Archived

This topic is now archived and is closed to further replies.

FIVE-BY-FIVE

Have you Found Your Street in XP10?

Recommended Posts

I DID :O  and it's so accurate :clapping: Openstreet Maps is awesome in XPX :Party:

 

97a4449c-0da8-4abb-ae55-1ed2349c6c92_zps

 

 

e9ff7a99-1b54-45e3-9120-a9bcfca25004_zps

 

 



A388_7_zps28d24137.png

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

I have...trouble is there is no sign of life for miles-no buildings-nothing-just roads. Should be approx. 3000 houses in this valley along with some trees....

Share this post


Link to post
Share on other sites

Holy Jessica-this thread seems to be in trouble!

Share this post


Link to post
Share on other sites

Holy Jessica-this thread seems to be in trouble!

Geofa, perhaps,....it's thread-bare ;)

Share this post


Link to post
Share on other sites

Yes, and like Geofa it's just a bit too far out of the major city to have autogen defined.

 

It really annoys and frustrates me that we can't just draw different land-use boundaries in World Editor SimCity-style, and let autogen do its thing. What's the point of autogen if we have to place or draw every building or facade ourselves either in a custom scenery or in OpenStreetMaps?

 

I tried both and gave up after realising i was wasting far too many hours and was aggravating my carpal tunnel issues. It's far too big a task for one person, and who knows when a new OSM recut will be done anyway. And osm2xp isn't a solution either because then you lose the roads!

 

I hope someone can point out an obvious solution that I missed.

Share this post


Link to post
Share on other sites

My street doesn't get depicted, but it should be on the next OSM cut that Laminar does.

 

My beef with the streets however is that they are typically far too wide to represent typical streets in the united kingdom.

 

E.g.  A two lane trunk road (typically 8metres wide) is represented as a four lane highway.  Likewise residential streets are far too wide.  They should be more like 5 metres wide, not 15!

Share this post


Link to post
Share on other sites

I have...trouble is there is no sign of life for miles-no buildings-nothing-just roads. Should be approx. 3000 houses in this valley along with some trees....attachicon.gifhome.jpg

Geofa, do you have the exact coordinates of the place? Would be interesting to see why no town appears there ...

Share this post


Link to post
Share on other sites

I have...trouble is there is no sign of life for miles-no buildings-nothing-just roads. Should be approx. 3000 houses in this valley along with some trees.... home.jpg

Nuked by LR.

Share this post


Link to post
Share on other sites

Geofa, do you have the exact coordinates of the place? Would be interesting to see why no town appears there ...

Sure-takeoff from krnm and follow the chart below. Population about 10,000-circled on the vfr sectional below (and depicted on the chart in yellow). You might as I do have trouble finding it though as it isn't there!  :lol: approx. 33n 116.80w

 

Share this post


Link to post
Share on other sites

Thanks for this "interesting" case .... I am investigating it a bit (because the raw landclass data is not even that bad for Ramon).

Share this post


Link to post
Share on other sites

Thanks for looking into it-yes Ramona isn't too bad. I see the long range vision and beauty of osm but it sure would be nice to have some quick fixes for areas of the world (and it seems the US is one of them) that has large holes.

Share this post


Link to post
Share on other sites

My place not so empty, but still far from real tight Japanese city.

At least the trees appear to be in the right places :-p

Share this post


Link to post
Share on other sites

Yes (of course :lol: ) I found my street, although it is a backstreet. Even my house is there - and looks almost right.

 

cedl7s49cupkt1qqo.jpg

 

Well ... ok ... I must admit, the house is there, because I placed it there myself from the R2 library :P.

Share this post


Link to post
Share on other sites

Well - for my area/town it seems to be quite accurate (using the hd scenery from alpilotx). You can easily compare autogen to reality due to the ortho scenery used in this shot.

 

Car_C152II_v10_8.jpg

Share this post


Link to post
Share on other sites

Here's my house in Whitestone Queens, NY Highlighted in red.

 

Rob

 

Cessna_172SP_1_zps060619fd.jpg

Share this post


Link to post
Share on other sites

 

 

Have you Found Your Street in XP10?

 

Yes ! :biggrin:

 

 

X-Plane 10 default scenery, it looks fine, the forests, the village, all the streets, the railway... It's the simulator with the best worldwide default scenery. I can fly VFR and don't get lost (click for a larger picture).

 

xp10dflt-t.jpg

 

 

X-Plane 10 with the alpilotx HD mesh. Better mesh and much better landclass: see the forest edges, the farmland around the village...

 

xp10hdm-t.jpg

 

 

X-Plane 10 with XPOSM roads and railways, OSM2XP buildings and forests (new OpenStreetMap data) and Zones-Photo X-Plane ground textures. Here's just everything including very precise forest edges and every house with it's real size.

 

xp10osm-t.jpg

 

Happy flying !

Share this post


Link to post
Share on other sites

And osm2xp isn't a solution either because then you lose the roads!

 

I hope someone can point out an obvious solution that I missed.

 

You'll only lose the roads with OSM2XP if you exclude the default network. Just check your OSM2XP options:

http://osm2xp.com/?q=interfaceDocumentation

 

I'm using XPOSM roads (generated using X-Plane 9) because I don't want to wait for the OSM recut. :wink:

 

My beef with the streets however is that they are typically far too wide to represent typical streets in the united kingdom.

 

E.g.  A two lane trunk road (typically 8metres wide) is represented as a four lane highway.  Likewise residential streets are far too wide.  They should be more like 5 metres wide, not 15!

Same problem here in France with XPOSM: I often see 2 lane roads represented as a four lane highway, when the OSM tag is "primary":

http://wiki.openstreetmap.org/wiki/Key:highway

 

There must be a way to improve this using the XPOSM "layout.py" file.

Share this post


Link to post
Share on other sites

I have...trouble is there is no sign of life for miles-no buildings-nothing-just roads. Should be approx. 3000 houses in this valley along with some trees....attachicon.gifhome.jpg

maybe so...... but there's something special bout a v35 flying thru that valley   :rolleyes:

Share this post


Link to post
Share on other sites

Especially nice the v35 is starting to fly like one...;)

Share this post


Link to post
Share on other sites

Especially nice the v35 is starting to fly like one...;)

 

And did you try to land on your street ? :biggrin:

Share this post


Link to post
Share on other sites

MdMax, on 29 May 2013 - 1:20 PM, said:

 

 

 

And did you try to land on your street ? :biggrin:

Good one MDmax.

 

Seriously though if I could get the high detail photoreal one can get on Google earth with every rock, tree, house tile, swimming pool, golf course, tennis court ,hiking trails etc. where they are in reality with a much higher mesh than I am getting in xplane presently that would define the mountains I live in better I would really not have many other needs.

 

I still feel much like when in rw flying we moved from vector charts to rw digitized georeferenced charts this has always been the way to reality-not autogen houses/trees which can never match all the real world objects and subtleties of the earth we fly over. Now if one wants to throw some osm autogen on top of the photoscenery now there would be something magical. In any case you can see out the default scenery gets me lost every time....

 

 

Share this post


Link to post
Share on other sites

Geofa,

 

Have you tried G2XPL?

I worked great for me filling in not so great parts of my neighborhood .

 

Rob

Share this post


Link to post
Share on other sites

I haven't just because I've heard there are some legality issues and it appears to require tweaking which I am not in the mood to do anymore. What I'd love is my 50 cm sim savvy to work in xplane but Larry said there was not enough of a market to make it worthwhile.

Share this post


Link to post
Share on other sites