Everything posted by SimeonWilbury
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PMDG OC2
That is more or less what I expected unfortunately. As other users have already noted, I expect there will ultimately end up being other avenues for sufficiently determined simmers to acquire these.
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What airports do you feel lack quality scenery for Prepar3D?
As a Concorde flier - I noticed there seemed to be virtually no sceneries available for GOOY (the old Dakar airport). Maybe a bit of a more niche one and there is a FSDG Lite scenery for GOBD providing an alternative, so not necessarily a one for the top of the list but perhaps one that would be nice to have a 'better than default' option for. There are a few other airports in more far-out places on the earth that occasionally get visited on cargo flights (Almaty, Bishkek etc.) that don't seem to have much more to offer than ones merely altering the default scenery (which I personally can't stand). Otherwise, there are plenty of third-party sceneries (some of which requiring various amounts of TLC to get working properly), though the big issue will be the tendency for these to get increasingly out of date as the real life airports develop.
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PMDG OC2
Brought forward until 26 May? I'm about to leave for a holiday until then! I can fully appreciate the costs of keeping the ops-centre running - but I hope there would at least be an alternative method for obtaining liveries - otherwise this smacks overly of forced obsolescence... In the absence of such then I presume that PMDG will have no objections to said liveries being rehosted elswhere so they can continue to be enjoyed by their paying customers (presumably in non-ptp form if that is being disabled for good).
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P3D v5 CTD flying into KMIA - FSLabs Concorde
Sunday's return flight was also successful, with settings bumped up slighty (density up form 'normal' to 'dense'. I might try and go up to 'very dense', though I think draw distance will definitely stay down. Hopefully that will be the end of issues for now!
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P3D v5 CTD flying into KMIA - FSLabs Concorde
Today's run was successful (albeit with a slightly different route, as I took the marconi route into JFK due to 22L/R being in use) - this time with draw distance down to high and autogen density down to normal (along with a few other settings knocked down). I think I will keep the draw distance as it is as it does give a noticeable FPS boost. Next flight I will maybe try autogen density back up to dense and it that works when I will maybe keep as is.
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P3D v5 CTD flying into KMIA - FSLabs Concorde
Ray - your last post doesn't seem to be visible to me for some reason (edit: it is now, appears posting this helped!). I have however tried the Microsoft Visual C++ repair and will see if that makes a difference. Also, may be a long-shot, but I also wasn't having these CTDs when I had FSUIPC autosave disabled. I don't know if that was a factor, but is another change I will try reverting in case it somehow introduced a problem. I did at one point also change the dynamic reflection settings mid-flight at one point, don't know if that somehow messed things up. Alas I have had to abandon the current flight and have work for the rest of the week, so I won't be able to repeat the flight again until Saturday. Hopefully with a few more tweaks I might be able to get all the way across the atlantic without a CTD.
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P3D v5 CTD flying into KMIA - FSLabs Concorde
Not currently, I might give a try possibly, although again FPS isn't much of a concern for me currently. I may possibly try FSR which I understand has a similar overall effect. Unfortunately I have now had another CTD at what seems to be exactly the same position (near Halifax), which is worrying - this time the faulting module is VCRUNTIME140.dll.
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P3D v5 CTD flying into KMIA - FSLabs Concorde
I don't use AI traffic (less queuing!), so I may have a bit more wriggle-room in that respect hopefully. I do like autogen to be as high as I can get away with - I did turn it down a lot with my old GPU to try and keep my framerate up around Heathrow. On my current card FPS is less of an issue - but it seems it does seem to need some more balancing for stability potentially.
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P3D v5 CTD flying into KMIA - FSLabs Concorde
I do suspect I overestimated what my current card can do (albeit it can definitely do more than the old one). Hopefully it will just be a case of gradually adjusting over time until I get a good balance between graphical fidelity and performance/ stability.
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P3D v5 CTD flying into KMIA - FSLabs Concorde
I knocked them up to high & extremely dense when I was experimenting with my settings - kept it as I was still getting pretty decent FPS (at 1080p), in retrospect that was probably a mistake. From what I read it is one of more more common causes of the terrain.dll CTDs so it is possible I was flying too close to the sun with my current settings. For the current fight I have knocked them down to high & very dense. If still a CTD then I'll go back to Medium & Very Dense, which is roughly what I had before - if I still have crashes after that then it may not be an autogen issue.
