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Have I made a mistake buying the ch pro padels?

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Hi EveryoneI have been simming for about 2 years using the ch flighterstick joystick.Over the years I noticed on various forums that the ch yoke and pro padels are a must for creating the wow factor for realism.Recently I gave into my curiosity and bought the pro padel.I must say I do not understand what the fuss was all about!!!!My trusted joystick is more than a challenge for the padels.My turns have not become more realistic,line up to the runway is probably worse etc etc.Am I doing something wrong?Could some one please advise whats the best way of using the padels during turning maneuver's,while lining up for landing etc.Also in real life how do planes turn corners-do they use differential braking or rudder ?Please advise as I am either not using the padel appropriately orthe hype has been exposed.Beans :-hmmm

HelloI have the CH pedals and would not fly without themHave you turned off rudder auto co-ordination in the FS9settings?. the pedals will do nothing if this is still on.What aircraft are you flying?

Real life planes use a variety of methods, it just depends on the plane.General Aviation taildraggers generally use differential braking, but some do have tailwheel steering.General aviation planes w/ the single wheel in the front use nose wheel steering which is controlled by the rudder pedals.Airliners use nose wheel steering controlled by a tiller ( some planes have a little wheel you turn, some have a knob you rotate, etc ).In the simulator, most planes will use the rudder control to steer on the ground. There are a few exceptions that require differential braking and differential throttle ( for multi-engine ).Like the poster above me stated, ensure that the Auto Rudder Coordination is DISABLED in the Simulator ( Aircraft -> Realism Settings I believe ).Now, most planes in FS9 do not model slipping very well so if you want to get the most out of your pedals, stick with high-end payware planes that will let you cross the controls so for a crosswind landing you can dip the wing into the wind and apply opposite rudder letting you land straight on the centerline.

Thanks for the comments.I do have the auto rudder option unchecked .I have both the pmdg 747 and level d 767-I only fly these 2.I think I feel like this because I do not know how to use the padels in combination with the joystick.I would welcome any more comments on how best to do turns etc with them.To make a turn,do you tilt the wings and than apply gentle rudder or is it the other way round?Jeff your comments on xwind landings are very useful.Beans

>Thanks for the comments.>>I do have the auto rudder option unchecked .>I have both the pmdg 747 and level d 767-I only fly these 2.>>I think I feel like this because I do not know how to use the>>padels in combination with the joystick.>>I would welcome any more comments on how best to do turns etc>with them.>>To make a turn,do you tilt the wings and than apply gentle>rudder or is it the other way round?>>Jeff your comments on xwind landings are very useful.>>Beans>There are a 2 ways to handle crosswind landings in an airliner:1) Come in crabbed ( at an angle into the wind ) and de-crab at the last second while in ground effect ( not modelled in the sim so you need to decrab a bit earlier during flare )2) Come in with crossed controls already so you're aligned straight the entire approach.Most airlines prefer that their pilots come in crabbed and de-crab at the last second. Keep in mind that in a strong crosswind ( especially w/ gusts ) while flying an airliner that you have to be very careful of a nacelle / wingtip strike. A good number of planes in real world have done this ( especially at Kai Tak, strong crosswinds coupled w/ a difficult approach ). This is most likely the reason for the decision to not come in wing-low.Edit: Another thing to keep in mind, always disable the plane's Yaw Dampener before you start your approach. If you have it enabled it will really kill your response time while trying to de-crab.

Hi Beans,I've had my pedals for a number of years and love them but I don't think they'll do you much good on normal turns in your two favorite models. It's my understanding that most normal turns a made with the ailerons on big jets and ground steering is probably done with a tiller on those planes. Of course crosswind landings are as stated above.I would suggest that you spend some time in a GA plane getting to know your new equipment. Select plane with a full needle and ball turn coordinator and practice, practice, practice. Watch the needle and ball as you move the stick and pedals. Remember that when the ball is centered the turn is coordinated and your passengers feel comfortable in their seats.If the bank is too steep then the ball will "fall" toward the low wing and your passengers will feel like they need to push themselves up to level. Conversley, if the bank is too shallow, then the ball will be toward the higher wing and your passengers will feel them selves flung outward by the centrifical force of the turn.To practice normal turns, try this in your GA plane. Start a turn by using the ailerons only. The ball will move towards the low wing. Now, "step on the ball." In other words depress pedal on the same side as the ball. The ball will center and if you push the pedal farther down the ball will move to the high-wing side. Press the pedal just enough to keep the ball centered. At this point you can relax some of the side pressure on the joystick because the rudder helps to hold the bank. After some practice you will use both ailerons and rudder rolling in and rolling out of turns automatically.Once you have mastered normal turns in the GA plane, then try cross-control and other "tricks" and move to big iron. Oh, I almost forgot taxiing. With tricycle gear, you'll steer with your feet and probably wander all over the taxiway. This is quite realist. I've only taxied a C172 one time in real life and it was just as hard to keep the real one staight as the flight sim model. I hope that this is helpful.R-

