over 1500€ in his work over the years, so I think I can quite objectively speaking provide feedback. That is what I do, if there is something that needs improvement, I'll let him know. With that said, I think that I have an above-average understanding of how P3D works system-wise, and I have been experimenting with autogen and photoreal for many many years. I was closely involved in testing freeware photoreal for Scandinavia with winter textures and autogen, autogen for Ohio, and various other countries. That is the reason I know how the development works. To be honest, the amount of work is huge. I have had various photoreal sceneries and the day I bought my first FC Scenery, well it was the last day I needed to be involved in the quest to hunt for proper photoreal. With my over 1500€ spent, I can confidently tell you that he's work is the best out there; yes, in every aspect. The color matching, performance, and autogen grids are spot on. Did you watch my screenshots from the link? Those are all taken while flying with FC Scenery's work. Cheers, Théo
  3. FOR 48 HOURS ONLY THE FIRST 10 PEOPLE WILL BE ABLE TO TAKE ALL OUR WORK FOR US$ 280 Found this on their website, 10 licences available for the price. Can only recommend his work. Théo
  4. Autogen is always autogen; hence, it requires a lot of work from the dev. Firstly, you need to fetch data for it's placement and tell the editor the appropriate building height etc. I recommend using ORBX HD autogen and ORBX Vegetation addon with your photoscenery, and you'll get the location spesific HD autogen. Théo
  5. I have over 10 000 gb of Photoscenery on my drive and I'm pretty sure I can provide you with a reasonable fair answer. I have paid for them myself with my own money. To begin with, Mega Scenery Earth is outdated and the lack of autogen makes it pointless to use. I created over 6 million objects with a simmer for Ohio, which took a week and the end result is not even close to the other "player" FC Scenery. ORBX is nice but limited to a few states and the pricing policy is what it is. Here is a pros and cons list of all of them: ORBX TE: +Nice photoreal +Nicely polished autogen and landmarks +Overall a nice quality product. +Decent freeware strips -You only get a few states or countries. -Price is high compared to the rest. -No updates anymore. Mega Scenery Earth: +Reasonable price. +Limited space, but that comes with a drawback regarding the sharpness of the image. -No autogen, only flat terrain. -Outdated photoreal -No support FC Scenery: +Reasonable priced, especially the limited 500 usd for the world is a joke. That is honestly 0,02 cents per gigabyte. Cheap. +Around 1m resolution in urban areas, around 2m elsewhere. +No performance issues. +Colour matching is one of the best, if not the best, that I have seen on P3D. +Updated maps and quick support available. +Autogen (trees, buildings) -You need a lot of SSD space for the world. I would say that 6 000-8 000gb would be a close estimation. -Some minor issues here and there. With that said, you get a response from the dev and those will eventually be sorted. Which one would I recommend? FC Scenery 100 %. Do I regret paying over 1 500 euros? No, would do it again. Here are some shots from my flights using FC Scenery, all in 4k: https://drive.google.com/drive/folders/1KD8NCt4u72wU-7KZOLntwpBuf8FLbMH7?usp=sharing best, Théo
  6. I have over 10 000 gb of Photoscenery on my drive and I'm pretty sure I can provide you with a reasonable fair answer. I have paid for them myself with my own money. To begin with, Mega Scenery Earth is outdated and the lack of autogen makes it pointless to use. I created over 6 million objects with a simmer for Ohio, which took a week and the end result is not even close to the other "player" FC Scenery. Here is a pros and cons list of both: Mega Scenery Earth: +Reasonable price. +Limited space, but that comes with a drawback regarding the sharpness of the image. -No autogen, only flat terrain. -Outdated photoreal -No support FC Scenery: +Reasonable priced, especially the limited 500 usd for the world is a joke. That is honestly 0,02 cents per gigabyte. Cheap. +Around 1m resolution in urban areas, around 2m elsewhere. +No performance issues. +Colour matching is one of the best, if not the best, that I have seen on P3D. +Updated maps and quick support available. +Autogen (trees, buildings) -You need a lot of SSD space for the world. I would say that 6 000-8 000gb would be a close estimation. -Some minor issues here and there. With that said, you get a response from the dev and those will eventually be sorted. Which one would I recommend? FC Scenery 100 %. Do I regret paying over 1 500 euros? No, would do it again. Here are some shots from my flights using FC Scenery, all in 4k: https://drive.google.com/drive/folders/1KD8NCt4u72wU-7KZOLntwpBuf8FLbMH7?usp=sharing best, Théo
  7. https://www.fcscenerys.com/bundleprompage FYI, the whole globe is for sale for just 500 usd. I recently bought the missing continents and can not be happier. Who the "##¤% needs msfs now? 😄 Théo
  8. He is a blessing for P3D. Where do you have the winter colouring issues?
  9. That is true, and I agree 100 %. However, we need to remember that FC Scenery is a 1-man project, and we can't expect everything from one living person. P3D is a niche market, and it wouldn't make financial sense to pay for hundreds of terabytes of data on a website. The process is not 100 % hassle-free. With that said, I have always received my links and had flexibility with paying in parts. If not, I wouldn't be promoting his products for free. We can put it this way: without Fernando's effort, P3D would be a dead sim for me.
  10. FYI, Sale extended for 24h
  11. It's all about scenery library order. The scenery that is "on top" will be displayed. 1) if the scenery comes with custom photoreal just find the photoreal in the addons scenery folder and rename it to whatever it is + .off <-- no need to remove it. That way it won't conflict. 🙂 2) If a scenery contains custom autogen, that will be displayed as long as it is on top of the photoreal scenery in the P3D scenery library. The best free tool to organize your scenery is free and called Lorby Prepar3D Addon Organizer. Cheers, Théo
  12. Yeah, that is true for many cases. If you run on a 1080p monitor with medium settings, you probably won't see a difference between an hdd or a ssd. Thank you for your clarification I run P3D on 43" 4k PC monitor and thus need to use SSD to achieve a picture perfect sharp rectration of the photorealistic terrain. That said, I tend to run on almost maximum settings and need to have a SSD, actually even an M.2. to achieve what I want. Supporting this dev is the same as supporting dedication. As you said, he is a one-man team and really keeps P3D alive. Thanks for your input! Best Théo (from Finland)
  13. Some have and others don't. The dev is currently updating v2 versions, so for example Austria and Switzerland have winter textures and more is on it's way. I live in Scandinavia and have been promised winter textures in the immediate future.
  14. I actually have North-, South America, and the EU. I think I'll get Australia today. It is a ridiculously low price for a 400gb gem. I tend to purchase bundles during a sale. 🙂 I have previously used a lot of Mega scenery v3/v4, Orbx TE and freeware photoreal, but I have to say that the colour match and sharpness is top notch in FC sceneries photoreal. I can highly recommend them. The devloper is a fair and flexible guy, and thanks to that I have been available to still enjoy p3d 120%. PS. I actually decided to use p3d over MSFS due to many reasons. Currently, I think that I have more than 10tb of m.2. SSD space, so storage isn't an issue. 😄
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