October 8, 201213 yr I just tried lower antialiasing settings to no avail-but I am pretty convinced it is a shadowing issue. Changing the shadows to "global" seems to have helped a lot-when in the sunlight as the shot showing. Gauges could still look crisper imho-but they are at least readable in the sunlight. Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
October 8, 201213 yr Author Geofa, then again, it is probably aircraft-based too. I believe I can see those blurries in the Seneca: Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
October 9, 201213 yr Hopefully as their read me doc states-when xplane 10 gets "stable" they will introduce a patch to correct this. Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
October 9, 201213 yr then again, it is probably aircraft-based too. I don't know if it's aircraft based. Is it only in planes where you can see a dynamic reflection of the yoke in the glass of the gauges ? I'm using a low gamma setting (1.8), no HDR, and AA is made by my Nvidia driver (also a low setting because I'm using an old computer). The Sequoia Falco by X-Scenery.com: The Baron 58 by Carenado.com: http://forum.avsim.net/topic/387521-flight-above-jarny/ Georges - OpenStreetMap - Ubuntu GNU/Linux -
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