July 10, 201213 yr http://www.facebook.com/mcphatstudios According to MCPhat's facebook page, they are finishing up the ATR. Hopfully in a few weeks we will have her. Ive been waiting for this one for a while. Looks really nice! Rob
July 11, 201213 yr It does look nice but cant help but wish they had spent some more time on it making it a deeper systems simulation. It's inevitably going to be compared to the ATR distributed by Flight 1 for MSFS even if it has been announced as a "light" or simpler systems aircraft. RE Thomason Jr.
July 11, 201213 yr It does look nice but cant help but wish they had spent some more time on it making it a deeper systems simulation. It's inevitably going to be compared to the ATR distributed by Flight 1 for MSFS even if it has been announced as a "light" or simpler systems aircraft. Agreed, I won't be buying it. Derek
July 11, 201213 yr This isn't specifically about McPhat's ATR, but it does bring up a point I don't see discussed here much. Why is it that there is a lack of deeper sims for X-Plane? Beyond the "smaller audience, not worth devoting resources" bit that gets tossed around from time to time, I mean. Is it difficult in terms of systems programming vs MSFS? There are a few examples of systems sims out there for XP, so I know it's doable. Or is it really just a case of an uncertain market and risk on the part of the developers? "No matter how eloquent you are or how solidly and firm you've built your case, you will never win in an argument with an idiot, for he is too stupid to recognize his own defeat." ~Anonymous.
July 11, 201213 yr Commercial Member The ATR, from what has been said, is the first project for that particular development team. A first project is almost always either a "lite" project or a very simple single engine GA. Any programmer/developer will be very cautious and hesitant about working full time with a developer who is just starting out as they have no track record. And if a programmer does decide to work with a first timer, they are placing a huge amount of trust into a developer/dev team who have no body of work behind them. I really don't think they should be shunned. I for one, if it is reasonably priced, will definitely buy their ATR. If only to help support a new dev team. They're giving it a fair go within the scope of their abilities and I know how they feel. It wouldn't have been my first choice of add on to build, but to each their own. With regards to the difficulty of programming for x plane, what I CAN say is programming for X Plane is far, FAR easier than programming for FSX.
July 11, 201213 yr I think it's simply the small market-share of X-Plane. If it comes down to desktop versions I guess it's 15 or even 20:1 for FS2004+FSX against X-Plane 9+10 (estimated from the third-party market). If you look at aerosoft - who are really pushing X-Plane 10 - they nonetheless release much more FSX-Addons than X-Plane-Addons these days. And most of the X-Plane stuff is based on previous FSX Addons... A lot of developers for X-Plane seem to be semi-professionals (in terms of income) and a one- or two-man-show. They are doing great but they simply lack the money and time/workforce to do heavy system simulations that will probably not make a living in return. Would I pay 600$ for a Addon-aircraft? Nope. But things are changing....and I think that the IXEG team (B737 classic) will take X-Plane to the next level. Cheers Flo PS: On topic: I think I will give the ATR a chance, will be 30 EUR (aerosoft is already pre-selling) and probably 30 USD. Looks good and sometimes I'm too lazy to do all the preflight programming etc. anyway ;) Flo B.
August 24, 201213 yr I'm going to give it a go too, my VA still flies ATR's and at least I can log a few PIREPS in it if nothing else. RE Thomason Jr.
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