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DCS: EDGE

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EDGE versions V1/2/3 was test / release versions and was used by professional simulator training companies / professional builders to make professional / military products. That companies was:

 

- Concord XXI

- Belsimtek

- Altwolf

- Avia

- Csts dinamika

- Christie

 

Some of that companies goes to I/ITSEC military simulation conference.

 

In the RRG Studios KickStarter Video 3 ilia talk with ED minsk team, that working on the EDGE v4 engine version. That is used to build Normandy RRG Studios WW2 theater and ED nevada thearter.

 

The video show them info:

 

Expected see better quality and more improvements over the previous versions.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

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NTTR PREVIEW


Nov,22,2013 Wags Update......

http://forums.eagle.ru/showthread.php?p=1933110#post1933110

"It's always that last 10%...

Over the last few months, the team has made tremendous progress on both the NTTR art assets and getting EDGE working in DCS. Although we had hoped to have this wrapped up by the end of the year (never promised), I don't see that happening. There are half a dozen art issues that need to be resolved, EDGE integration into DCS will probably not be completed until Mid-December, and beta testing of the map within DCS has of course not been able to start yet.

Nevertheless, progress is being made... just not as fast as we all would like.

I've attached a short video showing some of the areas outside the airbases and downtown Las Vegas."


 

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Patrick

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  • Commercial Member
Nevada Update
 

 

I was tuning the light and shadow values today, and I took the following images that I thought I'd share.
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Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

Looking Great........I like the different cloud formations. :smile:

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Patrick

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Bagram Air Base, Afghanistan, Mil Mi-17v5 by AVIA (EDGEv3 professional product)


Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

****WAGS UPDATE***

http://forums.eagle.ru/showthread.php?p=1943496#post1943496

 

9 December 2013

Work proceeds well on the Nevada map with the last of the updated ground textures being integrated today (goodbye 16 meter textures!). We just have two major items to clean up: complete airbase lighting at Nellis and Creech, and fix an elevation error around several lakes.

The biggest issue now is not so much the art and geometry assets of the map, but the more technical task of completing the integration of the map into DCS.

__________________
DCS World: http://www.dcs-world.com

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Patrick

  • 2 weeks later...
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Konstantsin Kuzniatsou upload DCS: Nevada soundtrack


Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • 3 weeks later...
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EDGE news
 

 

Since the last update, the NTTR map undergoes refinement, but the big gating item is currently setting up the DCS code structure to handle EDGE-based terrain data (textures, objects, DTED, etc.). In the meantime, I've uploaded some new images. The sharped eyed of you may be able to see some new changes/improvements.
 
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Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

OMG!!! My PC is going to Melt into a flat Layer of Plastic!!! :)

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Patrick

Reminds me so much of X-Plane 10 :-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Reminds me so much of X-Plane 10 :-)

 

With much better terrain textures...  :(

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
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If I remember: 360x360 km map, 8 meter texture on open terrain, 2-4 meters texture on detail zones and 1 meter texture on airbases. 2048x2048 or better on texture resolution. 26GB terrain size.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

 I wish they would include a F-16 with the Nevada release... :rolleyes:  I will definitely purchase it when it's available. 

Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI MAG CORELIQUID C360, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb@76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64

“We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.

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ED work on a new F-16C/D AI 3D external model, similar to the new AI F/A-18C release past year. No plans of ED or 3rd party to build a "pilotable" Falcon (unless there is some hidden or secret project)

 

Edit: I correct the info, Wags talk about a project that is in an indeterminate state in a video of 2012, speaking of that is doing an F-16C (do not know if ED or 3rd parties), but there has not been any news respect.

 

That video (1:10): 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

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