February 8, 201412 yr I managed to eliminate the full screen "distortion" or tearing mentioned above by turning on Triple Buffering with Nividia Inspector. I don't know what the unintended consequences of doing that might be. Al
February 8, 201412 yr Regarding the above, from what I've read FSX does not make use of the Nvidia Triple Buffering option because FSX does not use OpenGL. However, apparently TrackIR does use OpenGL code and since the tearing I see in full screen mode is TrackIR related (rapid head movement), maybe that is why the Triple Buffering option solved the full screen tearing problem above. Does this sound reasonable? My "understanding" here is razor thin to say the least. Thx, Al
April 6, 201412 yr hmm i forgot all about Aero but i do have the batchfile in FSUIPC and it works but i dont think it works in fullscreen ? My performance is 50% lower in fullscreen. WHQL 335.23 Michael Michael Moe
April 14, 201412 yr I'm also pretty sure you need aero to be on to use vsync with DX10 in fullscreen, at least with Nvidia hardware. If you don't have aero on with windowed mode you can sometimes even loose it as well. They did away with aero in windows 8 but I believe vsync remains forced on at a OS level for WHQL certification. Steve McNitt
April 15, 201412 yr I'm also pretty sure you need aero to be on to use vsync with DX10 in fullscreen, I have Aero disabled in full screen, and Vsync works fine. Have it set in NI System: MSFS2024, ASUS Rog Stryx Z790-A, Intel i9-14900KF, Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU
April 16, 201412 yr I have been using the Aero mode (via FSX_Scheme_Fix) with the DX10 Fixer and TrackIR for a number of months now and I find it works great. Turns out the Aero mode eliminated some minor tearing I had with TrackIR in both Windowed and Full screen mode (no longer using triple buffering). I use Win7 with a GTX 660 GPU and an i5 at 4.4GHz. FPS, which is locked in FSX at 31, is typically 28-30+ and the system has been very stable and smooth. The GPU and FSX.cfg is setup according to Paul's DX10 guide. Besides Steve's commercial DX10 Fixer addons include FSUIPC4, FTX Global, REX4, RealTrim, TrackIR and AccuFeel. Al
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