Jump to content

Archived

This topic is now archived and is closed to further replies.

Recommended Posts

Sir,I have made two flights with this program. First, it's awesome!! Secondly, I was wondering what needed to be accomplished in order for the FO to make the speed calls (e.g. 80 knots, V1, Rotate, V2). I have yet to hear him announce those calls, even though the manuel states he does...

Share this post


Link to post
Share on other sites
Sir,I have made two flights with this program. First, it's awesome!! Secondly, I was wondering what needed to be accomplished in order for the FO to make the speed calls (e.g. 80 knots, V1, Rotate, V2). I have yet to hear him announce those calls, even though the manuel states he does...
It's simple:1. Mode, as displayed in the FS2Crew Main Panel, needs to be in TAKEOFF ROLL (ensure First Officer Takeoffs -F/O TO- are selected to NO on the Config Screen).2. Speak: "CLEARED".... when cleared for takeoff.3. When lineup and ready to go, speak: "TAKEOFF".4. FO should call 80 knots.5. You can reply "CHECK".6. FO will call V1 and ROTATE7. FO will announce Positive Rate.8. You speak: "GEAR UP"9. At 400 feet, call for a roll mode such as "HEADING SELECT".And go from there... Cheers,

Share this post


Link to post
Share on other sites
It's simple:1. Mode, as displayed in the FS2Crew Main Panel, needs to be in TAKEOFF ROLL (ensure First Officer Takeoffs -F/O TO- are selected to NO on the Config Screen).2. Speak: "CLEARED".... when cleared for takeoff.3. When lineup and ready to go, speak: "TAKEOFF".4. FO should call 80 knots.5. You can reply "CHECK".6. FO will call V1 and ROTATE7. FO will announce Positive Rate.8. You speak: "GEAR UP"9. At 400 feet, call for a roll mode such as "HEADING SELECT".And go from there... Cheers,
Sir,I have done all that, as prescribed by the manual...still, no takeoff calls....Also, when calling Descent Checklist the FO does not respond. All other phases are perfect. I'm using vista x64...any other suggestions.

Share this post


Link to post
Share on other sites

Are you using Saved Situation files?Those things can cause problems with FS addons.A beta tester was using saved situation files and experienced the same results as you.Don't use Saved Flights.Start each flight fresh from the Create a Flight menu.Cheers,

Share this post


Link to post
Share on other sites
Are you using Saved Situation files?Those things can cause problems with FS addons.A beta tester was using saved situation files and experienced the same results as you.Don't use Saved Flights.Start each flight fresh from the Create a Flight menu.Cheers,
Sir,I'm not using a saved situation flight. What I do is the following:1. Create Flightplan with FSbuild2. Start FSX and position my aircraft at the gatenote I do not load the flight plan into FSX, because I don't use the default ATC. Instaed, I use RC43. I start my flight, load the flight plan from FSbuild into ISG1 FMS4. Start RC4 and input my flight plan.Also, I notice the FO is not calling the approach checklist or my flaps settings...although, he does set my flaps, he just doesn't state the positon.Here's a list of the addons I'm using:ASX,RC4FSpassengerFSC 8.1FSBUILDISG1

Share this post


Link to post
Share on other sites

Hmmmm, try it without loading all the other stuff.

Share this post


Link to post
Share on other sites
Hmmmm, try it without loading all the other stuff.
Will do...I'll let you know. BTW...your response says something about you as a developer...superior customer service....it's appreciated, sir.

Share this post


Link to post
Share on other sites
BTW...your response says something about you as a developer...superior customer service....it's appreciated, sir.
Well, I'm sure Bryan is the very best in this area, I bet he would even made home visits if he was able to!!! :-) itifonhom

Share this post


Link to post
Share on other sites
Well, I'm sure Bryan is the very best in this area, I bet he would even made home visits if he was able to!!! :-) itifonhom
Well... I am able to actually...Sometimes I use TeamViewer to do a Remote Desktop session with the user.Sometimes you have to see what's happening as email can't convey the whole picture.

