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Guest EricL

FSW clouds in the library!

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Looks like the new set of FSW clouds are in the library. Gonna have to check them out after my online flight. Yippee!!Thanks Chris!

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Well, not sure i can get them to work for me. I installed them, but everytime I get to "loading weather" the sim crashes. I've been getting that a lot with add-ons. The first railroad.bmp, some of the "higher fps" clouds do that, and now the FSW highest performance clouds are doing it as well.

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ANyway to make these Clouds mot Use the Render To Texture option in FS?? I unchecked mine, Beacuse it was known to cause the 2D panel to flash at times!? if i check it, think my Panel will start to go nuts again and Flash while in flight, whcih it not too cool! MIKE:(

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Yeah, not too cool when panel creators tell you to turn it off but clouds creators tell you to leave it on.Michael J.

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Hi, I found the solution. Go re-download again the files. I have added the 32bits clouds version but in smaller resolution to match the performance compare to dxt3, no need to enable render to texture with these. But the dtx version look little better in this special situation. (normaly 32 bits always look better.) http://fsw.simflight.com/FSWFs2k4fix.htmlCopy the default fs2004 cirrus clouds to Flight Simulator 2004Texture folder and overwrite.Than copy the new fsw 32bits cumulus and 32 bits cirrus version clouds to Flight Simulator 2004Texture folder and overwrite.I will delete the files at avsim and re uploaded them again after.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs

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AWESOME CHris! Thank's for finding a Fix, Now I will enjoy your CLouds alot better now! And Thank's for the fast Work! Apprecite it! MIKE:) :)

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A bit off topic but when can we expect the new FS Skyworld? Thanks Chris.

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WOW absolutely fantastic, framerates are so great now, even with all sliders maxed out, the last few days the real weather here in denmark have been so bad that my system couldnt handle the weather, now its a joy to fly in the clouds.OHN

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Chris,I've been enjoying yourlower-res clouds for many months now, the set you posted some time back not long after FS2004 was released. How does this new set differ? Thanks,Joel

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Hello Chris,Just installed them and tried a test flight in S and SW of England. Plenty of heavy cloud there at present.A great improvement all around Chris. Good and stable fps. Thank you for your efforts.RegardsRoger

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Hi, I recommend to use the cumulus from the dtx version ONLY if you can enabled the render to texture in fs2004, they appears little better then the 32 bits version because of the resolution is litle larger, but both have the same exact same performance, 16kb each files.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs

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Chris, pardon my ignorance, but what is "dtx" or "dtx3". I'm confused...LOL. I downloaded the textures from your link (2 files; FIX V2 & HIGHEST CLOUDS PERFORMANCE) above and copied all into the FS texture folder, overwriting when prompted. Is this right? I had previously used your first release of the temporary textures. So I am in effect overwriting those files? Also, when I first got FS9 I went through all the tips and setup the sim as recommended by you. I recall you and others said NOT to check "render to texture" for better performance. Now you are saying use "render to texture"...I'm confused.Regards,Tom

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My sim crashes on "loading weather " now since I downloaded the new clouds. Any ideas? I am really confused, maybe I should revert back to your original tempory fix Chris?Thanks,Tom

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Hi, "2 files; FIX V2 & HIGHEST CLOUDS PERFORMANCE`We are not talking about fps&fix 2 in this thread, but we are talking about the Highest clouds performance 650 kb version, you don`t need to download fps&fixv2. Download only the 650 kb versionI never said anything about disable render to texture, I was talking about panelastexture=0. Your sim crash because render to texture is not enabled in fs2004 like stated in the readme :)Anyways if you don't want to enable the render to texture, use the 32 bit cumulus. Read the readme.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs

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Thanks for the reply Chris. I took the liberty between forum messages here and reinstalled your original v2 to put my system back to where it was. I also deleted the Cirrus dtx3 files that I loaded into my texture folder and overwrote with the 32bit 'friendly Cirrus and cumulus. All is fine now...no system crash. My mistake was putting the dtx3 files into my texture folder instead of just the 32bit files. I remember now, I was wrong about the render to texture comment, sorry for that. As for the readme, when I click on the RTF doc I get a black screen with FSW logo and links that do not work. So therefore I cannot read the "readme". Using the 32bit now I will disable the render to texture. BTW I really appreciate your contributions to the FS community.Regards,Tom

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Chris, I am now using the latest 32bit cirrus & cumulous files that were up in the Avsim library today. This is really weird, the clouds below the plane look outstanding, but when I look up from spot view there is a big square blotchy box of grey, white, overcast where it should be blue sky or maybe upper clouds. I can see blue sky around the outside of the overcast box, but it does not look normal. If I go back to your original cloud fix I'm fine. So I guess the latest clouds just don't work on my system. I think I'll go back to the clouds I had before.Thanks,Tom

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Thank you Chris.Very nice - I achieved a needed FPS boost and can live with theminor loss of clould detail.Was able to up my cloud draw distance to 50 from 30 and coveragefrom Low to High and still hold acceptable FPS.- Myles

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Great package! I've gained about 4 fps with the cloud coverage on high!Radarbeam

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>Hi,> "2 files; FIX V2 & HIGHEST CLOUDS PERFORMANCE`>>>We are not talking about fps&fix 2 in this thread, but we are>talking about the Highest clouds performance 650 kb version,>you don`t need to download fps&fixv2. Download only the 650 kb>version>>I never said anything about disable render to texture, I was>talking about panelastexture=0. Your sim crash because render>to texture is not enabled in fs2004 like stated in the readme>:)>>Anyways if you don't want to enable the render to texture, use>the 32 bit cumulus. Read the readme.Chris,I'm also confused with all these options. Could you please detail a little bit what the following options and files are for:- PanelAsTexture switch : What's the difference between 0 and 1? I tried both value but could not see anything different.- RenderToTexture option : I have it checked, but, again, what does this option do?- About fpsAndFixV2 and Highest Cloud performance files : I don't understand what each file is for, and if they are mutually exclusive or if the "Highest Cloud performance" is just an optimization (dtx3) of texture that were already present in fpsAndFixV2.So, can I please ask that you detail a little bit more what each file is for?Thank you very much for your work. As others have already said, it is truly appreciated by a lot of people.Eric.

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