Sign in to follow this  
Michael Moe

Realistic approach view (pic )

Recommended Posts

Hi,

 

After being in the aircraft i must say using zoom 1.0 gives you the most realistic view on approach as the runway is eating you up :-)

 

Michael

 

fsx_2014_07_01_22_36_17_41.jpg

 

fsx_2014_07_01_22_38_06_67.jpg

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

I have been using zoom 1.0 for yonks Michael, and found it to be the most realistic. I set up my cockpit exactly like Tabs suggested in the intro manual using Opus Cams.  A real pilots perspective.

Share this post


Link to post
Share on other sites

beautiful shot. will try a visual approach with the suggested settings next time. That´s beatiful lighting and cloud rendering as well. What are you using for those? Also loved the visual effect of the rwy lights!

Share this post


Link to post
Share on other sites

1.0 provides a realistic with very minimal distortion..and better sense of depth too..there is also a yohtube video which explains why 1.0 zoom

Share this post


Link to post
Share on other sites

Michael,what do you use?

Default camera fsx?EZCA camera?Opus camera?

Between the camera FSX and the camera  of EZCA there is a difference in zoom.

Share this post


Link to post
Share on other sites

How tall are you? 

By photos of pilots inside 777 cockpits, I always thought their point of view was lower...

Is it this high? Head seems pretty close to the overhead panel.  :P

Share this post


Link to post
Share on other sites

I am using DX10 , REX Essential+ and ASN for weather engine and EZCA at 1.0 . Did not know if zoom factor 1.0 was different from inside FSX. 

 

Regarding the height i use my shoulders height vs MCP as reference

 

http://www.youtube.com/watch?v=-8a6qbF9ECg

 

 

Michael

Share this post


Link to post
Share on other sites

I also just checked the manual, seems I was sitting a little low.

 

I use my eye point to the top of the headrest. Then spin around.

 

 

IT does feel very very high, but that might be because I am used to sitting lower.

 

In the NGX it's very different, you sit low

Share this post


Link to post
Share on other sites

Michael,what do you use?

Default camera fsx?EZCA camera?Opus camera?

Between the camera FSX and the camera of EZCA there is a difference in zoom.

In what way? All Ezdok does is move the camera position. The view and zoom effects aren't changed.

Share this post


Link to post
Share on other sites

Without wideviewaspect=true in fsx.cfg (which you must manually change, there is no other way to do so), 1.0 zoom still wouldn't be realistic. Is your wideviewaspect=true set?  :smile:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this