Jump to content

Archived

This topic is now archived and is closed to further replies.

erixx76

Mike Kelly altered the autogen tree and the cloud textures :

Recommended Posts

Where can i find mike kelly autogen tree and the cloud textures zip files.

 

I been looking all over for it and i cant find it.

 

So please get back to me asap if you have that zip file for i can use it.

 

It help my fps or if you have anything like it thank you.

Share this post


Link to post
Share on other sites

Ok i know this is out dated i use it before and it work well for me.

 

It like a zip file.

 

Here what mike and kelly wrote.....

 

Please try the attached autogen tree textures. They improved framerates for me but your mileage may vary - post your results here.

 

The textures have been reduced from the originals and the DXT1 format and alpha channels have been preserved. The dimensions have been reduced by 50%. This results in a reduction in total size of the textures from 10.7MB to 3.9MB. All seasons are included.

 

And all that worked well on my system thanks

 

So if you know where this file is please help for i can load it...

Share this post


Link to post
Share on other sites

Hmm...do anyone know about this.

 

Just want to use this for i dont have any pop or stutter..

 

Well thank's a million...

Share this post


Link to post
Share on other sites

According to the 'experts', "there is NO fix for tree/auto-gen pop-ups. In FS9 we have something called alpha fade which prevents this, but in FSX it was excluded. When ACES realized it was excluded, they tried to get alpha fade back into FSX, but it never happened. No textures, tweaks, or settings are going to make a difference, except to turn auto-gen Off." See the following site - http://www.flightsim.com/vbfs/archive/index.php/t-218645.html.

 

I also did a Google search for 'Mike Kelly autogen' and came up with a lot of hits, including the info above. Hope this helps.

 

Best regards,

Jim


Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

Share this post


Link to post
Share on other sites

Firehawk44 so you are saying if i turn off the autogen everything should work fine....

 

Ok i'll give it a go and see what happen

 

But where i got the altered autogen tree and the cloud textures was in fsx tweak collection...

 

But i guess they are no more well it fine i think i can do with out it...

 

I tried but thank's a million...

 

Oh by the way nice website..!!!

Share this post


Link to post
Share on other sites

You can also modify these 2 lines (BOLD) in the fsx.cfg to a lower number...

 

[TERRAIN]

LOD_RADIUS=4.500000

MESH_COMPLEXITY=100

MESH_RESOLUTION=22

TEXTURE_RESOLUTION=27

AUTOGEN_DENSITY=3

DETAIL_TEXTURE=1

WATER_EFFECTS=4

TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=2000

TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1700


Jay

Share this post


Link to post
Share on other sites

Do not turn Autogen off, this can effect performance and problems with some addon airports.

 

Read http://forum.aerosoft.com/index.php?/topic/30939-warning-autogen-none-off-can-generate-problems/


System: MSFS2020-Premium Deluxe, P3D 5.0, ASUS Maximus XI Hero,  Intel i7-8086K o/c to 5.0GHz, Corsair AIO H115i Pro, Corsair Spec Omega Case,Nvidia GTX 1080 Ti 11Gb, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD, 32Gb Corsair Vengeance DDR4 3200Mhz RAM, EVGA 850+ Gold PSU,Win 10 Pro 64-bit, LG 43UD79 43" 4K IPS Panel., Logitech X56 Hotas Stick and Throttle, Logitech/Saitek Flight Yoke System, Multi, Radio, Switch Panels

 

Share this post


Link to post
Share on other sites

You can also modify these 2 lines (BOLD) in the fsx.cfg to a lower number

 

According to the link I provided in post #4, this setting (tweak) no longer works in FSX.

 

Best regards,

Jim


Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

Share this post


Link to post
Share on other sites

TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=2000

TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1700

What's the difference between doing the above or just moving the slider to the left?

Share this post


Link to post
Share on other sites

According to the link I provided in post #4, this setting (tweak) no longer works in FSX.

 

Best regards,

Jim

 

Interesting, I've been using that 'tweak' since day 1 and it sure seems to make a difference here


Jay

Share this post


Link to post
Share on other sites

To be honest, I have been using that tweak and had trees set at 1000 and buildings at 800 per cell. It would be difficult to tell whether the tweak works or not. I look down and I still see a lot of trees! LOL!

 

Best regards,

Jim


Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

Share this post


Link to post
Share on other sites

To be honest, I have been using that tweak and had trees set at 1000 and buildings at 800 per cell. It would be difficult to tell whether the tweak works or not. I look down and I still see a lot of trees! LOL!

 

Best regards,

Jim

 

Same here, my test was FPS and it definatly was better with the lower numbers. Now I am really curious so as soon as I get time I'm going to do some experimenting again.


Jay

Share this post


Link to post
Share on other sites

Holger gave a dissertation on how trees are created and used in FSX - I think it was in an ORBX post.. These figures are taken from that.

 

Found i/them:-

 

Holger:-

 

http://www.orbxsystems.com/forum/topic/17144-answered-terrain-max-autogen-tweak-for-pnw/#entry150798

 

Stephen:-

 

http://www.orbxsystems.com/forum/topic/22631-adjusting-autogenerated-trees-and-buildings-per-cell-in-fsx/page__hl__terrain_max_autogen_buildings_per_cell__fromsearch__1t

 

Hope this helps!

 

pj

Share this post


Link to post
Share on other sites

Hello again thank's for everything..

 

Paul J orbxsyste says Sorry, we couldn't find that!

 

Firehawk44 i have done what you said and it seem

 

it work a little better then what i thought..

 

But then i kinda miss that tweak ha ha but it ok thank's man...

Share this post


Link to post
Share on other sites

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    31%
    $7,750.00 of $25,000.00 Donate Now
×
×
  • Create New...