November 25, 201312 yr Prepar3D 2.0 seems to do the same (put all the workload on the GPU), so I can't understand why it cannot hit 60 FPS even with dynamic lighting and shadows. Perhaps it is because it has a world to model, not just Alaska or a small island chain. maybe its the Ai and ATC along with a worldwide navigation database. Or it could be the moving traffic on the roads. Flight performed well because it was a severely stripped down game, not a sim. Anyway its way past beating that old horse, the market voted so MS killed it.
November 25, 201312 yr AI aircraft in xplane, strangely, uses the fully computed flight model the same as the plane you are flying. At least it gives the task to add'l cores though which is nice. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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