March 17, 201214 yr Commercial Member Let me through out a Surround question. I just read an article ( a good comparison article on the three methods of wide-screen setups - Eyefinity, Surround, and Matrox), from the WideScreen Gamers forum and it states with regards to Nvidia setups:"The worst part is that the performance of the system drops by about 1/3 when single monitor fullscreen applications are run from a multi-monitor desktop! Why!?!" From what I get from this is if you have Surround set up and wish to fly FSX in a single-monitor mode, in full screen your FPS will drop dramatically. Can someone with a Surround set up confirm or deny this? Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
March 17, 201214 yr I have a Matrox Th2go with three Samsung 24" monitors and a fourth I use as the panel, The frame rates stay the same from windowed mode to full screen with the Matrox. With everything set normal-high, water 2xlow, I run 40-50+ fps, some areas higher. However:I tried the setting below and it majes a HUGE difference, the fisheye is completly gone and the frame rates tripled and then some. The only problem is the zoom factor, even maxed at 30 its to close, I havent tried moving the eye point back yet but if this setting can be used it will be amazing, if anyone has any suggestions on the zoom, I can post some pics if you like, fps is 100+ in the PNW and higher in the Hawaiian IslandsNote, I am running in cockpit view with the panel on the fourth monitor Not sure of you've solved this yet, but incase you haven't there's a setting that turns on/off the wide aspect ratio on the outside monitors you are talking about.You'll need to edit your fsx.cfg file. If you don't know how to do that I'll add instructions below. If you do know how to, open it and Look for a line with ViewWideAspect in it and make sure it is set to "False". Restart fsx and you should be good.To edit fsx.cfg:Navigate to C:/Documents and Settings/(your user name)/Application Data/Microsoft/Microsoft Games/Flight Simulator X/Right-click the file fsx.cfg (might just look like fsx if you have file extensions off) and choose "open with". Choose Notepad. Now search the file for ViewWideAspect. If you find it, make it look like:ViewWideAspect=FalseIf it isn't there already, add it beneath screen resolution. ASUS P8Z68, Intel core I7 2600K, EVGA GTX 580, Matrox Triple head2go, GSkill 4x 4G, Windows 7 64bit 3x Samsung 24" Dell Touch screen (panel), Saitek yoke, 2x throttle quadrant, multipanel, radio panel, swicth panel,
March 18, 201214 yr I have a Matrox Th2go with three Samsung 24" monitors and a fourth I use as the panel, The frame rates stay the same from windowed mode to full screen with the Matrox. With everything set normal-high, water 2xlow, I run 40-50+ fps, some areas higher. However:I tried the setting below and it majes a HUGE difference, the fisheye is completly gone and the frame rates tripled and then some. The only problem is the zoom factor, even maxed at 30 its to close, I havent tried moving the eye point back yet but if this setting can be used it will be amazing, if anyone has any suggestions on the zoom, I can post some pics if you like, fps is 100+ in the PNW and higher in the Hawaiian IslandsNote, I am running in cockpit view with the panel on the fourth monitorYeah, what you actually turned off with the "view wide" is the ratio the zoom is set at. So now it starts out with a much "less wide angle". The problem is, without it super fish eyed luke it was before, it is difficult to get a lot in the frame. You can simply move the "eye point" or camera backwards, but you'll eventually be looking at the back of your seat. (some models this isn't a problem).What ive come to accept is actually turning the wide view aspect back on, but zooming the camera in to something around 1.00 (changes per model, but usually around 1.00)It is still a bit of a wide angle, but in my opinion it is about as good as it gets with surround.
March 18, 201214 yr Yeah I went back to the default setting and tried the different zooms, also liked the 1.00. My fish eye isnt all that bad, only when buildings are close ASUS P8Z68, Intel core I7 2600K, EVGA GTX 580, Matrox Triple head2go, GSkill 4x 4G, Windows 7 64bit 3x Samsung 24" Dell Touch screen (panel), Saitek yoke, 2x throttle quadrant, multipanel, radio panel, swicth panel,
July 17, 201213 yr Having a similar problem with 2x Asus GTX580 in SLI mode and 3 24" monitors. With the aspect view set to false the distortion almost disappears but Cant get far enough back form the panel. I also have the th2go which I ran before the second 580 arrived. Has anyone run sli mode into the th2go? might give that a whirl and see what happens...probably just tear out what remaining hair I have. :P Rob GrantCompass Airlines - Stretch Your Wings Australia
July 17, 201213 yr The only problem is the zoom factor, even maxed at 30 its to close, I havent tried moving the eye point back yet but if this setting can be used it will be amazing, if anyone has any suggestions on the zoom, I can post some pics if you like I used to have the same exact problem. I *think* what happens when you use three monitors is that something in FSX tries to make the cockpit wider to fill the three screens. At least that's what it seemed like was happening. I used to have to run at .30 zoom to see enough of the cockpit and over the dash. I started futzing with the config file to get my eyepoint straight but it was tedious and, to be honest, I wasn't sure if I would be able to get it right. I got EZDoc and used it to move my eyepoint and eyepoint angle around and I got it to where I can fly at or near 1.0 zoom. I wish I could tell you what settings it uses for my best camera views but it probably wouldn't help much if I could because my display is about 1500 pixels less wide. Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
July 17, 201213 yr ).What ive come to accept is actually turning the wide view aspect back on, but zooming the camera in to something around 1.00 (changes per model, but usually around 1.00)It is still a bit of a wide angle, but in my opinion it is about as good as it gets with surround. I concurr! Thats what I got. and with 1.0 zooming the very slight fish eye perspective is tolerable. IMO Manny Manny Beta tester for SIMStarter
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