Share this post


Link to post
Share on other sites
Also, I notice the FO is not calling the approach checklist or my flaps settings...although, he does set my flaps, he just doesn't state the positon.
HiThe behaviour is exactly what I've seen happening if a saved flight was loaded more than once without restarting the sim in between. No question.One thing comes to mind.. have you changed the default flight that loads on start-up?Kimmo Kylevoice set managementBanner_FS2Crew_Team.png

Share this post


Link to post
Share on other sites
HiThe behaviour is exactly what I've seen happening if a saved flight was loaded more than once without restarting the sim in between. No question.One thing comes to mind.. have you changed the default flight that loads on start-up?Kimmo Kylevoice set managementBanner_FS2Crew_Team.png
Jet,Thanks for you help! Yes, I have changed the default settings, to mimic a cold and dark enviorment.

Share this post


Link to post
Share on other sites
Jet,Thanks for you help! Yes, I have changed the default settings, to mimic a cold and dark enviorment.
So do the takeoff calls work for you now?

Share this post


Link to post
Share on other sites
So do the takeoff calls work for you now?
Mr. York,I haven't had a chance to test, yet! I'm working on my own program at the moment :( I'll try in in the next hour.

Share this post


Link to post
Share on other sites

Had the same problem while using the FS2Crew together with FSPassengersX. Seems to be kind of a conflict between them, had no problems otherwise. Even the FSPassengersX seemed to get "stucked" at some points. Can anyone else confirm problems between the two programms?? itifonhom

Share this post


Link to post
Share on other sites
Had the same problem while using the FS2Crew together with FSPassengersX. Seems to be kind of a conflict between them, had no problems otherwise. Even the FSPassengersX seemed to get "stucked" at some points. Can anyone else confirm problems between the two programms??
HiI don't have FSPassengers but please confirm that when this happens.... you are NOT using a saved flight.. your default flight that loads up is the MS original (Ultralight at Friday Harbour).. you are NOT flying through flight (restarting FS2Crew after landing without restarting the simulation)The above are the only circumstances I have seen leading to those symptoms.Kimmo Kylevoice set managementBanner_FS2Crew_Team.png

Share this post


Link to post
Share on other sites

No saved flight, yes, default MS flight and no restart. I had the flight restarted though, without even takeoff, due to other problems. Some of the announcements at FSPax seem to get stuck at the green band at the top of the screen. I got the FO disabled at FSPax. I'm going to try another flight tomorrow and see what happens. The things missing are the TO calls, the descent and approach checklists aswell as the ground proximity calls. The Landing checklist works though. itifonhom P.S. Also, I can "see" that and the early stages of the sim, until taxi, there's a lot more false "voices" from ambient sounds. Ambient sounds I mean the default cockpit sounds, no ATC or room sounds. I get a lot of "yes", "set" and "goodbye" with no reason. Later, after take off, no problems.

Share this post


Link to post
Share on other sites

And everything works ok if you don't use FSPassengers?What comes to the speech engine hearing things, Bryan is the wizard. Perhaps the voice activation thresold can be adjusted?As far as I know, there is no way to completely prevent the speech engine, which constantly listens, hearing some erraneous phrases - especially if you have a sensitive microphone and have lots of ambient noise and/or computer speakers turned up. This is harmless though as FS2Crew only executes commands when specific phrases are used. I haven't had a single case of a command accidentally executed even though the speech engine is constantly "hearing things" as indicated by the green band. Personally, I like to turn the green band OFF altogether.In your case, it may well be that when the engines are turned on and if you have speakers, the ambient noise level increases and the speech engine is less likely to pick up individual words.Kimmo Kylevoice set managementBanner_FS2Crew_Team.png

Share this post


Link to post
Share on other sites

The neat thing about the way FS2Crew does voice integration is that, even though the speech recognition system may pick up odd things.... for example, you cough and the the speech recognition hear that as "yes".... (that we can't really control) it will have no effect on the simulation in general.Because the voice commands are tied to necessary conditions, we've greatly reduced the possibility of "false commands" being issued from having any affect in the simulation. For example, a "yes" would only have an affect under a narrow set of conditions which you would not be in most of the time.So even though in the green bar you may sometimes see words you don't actually say, it won't affect the simulation.As for the FSPassengers thing: Try not loading FSPassengers, although I doubt that's the issue.If that doesn't work, please email me for one on one support: admin@fs2crew.comI'll need you to send me a log file.Cheers,