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P3D v5 CTD flying into KMIA - FSLabs Concorde
Another terrain.dll CTD this evening. This time over the Atlantic near Halifax. This has been happening since I raised the amount of autogen in my settings, so perhaps I need to knock that down again - that is all I can really think of at present, as it appears to be completely unrelated to where the aircraft actually is
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P3D v5 CTD flying into KMIA - FSLabs Concorde
The terrain.dll CTD is probably one of the only non-VRAM related CTDs I've had for some time, so for now I will leave things as they are for now and hopefully will just have been an intermittent issue.
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P3D v5 CTD flying into KMIA - FSLabs Concorde
I switched to a second hand Radeon RX6700XT recently - 12gb VRAM but as it turns out, LVFR KMIA is still rather demanding! Turns out my settings were not particularly optimal however - dropping my texture resolution to Medium seems to have resolved the issue (seemingly without too much lost in graphical fidelity). So I think as long as I keep it there I won't have any VRAM issues going forward. I did however then get a Terrain.dll CTD today on hitting the acceleration point out of IAD on the return leg to London - may be that I've been fiddling with my settings too much and will need to rebuild my p3d.cfg, but thankfully having turned on FSUIPC autosave I was able to reload to a few minutes earlier and carry on the flight without any further issues (so far).
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P3D v5 CTD flying into KMIA - FSLabs Concorde
Can confirm this was just a VRAM exhaustion issue - managed the landing this time though!
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P3D v5 CTD flying into KMIA - FSLabs Concorde
Hi All, First CTD since I came back from my sim hiatus, I have done a google and can't seem to find many instances of this particular error code, so I thought I would post in case it rings a bell to anyone: Faulting application name: Prepar3D.exe, version: 5.4.9.28482, time stamp: 0x6463925f Faulting module name: mso20win32client.dll, version: 16.0.5023.1000, time stamp: 0x69e51f53 Exception code: 0x01483052 Fault offset: 0x000000000043a82d Faulting process id: 0x5078 Faulting application start time: 0x1DCDBA6930D324B Faulting application path: E:\Lockheed Martin\Prepar3D v5\Prepar3D.exe Faulting module path: C:\Program Files\Common Files\Microsoft Shared\Office16\mso20win32client.dll Report Id: efabe954-9310-407a-bbff-d903111c75d7 Faulting package full name: Faulting package-relative application ID: Happened when I was around 20nm from MIA and the scenery was loading in - it may well be a VRAM issue given the LVFR scenery is rather intensive, though previously I did not get any error message at all when I had VRAM-related CTDs. Also that the fauling module is connected to MS Office makes me wonder if it is connected to something else (I previously had a series of CTDs caused by this module that traced back to a demo-module of FS2Crew). Previously my sim has been rock-solid aside from previous VRAM issues, but I wouldn't put it past Microsoft managing to break something again... Unfortunately I did not have FSUIPC autosave turned on, so I will need to repeat the entire flight to reproduce (which I don't have much free time for these days). Give a shout if any ideas!
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2026 Navigraph Survey Results for P3D
I did not respond to the survey as I was on an extended flight-sim hiatus until a few weeks ago. For now I remain a P3D user, in large part because the FSL Concorde is my daily driver atm. It is still an enjoyable and reliable sim - although with the way third party support is going I don't dare try to do a full reinstall! In regard to non-concorde flight planning PFPX is still my go-to, and I will very much miss it on moving away. I haven't yet tried either 2020 or 2024 (mainly for reasons of hard-drive space), but I expect it is a matter of time until I move over at this point, though that is still probably at least a year away at this point. The 747-100 PMDG have in the works might well be what has me take the plunge depending on how good it is. My understanding is a few of my main initial gripes are now fixed (If I am right they give you the last 24 hours of historic weather now) so I have less reason to be resistant now - though I expect will miss the more 'optional' nature of updates in P3D.
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Chaseplane unusable since a few days
As an update to the above, having Chaseplane default to 'always on top' then applying the workaround does the trick - means I can switch between different windows without any issues (chaseplane can then be hidden in a corner on the second monitor where it won't take up too much space).
