December 24, 201114 yr Author Thanks Rich, will hopefully check that out soon as I can. I like 3D, but Blender is all I need for the very little 3D modeling I do in AE. At least for now. Like both you (I know you know this), and Sagga, there just isn't enough time in the day.Anywho, back on the topic, has anyone tried what I mentioned in the vid (in finding and correcting the lines)? So far on my forum it has 100%. I hope we're all finding what needs to be found and needs to be addressed. I still get PM's from people pointing out what they know, or think is wrong, but not to be an @$$, but I really don't want to post for other people any more and it would be better to have more people working together than just telling me these things. There just isn't enough time in the day to discuss these things in so many places, and will not in PM's any more. It benefits no one at all other than the "One" person getting answers. i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2 2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro Dan Prunier
December 24, 201114 yr Author Dan, please see my post on Dantrix!Moe, I did. I've just been out all day and replied a while ago. You watched #1 and need to 1st watch the intro video (Video#0). Also please read the "Please Read" section where you posted your question and for an exact answer check out the video description under "Corrections". I don't do annotations and personally can't stand them. They're distracting and never read them. The end of the video even says this on every video. Finally, your post shows me you saw #1 and #1 only. Please watch more than one and in the order I mentioned on the topic you posted on. Anywho, trust that I see the posts, but today I was out since dawn since I was lucky to actually get a side job which I'm finishing tomorrow (meaning again I won't be around for at least half the day).Reason I answer this here, even though I answered elsewhere, is because people still PM, even though I ask they post. The answer to every PM is the same as above. The posts are there for others that have the same question(s). I too have thought that my question is just silly, why ask it, people will harp on me... Don't believe that. WE are allllllllll the same. We all have the same questions at least once. That I promise you. I have yet to ever be asked, or ask a paint question that was unique, so again, please post them somewhere rather than PM. Like the end of the tut's state, I cannot keep up with PMEmails and help in private benefits nobody. I'm not trying to be a jerk here, I'm the one being treated like it with people ignoring all those statements. I do my best to help anyone I can so I just ask that you give me the same respects in respecting this request in not PM'ing about paint issues. PM me about single naked women sightings, sure, but not about paints please.There are reasons to watch in 1080p and full screen, there are obvious reasons to watch them in order. I don't think there would be questions (or nearly as many) if those 2 things were done. Please read the video descriptions is you have any questions or corrections to make and if they're not there, then at least I know what I need to add. It's for everyone's benefit I think. Me included.Also, I can't find some old paint topics (question topics) that were in this forum. Anyone know the names of them? Or links? I know they're there somewhere, but can't find anything since my words must be wrong. So if you posted something perhaps, or know what the title of one was, please let me know. I'd appreciate it.Thanks. i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2 2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro Dan Prunier
January 3, 201214 yr Author This obviously needs bumping. As stated (several times now), I do not answer questions via pm for paints. It helps no one but yourself. Don't be selfish, post it here or in a new topic. Most questions lately would be answered much faster by other painters anyways since a lot are just very basic Photoshop questions and nothing to do with painting liveries. Actually, there's very little that has to do with painting liveries specifically.On another note, I've read a lot of people say things like, "can't do that because the wrapper", "can't do that because it can't be done" and many others. So far I have yet to see one that was actually correct. Everything can be done from what I've seen (and proved). I think people have no idea the difference between paintkits or maybe are painting the NGX as their very 1st paint.I spent a while looking for my 1st response I posted a couple months ago. Please know that I only bought the NGX to answer paint questions. At times I feel I wasted my time and energy since people just fail to listen, read or maybe just haven't painted long enough so rather toss my advice aside because maybe they don't understand a term. Well, if you find my 1st post and 1st remarks about the paint kit, it's about the fact that some aircraft have overlays (allowing you to be sloppy) and others don't. Another set of kits I love are A2A's but some require more precision than others. Why? Because models like the MD11 or 747 overlap texture to texture, the NGX (like many others out there) does not. So if you're a painter or would-be-painter you need to know that and adjust as needed, it's not difficult.I have shown videos now proving everything I've read wrong but my point here isn't to be right, it's to reiterate to you painters if you're having an issue with something specific with what you think is the kit, post is here. So far not a single thing out there being told to people is correct, not 1 (at least what I've read which I think is all of them).One thing to mention. The tutorials take a ton of hard drive space. I have 4 drives and limited space at the moment. Too many video projects that need editing and upload so I can free up about 500gb of space. Being that I just reformated recently I wanted to take advantage of that and make a few videos I've wanted to for years now to answer more incorrect information I often read. This and the fact that I've been building my brother a custom this week has been my priority and will resume the tutorials soon enough.Finally, one last clarification. There's only so much that can be done with any model. What I've seen a lot of is incorrect "wrapper" statements. These people need to read my 1st tutorial, or do a CTRL+F on it for "Vortice". All paints have their different pull zones. It has nothing at all to do with a defective wrapper. FIND these zones. Once you do once, you never have to again, how is that complicated? Here's an image of the top of the MD11. Not the spoon. This spoon took 2 or three days. That is two or three 15+ hours days. Like I've said many times, there are pull zonse and you need to find them, then be creative to overcome them the best you can. The MD11 nose is also like 99% of any aircraft I've ever seen and also has challenges with these pull zones. To rewrite a "wrapper" for a painter is rediculous. This is just normal and painters have risen to the challenge now for over a decade. So once again, please let me know specifically what I'm missing, please.