September 11, 201114 yr Pierre how exactly do you move the view point back to the headrest? I find the number of views in FSX confusing but then I'm getting old! Iain Smith Ian, I have mapped the default FSX function to move the eyepoint up/down , right/left and forward/backward to the keyboard keys of my choice. When the NGX finished loading (or any other plane), I pan the view to look behind me, then I move backward until I am very close to the headrest of the seat (at limit where you go through the texture). I then adjust the view up and down so that my eyes level seems at the same spot as the eyes of the 3d pilot when viewing from exterior view. Finally I zoom to 1.0 using default zoom functions mapped to joystick button. It takes only a few seconds and in a way it simulates the pilot adjusting is seat when entering the cockpit. I do not use Ezca, so when I want to move in the cockpit I use the same keys as stated above. Not that bad actually^^ Pierre Laine
September 11, 201114 yr Author Ian, I have mapped the default FSX function to move the eyepoint up/down , right/left and forward/backward to the keyboard keys of my choice. When the NGX finished loading (or any other plane), I pan the view to look behind me, then I move backward until I am very close to the headrest of the seat (at limit where you go through the texture). I then adjust the view up and down so that my eyes level seems at the same spot as the eyes of the 3d pilot when viewing from exterior view. Finally I zoom to 1.0 using default zoom functions mapped to joystick button. It takes only a few seconds and in a way it simulates the pilot adjusting is seat when entering the cockpit. I do not use Ezca, so when I want to move in the cockpit I use the same keys as stated above. Not that bad actually^^ Pierre Laine Thanks Pierre. Iain Smith
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