May 3, 201313 yr I have had a problem for a while that I simply cannot seem to solve. I have been having a problem with textures taking a long time to load, both with the user aircraft seen in chase view and the virtual cockpit. It doesn't seem to happen with scenery or AI aircraft. In the case of the VC it means that when I change to VC view, every now and then, all I get is blank textures with only the instruments showing. At the same time, when I switch to external view I either get completely blank textures or in many cases, the texture for the rear part of the fuselage is blank. It usually only lasts for about 15-30 seconds. I have fiddled with my video card settings. I am using tried and reliable fs9.cfg settings that used to work perfectly and just to be sure, I used a backup to make sure that no settings had been accidentally changed. I have also had some very slight pauses loading scenery textures but it is infrequent and probably not related to the problem described above. Any ideas would be gratefully considered.... Ian
May 5, 201313 yr Sometimes i get this, but it only lasts a second or two. I added more memory recently and it stopped doing that completely, so maybe it is RAM related? Only other obvious thing i can think of is something might be writing or reading from the disk in the background slowing the process of loading the textures data. I don't think FS9 caches these textures so when you swap views they have to be located and loaded again each time. James Bennett
May 5, 201313 yr system specs? I have had a problem for a while that I simply cannot seem to solve. I have been having a problem with textures taking a long time to load, both with the user aircraft seen in chase view and the virtual cockpit. It doesn't seem to happen with scenery or AI aircraft. In the case of the VC it means that when I change to VC view, every now and then, all I get is blank textures with only the instruments showing. At the same time, when I switch to external view I either get completely blank textures or in many cases, the texture for the rear part of the fuselage is blank. It usually only lasts for about 15-30 seconds. I have fiddled with my video card settings. I am using tried and reliable fs9.cfg settings that used to work perfectly and just to be sure, I used a backup to make sure that no settings had been accidentally changed. I have also had some very slight pauses loading scenery textures but it is infrequent and probably not related to the problem described above. Any ideas would be gratefully considered.... Ian
May 5, 201313 yr Author system specs? Sorry. I forgot it is no longer automatically displayed, though it's in my profile. Processor Intel i7 Processor CoresFour Processor Speed3.6 Ghz RAM16 GB DDR3 Video Board ManufacturerNVIDIA (Dual boards) Video Board ModelGeForce 550Ti Video Memory1 gb Mother BoardIntel Extreme DX79TO Hard Drives1 x 500 gb SATA, 1 x 1 Tb SATA (this disk exclusively dedicated to FS9 and relevant utilities) MonitorFour monitors, various types. Nothing special Operating SystemWindows 7 Professional 64 bit JoystickSaitek X36 Rudder PedalsCH Pro OtherGoFlight GF45 (two), GF-P8, RP48, GF-T8 Sometimes i get this, but it only lasts a second or two. I added more memory recently and it stopped doing that completely, so maybe it is RAM related? Only other obvious thing i can think of is something might be writing or reading from the disk in the background slowing the process of loading the textures data. I don't think FS9 caches these textures so when you swap views they have to be located and loaded again each time. I wondered about the possibility that something else is reading from the disk. But unless it's something that has been inserted into FS then it could only be happening on the C drive as the D drive (1 tb SATA) is exclusively for FS and related programs. I will keep looking into this though as it makes sense as a possible cause of the problem Thanks
May 5, 201313 yr How long has it been going on for? Viruses often write/read to an infected disk constantly and can be a source of a data slowdown. James Bennett
May 6, 201313 yr Actually I'm surprised this post went without comment, I cannot believe I am the only one who had this issue: http://forum.avsim.net/topic/406990-google-earth-is-eating-my-hdd/ It all but killed my sim. I removed GE and my rig has never run better.
May 6, 201313 yr I looked at that thread but couldnt find the folder you mentioned. How do i find it? It isn't listed under the address you posted. James Bennett
May 6, 201313 yr I'm running XP SP3, later versions will be the equivalent folder. Google (Not Earth!) is your friend here.
May 7, 201313 yr The major cause of this is: 32 bit textures 32 bit textures with no alpha channel DXT3 textures with no alpha channel So that would be the first place I would check. Tommy
May 7, 201313 yr Maybe that program in your sticky that you used to regenerate the alpha channels has caused a problem with them? James Bennett
May 7, 201313 yr The major cause of this is: 32 bit textures 32 bit textures with no alpha channel DXT3 textures with no alpha channel So that would be the first place I would check. Maybe that program in your sticky that you used to regenerate the alpha channels has caused a problem with them? Exactly Tommy especially if it is in one or two planes vs all of them... Nah, I would guess they are 32 bit textures to begin with not DXT3 and they may need a run through the dxtfixer just in case. No reason to assume that would break anything. Have a Wonderful Day -Paul Solk
May 7, 201313 yr I didn't assume it had broke anything, i was suggesting a possible enquiry lead. James Bennett
May 7, 201313 yr Author I suspected a texture problem but it happens no matter which aircraft I am flying, including the default Robinson. I am continuing to check all my textures for missing alpha channels etc and have certainly found some, but so far it hasn't made any difference. I will keep searching
May 7, 201313 yr Hope you find a solution bud. There's nothing worse than a crippling problem that doesn't have an obvious solution. Keep us informed. James Bennett
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