September 16, 200916 yr Hi,I would like to know if its possible to increase the communications between FSX ia planes and radar contact V4 ?Ben
September 16, 200916 yr Commercial Member Hi,I would like to know if its possible to increase the communications between FSX ia planes and radar contact V4 ?Benin what regard? what do you think should be said, that isn't being said? considering you have to be on the same frequency, in the same sector, in the same center, in the same stratum, at the same airport, i think what is being said is about all that can be said. i can't make it up.jd JD Read my blog
September 16, 200916 yr You do have Interact with AI checked (for best AI recognition and RC sending comms to AI to reduce conflict) and AI Chatter checked on the General tab, correct? Do you have your traffic settings in FS at max and do you use a traffic add-on system so you have a relevant schedule of non-default AI traffic in a realistic fashion?Depending on your route and the traffic density in each FIR sector (and FIR sectors can be divided up more and smaller in high density areas) and time of your flight AI comms might be light or heavy.If you have an AI traffic package application see if it has a schedule status board for your departure and destination airports to get an idea of traffic at the time you expect to start your flight.
September 16, 200916 yr Author Thanks for your answer Ron.I did a flight from YSSY to YBBN with FSX default traffic at 100% in airline and general aviation.During the all phases of the flight i only heard 2 aircraft, is it normal or should i buy a traffic addon ?It's a big difference form the FSX ATCBen
September 16, 200916 yr RC comms may be more restrictive regarding FIR space and stratum communications than FS ATC. I don't have FSX and gave up on the few FS default airlines a long time ago. An add-on traffic package should increase traffic density and while there may still be sparse areas in some locations I expect there will be a general improvement with the a good traffic package with correct flights and cruise altitudes.Both airports you mention are among the busiest in that area and should have plenty of traffic. (One or two of our beta testers are from that area and are very familiar with it.) You should have plenty of ground communications and if you are flying proper altitudes common with the AI flights you should be hearing some enroute comms.When you downloaded FSUIPC for the current version package there should be a utility called Traffic Look in it. Start that up after FS is started. If you go to that window anytime it will give you a list of what AI is within I think 100 miles around you. Any time enroute (you may not want to do this to switch away from FS during critical departure or approach times) alt-tab to this window. You can set this to view ground, air, or both to show you what is available and what FS ATC and RC can see. Thanks for your answer Ron.I did a flight from YSSY to YBBN with FSX default traffic at 100% in airline and general aviation.During the all phases of the flight i only heard 2 aircraft, is it normal or should i buy a traffic addon ?It's a big difference form the FSX ATCBen
September 16, 200916 yr Author I think i will buy Ultimate traffic II soon, i just have to change the RAM of my PC, only 2 Go now... By the way, i didn't see a post about it but do you plan to release Radar Contact V5 this year, 2010 or later ?Ben
September 17, 200916 yr Hi Ben, there are some threads about V5 release, anyway there is no date yet: when it's ready :)Cheers Federico Bellato
September 17, 200916 yr You might wish to review these topics on callsigns and UT2:http://forums1.avsim.net/index.php?showtop...ltimate+traffichttp://forums1.avsim.net/index.php?showtop...t=0&start=0RC recognizes UT II traffic OK but you might have to do (if you wish) some hand editing in RC's callsign data files. UT II generates the AI within FSX on the fly and I don't know what range around your aircraft they are spawned within. Check out that second thread to see if the range is too short at the destination airport for RC to recognize what runway AI are using. There is a link to the UT II forums in the second thread.I am an FS9 user and have been using UT and UT 2007 for a long time very satisfied with the traffic included. You might find some cargo schedules weak since they are not generally published. I downloaded some FedEx and UPS AI schedules and created a schedule with the existing AI models and then deselected those carriers from UT. UT II may have improved scheduling for cargo carriers. I think i will buy Ultimate traffic II soon, i just have to change the RAM of my PC, only 2 Go now... By the way, i didn't see a post about it but do you plan to release Radar Contact V5 this year, 2010 or later ?Ben
September 17, 200916 yr Author You might wish to review these topics on callsigns and UT2:http://forums1.avsim.net/index.php?showtop...ltimate+traffichttp://forums1.avsim.net/index.php?showtop...t=0&start=0RC recognizes UT II traffic OK but you might have to do (if you wish) some hand editing in RC's callsign data files. UT II generates the AI within FSX on the fly and I don't know what range around your aircraft they are spawned within. Check out that second thread to see if the range is too short at the destination airport for RC to recognize what runway AI are using. There is a link to the UT II forums in the second thread.I am an FS9 user and have been using UT and UT 2007 for a long time very satisfied with the traffic included. You might find some cargo schedules weak since they are not generally published. I downloaded some FedEx and UPS AI schedules and created a schedule with the existing AI models and then deselected those carriers from UT. UT II may have improved scheduling for cargo carriers.Thanks for your answerWhen i will get "soon I hope" 6 or 12 Go of ram i will use your recommendationsBen
September 17, 200916 yr Thanks for your answerWhen i will get "soon I hope" 6 or 12 Go of ram i will use your recommendationsBenYou don't need more than 4GB of RAM for FSX so, unless you run some other memory intensive application, 6 or 12GB could be overkill! :( Iain Smith
September 17, 200916 yr Author You don't need more than 4GB of RAM for FSX so, unless you run some other memory intensive application, 6 or 12GB could be overkill! :(I am agree with you for the default FSX...But with FSX, Firefox, Navigraph NDAC, REX 2.0 Radar, Track IR, FS Commander, FS Map and Radar contact V4, open in the same time on two screens, I'm not sure that 4 Go is enough for a windows 7 64 bits, on a SSD without virtual memory...Benjaminthere are some threads about V5 release, anyway there is no date yet: when it's ready :)Thanks, but is a kind of an unfair answer... I don't know the year when the V5 started to be developed. And asking for a release year "and not month" isn't really a big deal...Benjamin
September 18, 200916 yr Commercial Member I am agree with you for the default FSX...But with FSX, Firefox, Navigraph NDAC, REX 2.0 Radar, Track IR, FS Commander, FS Map and Radar contact V4, open in the same time on two screens, I'm not sure that 4 Go is enough for a windows 7 64 bits, on a SSD without virtual memory...BenjaminThanks, but is a kind of an unfair answer... I don't know the year when the V5 started to be developed. And asking for a release year "and not month" isn't really a big deal...Benjamin64 bit, 8gb is a sweet spot. i think tom's hardware guide found 6gb to be the sweet spot. for me, 4 slots of 2gb sticks is wonderful. plus, i'm usually running at least one virtual machine in windows 7.v5? it probably won't be 2009. which means it should be 2010. but, there are a lot of variables, and i'm wary about giving a day, or a month, or a year. last year, i thought 2009 would be the year. but too much happened simultaneously with me, and i missed it. luckily i didn't say 12/12/2008 and then looked stupid. JD Read my blog
September 19, 200916 yr Commercial Member 64 bit, 8gb is a sweet spot. i think tom's hardware guide found 6gb to be the sweet spot. for me, 4 slots of 2gb sticks is wonderful. plus, i'm usually running at least one virtual machine in windows 7.It also depends upon whether the motherboard supports DDR3 or not. With DDR3 you should have memory sticks matched in trios, not pairs as with DDR2. So whilst 4Gb or 8Gb is good for DDR2, 6 Gb is right for a 64-bit operating system with DDR3.RegardsPete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
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