July 31, 201114 yr Will it be simulated or is it restricted because of FSX? Question inspired by the preflight video over at AOA. Yours trulyBoaz FraizerCopenhagen, Denmark
July 31, 201114 yr Maybe if a wet runway in the sim is just for visuals, PMDG could manipulate the braking effectiveness accordingly with how wet the runway is on the fly, if you know what I mean. That could possibly be a work-around. It would be great to really plan out a landing having to worry about stopping distance. Angelo Cosma PPL ASEL / IFR Federal Aviation Administration (FAA) Field Service Representative (SEA) ZSE ARTCC Intel i7 6700K 4.8Ghz / ASUS ROG Maximus Hero VIII / 16GB DDR4 3200Mhz Ram / EVGA 1080Ti FTW3/ Corsair H110i GTX EVGA 850 Watt Gold / Samsung 850 500gb SSD
July 31, 201114 yr Commercial Member I have no definitive proof on all of this, but I don't think that there's a sim indicator for wet ground. The wet ground image is a visual effect shown when it rains and disappears thereafter, so it's unrealistic at best. Furthermore, there's no real way to tell how much precip is on the ground based on the sim's weather engine. Weather being driven by the sim and the NGX, it would be very difficult to implement this retroactively as part of an aircraft add-on. If you did, it would be entirely gamey and unrealistic. Kyle Rodgers
July 31, 201114 yr I have no definitive proof on all of this, but I don't think that there's a sim indicator for wet ground. The wet ground image is a visual effect shown when it rains and disappears thereafter, so it's unrealistic at best. Furthermore, there's no real way to tell how much precip is on the ground based on the sim's weather engine. Weather being driven by the sim and the NGX, it would be very difficult to implement this retroactively as part of an aircraft add-on. If you did, it would be entirely gamey and unrealistic. Im pretty sure the MD-80LH does model wet vs dry but I dont know how they do it =) Andrew Simmons Intel i7 950+Corsair H70. 6 Gig ram Kingston Hyperx 1600Mhz ASUS GTX560 Ti (900mhz core/1800Shader/2100Memory) 1T Cavier Black HD + 1T Cavier Green for backup jobs. Win7 64 Bit Asus X58A-UD3R (Rev2) OCZ 600w PSU DA-20 Katana Diamond (Aerosoft) A2A B377 (Captain of the Ship) Flightsim Labs ConcordeX. TM Warthog/TIR5/REX2/ASE/Topcat/RadarContact4/FSX PMDG MD-11/J41/Old737NG/747-400x /IFly737FSX/A2A Spitfire/A2A B-17 Accusim
July 31, 201114 yr Commercial Member Guys, braking action affected by rain, snow,ice Brake temps etc is already available in a few fs9 aircraft that I use. PMDG have already stated it will be included in the NGX Rob Prest
July 31, 201114 yr Author I have yet to see an aircraft with this properly simulated, which aircraft has it?Sounds great, I was also thinking a simulation was possible if the producer would take the route edged out by Angelo. Yours trulyBoaz FraizerCopenhagen, Denmark
July 31, 201114 yr I have yet to see an aircraft with this properly simulated, which aircraft has it? The LSH Maddog has this... Nothing new there. Best regards, Fritz ESSONO
July 31, 201114 yr Commercial Member Maddog, Airsimmer A320, freeware tupolev. Probably a few others I don't know about. TSR autobrake also adds this to addons that don't already have it implemented. Rob Prest
July 31, 201114 yr Commercial Member V1 will change as per QRH based on the DRY/WET/SK setting on take off page 2. In general, V_Speeds in the NGx as per real airplane depend on slope/condition/derate/assumed temperature/weight/flaps/wind (did I forget something ?) Suggested values are exact. ==================================== E M V Precision Manuals Development Group ====================================
July 31, 201114 yr Author Yeah I saw changes in that in the Queen as well, but to see it in a product like Rob informs, is new for me. Wow sounds good! Yours trulyBoaz FraizerCopenhagen, Denmark
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