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Chaseplane unusable since a few days
That isn't something I had previously considered but is something I might look at potentially - I do have a win10 laptop lying around that would be able to run charts etc. no problem. Or perhaps I could pick up a tablet to use as a form of EFB... As I'm only on my first flight currently, my initial thought is to do a few more to see if I can put up with the reduced QOL - if I put chaseplane in the corner of my second monitor I can manage (mostly) normal ops at the moment it seems, so it might be that after doing it enough times I will 'adapt' enough for it to be less annoying (even a clunky workaround is better than no workaround I guess). In an ideal world we would get a hotfix but as it seems that isn't going to happen it may just be another "legacy software" quirk to put up with.
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Chaseplane unusable since a few days
Apologies for resurrecting this one - after a very long absence I have recently (upon acquiring a slightly more capable GPU) booted up my sim once again to do some more Concorde flying. At present everything seems to have been preserved in good working order with the exception of Chaseplane (though frankly I was expecting Win11 to break at least something given how poor of an OS it is). The minmise to taskbar trick does work for me - albeit I have to reapply it each time I change focus to a new window which makes using anything outside of P3D itself (navigraph charts, PDFs etc.) somewhat irksome. I am assuming (barring disabling the offending Windows updates) that this will have to become standard procedure, unless anyone knows any tricks to have the fix work for the entire flight?
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PMDG have withdrawn P3D products from sale.
Main reason I hadn't pulled the trigger on the 777 yet is the 747-400 is what I use for most of my long-haul flying. Granted, it is being largely phased-out in passenger services, but there is still a good cargo-network out there to take advantage of. And I'm not that concerned about flying 'outdated' ops so I'll just use a site like https://departedflights.com and fly 1996 Pax Ops when I feel like it. It might still be my favourite aircraft to fly in P3D, it's definitely aged a little graphically now, but it runs superbly on my system (no PBR means minimal VRAM usage) and I've always found it superbly stable (beyond one CTD issue related to the FS2Crew RAAS demo which I solved by buying the full thing).
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TFDi MD-11 released--includes P3D 4-5-6 versions
I have not used v6 so I can''t say anything about it, but certainly for v5 I think the DX12 implementation is the source of a lot of the VRAM issues, it's always been heavy on it since release and the MD11 just isn't optimised for it at all. If I can't run it with 1024x1024 texture size there's something quite wrong in that department. Funny thing is I do actually get pretty decent FPS, but a bit of a moot point when I can't finish a flight without a CTD. I never had VRAM issues in v4 though, so I'd be interested to hear how people who stuck with 4.5 are doing with the MD11.
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KJFK - DD or FSDT?
I use the DD scenery, the textures are pretty inferior to the FSDT one (and the parking positions in the afcad are a bit of a mess) but you get decent performance even alongside the wider New York scenery, it doesn't hit VRAM too hard either which is important when flying Concorde. The FSDT one is probably a bit better overall, but since I bought the DD one first I've considered it 'good enough' not to bother to get the FSDT scenery.
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PMDG have withdrawn P3D products from sale.
Indeed, unfortunately not, basically unflyable in P3D for me atm given the VRAM issues. At least the same license covers all versions so if I do eventually move sims I'll be able to have another look at it in the other sim when it's further along in development perhaps. It's got good potential but needs work. What I can say with some certainty is that TFDI are at least much more pleasant to interact with than PMDG, I'll be holding off on PMDG until I need a 747-400 for another sim.
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TFDi MD-11 released--includes P3D 4-5-6 versions
I'm not so bothered on the perf side of things as I still have PFPX/ Topcat, which while geared to the old PMDG MD11 still seems to work well enough. The lack of a route import on the FMC is a big minus to quality of life though, especially for a long-haul aircraft. Something like an ACARS system for loading the route like the Leonardo MD80 had would maybe be a neat solution without needing to do anything to the EFB. Had another load into the sim yesterday, this time Heathrow which I have much experience with in the FSL Concorde. OOM in just a few minutes. The VRAM issues on v5 still seriously need addressing (I'm on 1024x1024 textures). I'm tempted to try reinstalling V4 since that was much less VRAM-hungry if memory serves me right, but I am close to abandoning the P3D version and waiting until I migrate to the other sim before flying it.
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TFDi MD-11 released--includes P3D 4-5-6 versions
May I ask what your other settings are looking like/ scenery choices? I'm stuck with about 6.2 on the low-end and didn't seem to have enough margin to make it to my destination on my first flight attempt.