Share this post


Link to post
Share on other sites
The neat thing about the way FS2Crew does voice integration is that, even though the speech recognition system may pick up odd things.... for example, you cough and the the speech recognition hear that as "yes".... (that we can't really control) it will have no effect on the simulation in general.Because the voice commands are tied to necessary conditions, we've greatly reduced the possibility of "false commands" being issued from having any affect in the simulation. For example, a "yes" would only have an affect under a narrow set of conditions which you would not be in most of the time.So even though in the green bar you may sometimes see words you don't actually say, it won't affect the simulation.As for the FSPassengers thing: Try not loading FSPassengers, although I doubt that's the issue.If that doesn't work, please email me for one on one support: admin@fs2crew.comI'll need you to send me a log file.Cheers,
FWIW, I'm using FSPax and don't get the problem; all those calls are load and clear. The only issue I can corroborate is that the FSPax green line text often repeats coninuously even after the FSPax .wav has finished. However, it usually clears up after a minute or so. Other than that, the interaction between the two presents no problems for me.Andy

Share this post


Link to post
Share on other sites

Andy, thanks for that report. I'm glad to hear there is no conflict with FS Passengers.Cheers,

Share this post


Link to post
Share on other sites

I'm glad to hear that there's no problem with FSPaX too! As said, I got the same thing with FSPaX green band too, that's why I thought that maybe there's a conflict. I got no big experience with the new FSCrew yet, just finished two and a half flights ( the half ended after takeoff). At the very first flight, without FSPaX, everything was fine. The other one and a half was with FSPaX on and the problem appeared. The only other thing that was changed was the flight plan made by FSBuild. I'm going to make another flight today and see what happens. Maybe there's a problem with the succession of checklists and announcements, I'm sure we'll going to sort it out, I trust Bryan!! itifonhom

Share this post


Link to post
Share on other sites
I'm glad to hear that there's no problem with FSPaX too! As said, I got the same thing with FSPaX green band too, that's why I thought that maybe there's a conflict. I got no big experience with the new FSCrew yet, just finished two and a half flights ( the half ended after takeoff). At the very first flight, without FSPaX, everything was fine. The other one and a half was with FSPaX on and the problem appeared. The only other thing that was changed was the flight plan made by FSBuild. I'm going to make another flight today and see what happens. Maybe there's a problem with the succession of checklists and announcements, I'm sure we'll going to sort it out, I trust Bryan!! itifonhom
Send me an email.I'll give you one on one support. That'd be a faster way of trying to track down what's happening to you.Cheers,

Share this post


Link to post
Share on other sites
Send me an email.I'll give you one on one support. That'd be a faster way of trying to track down what's happening to you.Cheers,
Sir,Is there a method for restoring FSX default flight (e.g. ultralight at Friday harbor)? A setting in the fsx.cfg?

Share this post


Link to post
Share on other sites
Sir,Is there a method for restoring FSX default flight (e.g. ultralight at Friday harbor)? A setting in the fsx.cfg?
Off hand, I don't know. Maybe someone else does.But if you delete your FSX.CFG file, your sim will be reset to its original state when you loaded FSX for the first time.Your FSX.CFG will automatically reboot when you load FSX again.I suggest trying that.Cheers,

Share this post


Link to post
Share on other sites
Guest EGNR
Sir,Is there a method for restoring FSX default flight (e.g. ultralight at Friday harbor)? A setting in the fsx.cfg?
Not sure about the original default flight, but you can create your own by putting your aircraft of choice at the desired location, i.e. at a specific gate and in the configuration you want i.e. engnes off, etc. Then save the flight and put a tick in the 'Make this the default flight' tickbox.FSX will then start with that config each time.

Share this post


Link to post
Share on other sites

×
×
  • Create New...