*The neck of this spoon looks a few feet across, but it's actually 1 or 2 pixels. A bad wrapper? Not at all.Now, please know and understand that I'm only trying to help. I offer my help because when I learned all this, no one was willing to help me so I understand that it gets frusterating. I also understand that painters can get a lot of unnecessary crap from rivets counterss like this guy (obviously not a painter). Mark has been painting for years and if you paid him a nickle for every paint he's given to idiots like that, Mark would be rich.These paints take days, weeks, months to do them right and there are indeed limitations, although most are just time but still very fair not to bother.So not doing the more complex areas should be made clear to why, and that being complex nose art for example has never been easy on 99% of paints. It's not the NGX wrapper, it's normal. Can it be done? Yes, but maybe not very detailed because the pull zones. The MD11 has major nose pull and getting this "G" on nose even took a hell of a lot of tries to get right. So far I've found most of what people are calling wrapper issues is actually bad paint habits. I asked two different people why they don't simply bump that particular layer down a pixel, resave and test. They said (both of these people said this) "because I merged those layers". Ok, so in this case, it's just bad practice, but again, to test as I stated in 1 pixel bump at a time, takes time, a lot of time, but it can be done for lines.Edit:I will say also that people that create a line from nose to tail that has curve, will not have it match up exact on both sides, but that too is the case with many aircraft in the paint world and although it took me 5 attempts to fix mine, it was fixed and right on the money (not a wrapper issue). Edited January 3, 201214 yr by Turbine777 i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2 2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro Dan Prunier
January 4, 201214 yr Can someone give me a hand with a repaint I've been working on. When I load it up into FSX the tail section looks fine, but the cabin only shows windows and the rest is see through. Any help would be great.Thanks
January 4, 201214 yr I am not sure if I get it, but if I do, then you have a case of inverted alpha. --Peter Fabian
January 4, 201214 yr I have a slight issue with one of the paints or model (700). Now as Dan said this can be overcome by adjusting your paint but I would like to know if it's just a problem my end or everybody has this issue.On the join line between the number 1 and 2 fuse sections I have issues with alignment (yes can be sorted in the paint shop) and also the windows. Now I checked and checked again that I had the correct cut are for my psd when copying over to the dds and I am 100% sure I could get the cut better.Here are some shots. 1st shot of the default PMDG 700, second of a downloaded livery from PMDG website and thirdly of my own Livery.As you can see there is some sort of misalignment on the window. This drove me crazy for hours upon hours over the christmas period. What also happens is that the FUSE1 is like 1/2 a pixel lower than the FUSE2 section.Does anybody else see this issue on their 700's or is it just me?Thanks Gavin Price
January 4, 201214 yr Author I did my own windows, but I did notice that the windows were off in the 900. If you followed the steps with using existing dds files for your alignment method, then turn the transparency down on those or temporarily move your window sills (not sure the layer name at the moment) above your new alignment layers. As I already mentioned to you I think, I found them off and manually cut them one by one adjusting each with a 1 to 3 pixel nudge. I'm replying to this on my brothers computer virtually networked through my own, so can't really fire up PS right now. I'll post some fixes later on our forum you can test out. Both new alignment guides and fixed windows. i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2 2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro Dan Prunier
January 4, 201214 yr Screenshots please makes life a lot easier, thanks.Probably should have done that, whoops.http://imageshack.us/photo/my-images/851/46616975.jpg/
January 4, 201214 yr I did my own windows, but I did notice that the windows were off in the 900. If you followed the steps with using existing dds files for your alignment method, then turn the transparency down on those or temporarily move your window sills (not sure the layer name at the moment) above your new alignment layers. As I already mentioned to you I think, I found them off and manually cut them one by one adjusting each with a 1 to 3 pixel nudge. I'm replying to this on my brothers computer virtually networked through my own, so can't really fire up PS right now. I'll post some fixes later on our forum you can test out. Both new alignment guides and fixed windows.OK I think I understand a bit better now what you mean. I think before I was trying to line up with the default PMDG lievry windows which I did do one by one turning down the transparence of them and then when I thought I had them aligned turning the layer on and off looking for any movement. But now I can try lining the windows to where the fault line is.Probably should have done that, whoops.http://imageshack.us...1/46616975.jpg/ Have you definitely got in your livery texture folder1. The correct texture.cfg2. FUSE1,2,3 DDS files? Edited January 4, 201214 yr by gman1986 Gavin Price
January 4, 201214 yr Wow looked at these things a thousand times and never noticed that Gavin its on both sides but no big deal to fix good find.keathedog That does not look like a paint problem to me looks like the computer having a hard time loading pmdg aircraft does this happen to the base pmdg plane when trying to load it ? please sign your real name, thanks. Edited January 4, 201214 yr by Richard Sennett Rich Sennett
January 4, 201214 yr Author I think Gavins right on the texture.cfg being wrong or not present. i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2 2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro Dan Prunier
January 4, 201214 yr Yeah I kinda wished I never noticed it lol. With regard to the skeleton plane Moe had a similar issue and I found that this can be caused by not having some of DDS files in the texture folder. I thought it would automatically show the default texture by reading te texture.cfg but it didn't . Edited January 4, 201214 yr by gman1986 Gavin Price
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