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Ioan92

Paintkit Help Required

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Hey guys,

 

So I've started painting my Lufthansa liveries on the 777 and I'm having some really annoying issues with the paintkit.

 

First I tried my hand at painting an ANA livery and it all went well until I had to curve the stripes and the grey base at the edges of the airframe, the same is valid with Lufthansa for the grey base and the alignment of both sides. I'm completely lost because I'm not seeing any reference at all to match my paint on the other side.

 

I remember the NGX paintkit having a guide layer for things like this, but the 777 kit has none and I am absolutely unable to guess how to curve, where to cut etc etc.

 

How do you pro painters do it?

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Take a look at the FedEx paint, it will show you how to round off the grey on the fuselage belly.

 

Just looked at it and it's just like on the official LH paint. I just don't see how you guess out these things because they look perfectly calculated and I have no idea how to do it.

 

Is it trial and error or am I missing something? The NGX had this rainbow colored layer that showed how to properly align this, I wonder why it's not here.

 

:wacko:

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It's all about trial and error. You could always make your own rainbow layer.

 

Gah, this means that I'm going to struggle for quite some time! I'll do my best!

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Ioan, could you also make a Lufthansa Cargo Livery ? As you know LHC receives her first 777F this or next month :wub:

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There are already a few paints with waterline out there.  I'd suggest collecting and superimposing them all.  That will give you a good place to start your own curvature.

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Ioan, could you also make a Lufthansa Cargo Livery ? As you know LHC receives her first 777F this or next month :wub:

 

Yeah I'm trying to make a Lufthansa bundle, both cargo and pax all with space based themes (I'm pretty sure they'll vote for that).

 

Good Idea MH, I'll try to superimpose with the original LH, you just gave me an idea. Unfortunately this also means that for me to create an ANA livery, someone needs to make one first so I can see how the matching is done as I tried it myself and all I got was a raging headache because it looks so random and "shoot in the dark"-y. I like to do things right on the first time. :)

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Ioan, could you also make a Lufthansa Cargo Livery ? As you know LHC receives her first 777F this or next month

 

Available in OPS center FWIW.

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Well, I'm making progress but it's insanely hard, slow and very hit and miss. The fact that the other side isn't synchronized really doesn't help at all.

 

gah :lol:

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Yeah John, I totally agree :(

 

Well, I'm making progress but it's insanely hard, slow and very hit and miss. The fact that the other side isn't synchronized really doesn't help at all.

 

gah :lol:

 

I am trying to do a CP Air paint for the 777 and I do not know where to start, really.  I did a great paint for the LevelD 767, in CP Air colours, but the paintkit was so easy to work with.  I just don't have the knowledge or ability in Photoshop to do the PMDG 777ER.

And I don't see any tutorials to make it easier.

But without that synchonised side, it is too hard for me.  Had the same issues trying to do the Majestic Q400.  Very frustrating :(

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Can anyone experiened in paintin the 777ER, tell me an easy way to paint the CP Air livery, where the line goes all around the plane?!

I have basically completed the paint, but there must be some photoshop "trick" to align the top front and bottom back??

 

Bruce

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It's been over a week :(  I would love it if someone gave me a hint.  Obviously others have painted the PMDG777ER, I just need to finish my own paint.

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Gah, this means that I'm going to struggle for quite some time! I'll do my best!

 

Take good advice from John Tavendale, he use to repaint for PMDG long time ago and he is one of the best .

 

Regards,

Mo

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So far, this is what it looks like, but the red line only goes along sides :( 

777a.jpg

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Good start, Bruce. Unfortunately there isn't an easier way than trial and error.

 

This is how the AA I've been working on looks underneath:

trialanderror.png

 

I suggest you make a layer for each colour underneath and then moved it and size till it's aligned.

 

Get yourself ModelXConv and use it to preview the model and textures. It's not perfect, but you can check your progress as you go without loading up the sim every time.

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Awesome John, thanks!  I will work with that.  I guess I was trying to find a way to do a line, bend it around and then cut and paste the sections of that line, if you know what I mean.  But not having to load up the sim all the time, is a fantastic help :)

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At a rough guess, I think the line would look a little like the green one I just threw in quickly..

ataguess.png

 

I find getting the line right then concentrating on filling in the colour is the easiest way to go..

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Guys,

 

I don't know if you have noticed a layer in Photoshop or whatever image editing software you are using called "Fuselage Outline". Turn that layer on and you will see a wireframe outline of the fuselage superimposed on top of the fuselage in the PSD as shown in the image below. This particular layer is at the very top of the layers in the PSD.

 

paintguides.jpg

 

You will see a bunch of curved lines at the forward and aft bottom fuselage sections, if you paint against those curved lines in the fuselage, you should be able to wrap the lines around the fuselage neatly. Each curve connects with a particular point on the wireframe and that should allow you to line things up. This guide also gives you an idea of how the fuselage is unwrapped and flattened.

 

Regards,

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Guys,

 

I don't know if you have noticed a layer in Photoshop or whatever image editing software you are using called "Fuselage Outline". Turn that layer on and you will see a wireframe outline of the fuselage superimposed on top of the fuselage in the PSD as shown in the image below. This particular layer is at the very top of the layers in the PSD.

 

paintguides.jpg

 

You will see a bunch of curved lines at the forward and aft bottom fuselage sections, if you paint against those curved lines in the fuselage, you should be able to wrap the lines around the fuselage neatly. Each curve connects with a particular point on the wireframe and that should allow you to line things up. This guide also gives you an idea of how the fuselage is unwrapped and flattened.

 

Regards,

 

Thats a great feature maybe I will get to use it when you go to the great P3D flightsimulator

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Thanks Jason, that puts it into perspective!  That is a huge help.  Thanks John/Jason, now I should be able to get this paint done! :)

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Ok,I tested it real quick when I got home tonight and this is what I came up with in 15 minutes :)

 

wip.jpg

 

It should be very doable for me now.  Thanks again for all your help guys!  Sometimes I just need a little nudge ;)


Of course, I am nowhere near done it, as you can see ;)

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