January 26, 201313 yr In several aspects, X-Plane 9 was better at depicting clouds: X-Plane 10 clearly needs improvements to the cloud system. Marco xplane 9 had REX, xp10 doesn't.....yet!
January 26, 201313 yr Author xplane 9 had REX, xp10 doesn't.....yet! Those shots are default X-Plane 9 clouds. However I hope we'll se REX for X-Plane 10. But the cloud system should be modified and opened more for 3rd parties to have the best results. "Society has become so fake that the truth actually bothers people".
January 26, 201313 yr Those shots are default X-Plane 9 clouds. However I hope we'll se REX for X-Plane 10. But the cloud system should be modified and opened more for 3rd parties to have the best results. seriously! sorry I never owned xp9 but i'm aware of REX addon
January 26, 201313 yr Very true Geof. We still have "1" slider, and can crank em up, the performance hit is huge, and they don't look as good as before when you cranked them up. Same as I said many months ago, we have less options for something that looks worse. Put the original clouds and sliders back and let the "intelligent" user decide how something should run on his / her system. I certainly don't need Austin to help me decide how to optimize my system, by taking options / adjustments away. No offense to Mac users, but that seems to fall in line with Apple's old "We know what's good for you. You will take this and like it!" philosophy. :lol: "No matter how eloquent you are or how solidly and firm you've built your case, you will never win in an argument with an idiot, for he is too stupid to recognize his own defeat." ~Anonymous.
January 26, 201313 yr Apple's old "We know what's good for you. You will take this and like it!" philosophy. I switched back to PC from Mac after realizing and running into issues with this fact. I do appreciate that Apple devices include classic (i.e., authentic and original) fonts such as Helvetica (instead of Arial, in which web sites such as AVSIM are rendered on my PC), but I like being in complete control over the formatting, layout, and user interface of my desktop. Also, I have always wondered why the 2009 Macbook did not possess a USB port on its right side, rendering it incompatible with the wired Mighty Mouse.
January 26, 201313 yr No offense to Mac users, but that seems to fall in line with Apple's old "We know what's good for you. You will take this and like it!" philosophy. :lol: The very reason why I switched to Android mobile devices as soon as I could (root that phone), although a little "jail breaking" never hurt the iPhone -_- . No offence to Mac users either, but I will never own one. Windows desktop/game system, Linux laptop, and Android tablet and phone. Macs have their place.......in a graphics environment or music studio, not flight simulating.... :lol: run run run...... Gigabyte z590 UD - i5 11600k 4.9 GHz - 64gb 3600 MHz ram - RTX 3070 ti - multiple ssd - 34" 3440x1440 100 Hz Curved - Saitek Yoke Pedals Throttle Quadrant x2 - TM T16000m x2 Throttle - Win 11 Pro
January 26, 201313 yr Macs have their place.......in a graphics environment or music studio, not flight simulating.... :lol: run run run...... Don't tell Austin that! The reason I even brought it up was because I know he's a hardcore Mac guy. Hehe "No matter how eloquent you are or how solidly and firm you've built your case, you will never win in an argument with an idiot, for he is too stupid to recognize his own defeat." ~Anonymous.
January 26, 201313 yr Don't tell Austin that! The reason I even brought it up was because I know he's a hardcore Mac guy. Hehe Yes, we know he's a Mac guy....figures ^_^ Gigabyte z590 UD - i5 11600k 4.9 GHz - 64gb 3600 MHz ram - RTX 3070 ti - multiple ssd - 34" 3440x1440 100 Hz Curved - Saitek Yoke Pedals Throttle Quadrant x2 - TM T16000m x2 Throttle - Win 11 Pro
January 26, 201313 yr Macs have their place.......in a graphics environment or music studio, not flight simulating.... run run run...... Interestingly, the reason I originally purchased my iMac in 2008 was for music composition and photography purposes. By 2011, I had largely stopped using OS X, and had instead been running FSX on Windows XP through Boot Camp. . . .
