February 19, 201214 yr Has anyone here tried FXAA Post Process Injection Tool? I have been testing it this weekend and managed to archive (in my opinion) a very nice viewing experience! However the default settings give a horrendous over exposed 1920s style screen which needs some adjustment through the provided GUI! I discovered it via the ORBX forum…http://www.assembla.com/spaces/fxaa-pp-inject/documents#I’m unable to gather a lot of info about this which appears to be more stable than the EMB mod.It works similar to the EMB mod (place ‘a d3d9.dll’ mod within the FSX root directory) plus some additional shaders...Apparently no performance loss at all and some claim it improves it, though I personally don’t see any! .........DaveKay. Asus M4N78 pro, EVGA460SC, 4gb DD2, 3.4ghz AMD Phenom II.
February 19, 201214 yr could you link the topic in the ORBX fora? Yours trulyBoaz FraizerCopenhagen, Denmark
February 19, 201214 yr Has anyone here tried FXAA Post Process Injection Tool? I have been testing it this weekend and managed to archive (in my opinion) a very nice viewing experience! However the default settings give a horrendous over exposed 1920s style screen which needs some adjustment through the provided GUI!I discovered it via the ORBX forum…http://www.assembla....ject/documents#I’m unable to gather a lot of info about this which appears to be more stable than the EMB mod.It works similar to the EMB mod (place ‘a d3d9.dll’ mod within the FSX root directory) plus some additional shaders...Apparently no performance loss at all and some claim it improves it, though I personally don’t see any!Yeah. We have had quite a big discussion about it:Sorry, lost the link:http://forum.avsim.n...ake-the-plunge/ about midway (post #14) down. Edited February 19, 201214 yr by ZachLW ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
February 20, 201214 yr So I've been testing the MXAA thingy and my conclusion is that I don't have the knowledge or the saavy to pull it off correctly!I think that there is a definite upside to the MXAA thing (maybe even freeing up some processing or GPU processing resources?), so hopefull an indvidual can get the Inspector, MXAA, possibly Shade and FSX to work in concert. Its not me! Anyway some screens of my attempts.Just dumping the files in and leaving the Inspector settings(First is default MSFS, bottom is MXAA)Next the interiorThen FSX with Shade versus FSX Shade and MXAASomeone please someone, anyone, get us some good settings so we can put the ENB CTDs to bed and have good images to fly with! Edited February 20, 201214 yr by SKEWR "I am the Master of the Fist!" -Akuma
February 20, 201214 yr Use the FXAA_Tool.exe to configure your settings. Lower bloom to 1-2 notches and un-select the other features. ie tone, sepia. The ones you don't want.Sorry to be short, on my cell at work. ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
February 20, 201214 yr Author could you link the topic in the ORBX fora?Sure…http://www.orbxsystems.com/forum/topic/36537-fxaa-post-process-injection/Initially I followed instructions turning off antialiasing within NVidia control settings, but found leaving for FXAA to control looked terrible. I ended up turning off FXAA Antialiasing and kept NVidia Inspector settings as advised by ‘Tabs’, but not sure if this effects the other FXAA settings or if its independent of them!? However, I'm quite pleased with the way things look so far.The settings I’m currently using … Antialiasing = OFF (looks like 4x AA only) Sharpen = OFF (Seems to have no effect on my system!) HDR = ON, Power = 4, Radius = 3 Bloom = ON, All sliders = 5 Tone map = ON (all sliders kept default) Technicolor = ON (all sliders kept default) Sepia = OFF (for special effects only)I’m trying to get a good balance for daytime, dawn and dusk as settings that look ok at sunset, looks a little overexposed during day time, so deliberately kept setting low and subtle.I notice in the past there are a few folks on here with a good eye for achiving a realisitc look with textures etc. and maybe do the same using this!!! .........DaveKay. Asus M4N78 pro, EVGA460SC, 4gb DD2, 3.4ghz AMD Phenom II.
February 21, 201214 yr Commercial Member FXAA is Nvidia's name for AA that's done using the video card's shader processors that sit at the end of the rendering pipeline (hence the "post processing" term) instead of the normal way AA is done earlier in the pipline. It renders the scene normally and then each frame gets the FXAA applied to it after it's already been rendered.FXAA stands for "Fast approXimate Anti-Aliasing" and as such it's probably not going to give you better results than the regular modes used in my Nvidia driver setup post. What it's good for are super GPU intense games like BF3 where doing true multisample or supersample AA would make the framerate go down hugely. You can see it easily in BF3 - turning on 4x MSAA kills the framerate, but the High FXAA setting barely has any performance effect on the game at all. It just doesn't look quite as nice.The next series of Nvidia driver is supposed to enable FXAA as a mode for any game, even if it doesn't natively support it in the game's menus.Here's a good article on how it works and what the pros and cons are:http://hardocp.com/a...sing_technology Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
February 21, 201214 yr Here's a good article on how it works and what the pros and cons are:http://hardocp.com/a...sing_technologyInteresting read. Thanks for the info. Maybe I'll revisit this AA technique when I get ME3 or Skyrim. (Please, no "arrow to the knee" jokes!) "I am the Master of the Fist!" -Akuma
February 21, 201214 yr Commercial Member could you link the topic in the ORBX fora?Five points for the proper use of the word 'fora'.(Please, no "arrow to the knee" jokes!)I still don't get that reference. I obviously missed some internet meme.Off to the YouTubes... Edited February 21, 201214 yr by scandinavian13 Kyle Rodgers
February 21, 201214 yr I still don't get that reference. I obviously missed some internet meme.Off to the YouTubes...Skyrim. ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
February 21, 201214 yr Commercial Member Skyrim.Yeah, I know the program because Skyrim is always around the ref, but I guess because I've never played it, I don't get it just yet. Right now I'm watching a kid try and go all super Saiyan... Kyle Rodgers
February 21, 201214 yr Yeah, I know the program because Skyrim is always around the ref, but I guess because I've never played it, I don't get it just yet. Right now I'm watching a kid try and go all super Saiyan...Lol. ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
February 21, 201214 yr Commercial Member I still don't get that reference. I obviously missed some internet meme.Off to the YouTubes...In Skyrim they reuse dialog a bunch and you'll constantly run into NPCs who tell you "I used to be/do (whatever)... then I took an arrow in the knee." It became a gamer meme cause of how hilarious it is hearing it over and over again in the game. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
February 22, 201214 yr "Someone stole your sweet roll?"Skyrim is a great game, although the 'Ancient Nord Tomb' theme for the dungeons gets old quickly.As for the FXAA mod I heard that you can have both FXAA and ENB mods together, but you must rename the FXAA d3d9.dll to something else.
February 22, 201214 yr Commercial Member Yeah that's done using the ENB mod's "Proxy" section in the ini. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
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