I suggest you use either the CH control manager to adjust a non-linear yaw sensitivity to aid ground steering. You can steering in the middle range less sensitive allowing fine pedal control and the effect will increase with pedal pressure so you still get extreme nosewheel turning effect (controlled by the model design).I do not use the CH product but use the pedals with FSUIPC paid user registration. There is a bit of a learning curve but you can have different pedal and other axis sensitivities including non-linear stored on a per aircraft basis.If you find yourself drifting (with no wind or gyro effect) due to too much sensitivity I'd say in the pedal yaw calibration give a little bit of null zone and reduce your sensitivy. I do this on all axis because it is the nature of the pedal analog positioning sensors (pots) not to return exactly to the same electrical value each time you use the pedals and release the toe brakes or center the rudder/nosewheel.

I cannot stand the CH Pedals....yuck...used em at a friends house once and they were unrealistic...the plane was all over the runway on takeoff yuck

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In normal flight the rudder is used only to make "coordinated" turnsto prevent side slip. You have to keep the "ball" centered whenturning so that the plane turns and keeps the nose into the directionof travel. By default the plane slips sideways and therefore theturn is firstly arodynamically not correctly aligned, and secondyour passengers will feel the turn if the turn is not coordinated.Cross wind landing has been covered by other posts.Finally, helicopter flight has an complete requirement of the"rudder" - anti-torque. I would like to have rudder pedals as they are much better forhelicopter flight, and I find it difficult to coordinate turns witha twist grip stick. Sorry you feel you have wasted money - keep trying with them asthey will get you a little closer to the real thing.Tom

>Edit: Another thing to keep in mind, always disable the>plane's Yaw Dampener before you start your approach. If you>have it enabled it will really kill your response time while>trying to de-crab.Hi Jeff,Just want to point out that if this is necessary in an FS airliner then the yaw damper behaviour is wrongly simulated.You never disable the yaw damper in a real airliner...The yaw damper will avoid dutch roll and provide limited turn coordination by automatically deflecting the rudder over a limited amount of degrees (+/-3

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Many thanks to everyone for taking time to help with advise and suggestions-I will keep on practicing.One thing is for sure I think the ch fighterstick and the ch padels make a far better combination than the ch yoke and padels.I have all these and I find the yoke to be 'sticky' and I always end up over correcting climb /descend,where as the joystick is very smooth.Any ideas why the joystick shaft is sticky-is it faulty?Beans

helloThe clue as to why you found them unrealistic is in the sentence"used em at a friends house ONCE"

lol...once as in a couple of times a long time ago...Maybe CH has made newer ones since then.Maybe he had them configured wrong. I've used them several times and I still don't like how they feel on my feet. Just doesn't feel like rudder pedals. I prefer my twist joystick anyway.I'll just fly a real plane for rudder pedals haha

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

I'll say this - On my last (real) training flight, *I* was all over the runway on takeoff because I was dancing on the pedals a bit too much. :)I've had the CH pedals (and yoke) for years now, and like others, wouldn't fly without them. To your point, Ryan, I have slightly desensitized the pedals through FSUIPC in order to get a little less response right out of the gate, and more response later in the motion. This lets me make smaller, more precise changes and damps the tendancy for the computer rudder pedals to jump from neutral, rather than smoothly move away from neutral.(Much like in a real airplane, where sliiight pressures are sometimes all you need)-GG

Hi GGHow do you set the FSUIPC-could please send few lines what to do-I have a 3.7 paid version but never used it except for weather settings.Qas

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