January 27, 201313 yr Hehe... makes me think that BootCamp should really be the most popular MAC App these days :Clown: It's been a long time since my last ride on a MAC. By then it was the Lisa... One day I asked Austin for a higher range when we use the Map view. We are restricted to the current tile, and can't even use it for planning... He answered telling me to use an App for a SmartPhone, or something that also runs on Android, assuming I have one of those fancy devices... Well, my mobile is 6yo, and will be for a long time, as well as my car (13 yo, and going, and it's just a Renault...). I'm not rich .... But I play one whenever I fly the Corvalis in XP10... (no pun intended...) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 28, 201313 yr Macs have their place.......in a graphics environment or music studio, not flight simulating.... And since most industry standard software from Adobe, Avid, and Pro Tools is available for Windows, you don't even need Macs for that, although some people still pretend that MacOS is the only operating system to support multiple fonts and typefaces (though to be fair, that did used to be Apple's primary competitive advantage back in the day; not any more).
February 4, 201313 yr Even FLIGHT was more fun flying through clouds and to break out of a cloud layer. great looking clouds COULD be implemented easily even today by Laminar if they wanted to, at super fluid 60 Hz. Don't believe if someone tells you: "todays pc's are not powerful enough" we deserve better than what we got in XP10: http://www.simul.co.uk/truesky
February 4, 201313 yr great looking clouds COULD be implemented easily even today by Laminar if they wanted to, at super fluid 60 Hz. Don't believe if someone tells you: "todays pc's are not powerful enough" But don't forget, that X-Plane is doing a "little bit" more, than what your - definitely very beautiful - video shows (like landscape rendering, aerodynamics simulation,drawing complex aircraft etc. etc. etc.). So, if we don't know how much resources the example video needs, we don't know how much would be left to do other things. Nevertheless, the video is beautiful ... I am just questioning what it "costs" (performance wise). Andras Fabian / Alpilotx Visit www.alpilotx.net, a site about X-plane scenery You can see some landscape and other photographs from me here: http://www.flickr.co...s/weathermaker/
February 4, 201313 yr Alpipilot glad at least someone understands why I posted this, unlike some ignorants over here: http://forum.avsim.n...g/page__st__250 your question is valid and the same I had, but considering they claimed 60Hz already on a pc 4 years ago and it supports multicore, I assume it would be marginal and much more performant than what we get currently in xplane. lets not forget x-plane framerate breaks down if you move your cloud sliders to the right and still does not look half as good. the Simul weather SDK could be implemented easily as it is multi platform. it is so good, INTEL invited them to demo it in their booth at Game developers conference. instead of paying for weather addons that can never deliver what Simul weather SDK achieves, I would prefer Laminar to use that SDK and include that feature right out of the box. I am not the only one who was impressed when I first saw it: "to see Simul’s new tools and technology for dynamic skies and volumetric weather effects. Intel have kindly hosted Simul on their stand today, which features a selection of the best high-performance software for games, running on the latest multi-core Intel processors." I am sure Muskoka, myself and many others would gladly pay 100$ if it was available as an addon product for xplane. Imagine how much better xplane would look. no other flight simulator could compete weather wise. p.s. thanks for your fantastic landscape contribution to x-plane64, we love it!
February 4, 201313 yr Commercial Member Alpipilot glad at least someone understands why I posted this, unlike some ignorants over here: http://forum.avsim.n...g/page__st__250 your question is valid and the same I had, but considering they claimed 60Hz already on a pc 4 years ago and it supports multicore, I assume it would be marginal and much more performant than what we get currently in xplane. lets not forget x-plane framerate breaks down if you move your cloud sliders to the right and still does not look half as good. the Simul weather SDK could be implemented easily as it is multi platform. it is so good, INTEL invited them to demo it in their booth at Game developers conference. instead of paying for weather addons that can never deliver what Sumul weather SDK achieves, I would prefer Laminar to use that SDK and include that feature right out of the box. I am not the only one who was impressed when I first saw it: "to see Simul’s new tools and technology for dynamic skies and volumetric weather effects. Intel have kindly hosted Simul on their stand today, which features a selection of the best high-performance software for games, running on the latest multi-core Intel processors." p.s. thanks for your fantastic landscape contribution to x-plane64, we love it! So those that don't salivate with you over a demo shown by Intel, are ignorants? LOL Subscribed... This is gonna get interesting... Sent from my Galaxy Nexus using Tapatalk 2 Regards, Efrain RuizLiveDISPATCH @ http://www.livedispatch.org (CLOSED) ☹️
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