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Is FS2006 going to be any better?

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I am really enjoying FS2004 now with FSGenesis mesh, Flight 1 Ultimate terrain, FScene textures, etc, etc. With all my add-ons, it looks great and seems very immersive for me when I fly now. Don't really know how FS2006 is going to be any better?

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:-roll There are many things that need improving upon; FS9 is far from perfect...

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At first I was going to say something about there being another FS2006 thread, then I was going to not say anything. Now I thought I'd bring this up since there is another FS2006 thread. Anyway, about 200 FS2006 threads ago, which would be sometime last month, and I'm not going to use anybody's name, because I can't remember who said it, but I have an idea, and I think it was a moderator said that on April ?th we'd get an official announcement about it. Does anyone remember that?Jeff

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Fs2004 could easily be improved. Just by using DirectX9 technology it could be made far better looking, especially where lighting is concerned (night time is definitely one of the weakest spots of fs graphics), not to mention huge potential for improvement in flight modelling, weather and ATC.However I'm enjoying fs2004 myself, and feel no particular hurry to get a new version, because everything is working nicely on my setup at the moment.-

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The next version of flightsim will most likely have enhanced and additional features but will also need a more advanced computer to run it lol, then when this edition is out everyone will be looking for FS2008 and so the rollercoaster goes on and on...:)

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>:-roll >>There are many things that need improving upon; FS9 is far>from perfect...You would have to be very naive to suppose that FS10 would be any less perfect. Bear in mind it is only a 50 dollar game.David

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>I am really enjoying FS2004 now with FSGenesis mesh, Flight 1>Ultimate terrain, FScene textures, etc, etc. With all my>add-ons, it looks great and seems very immersive for me when I>fly now. >>Don't really know how FS2006 is going to be any better? How many nearly identical statements we have seen here in the last 3 months? I wish Microsoft would announce a 1 year delay in release of FS2006 so most folks like that would return to their caves ...:-violinMichael J.WinXP-Home SP2,AMD64 3500+,Abit AV8,Radeon X800Pro,36GB Raptor,1GB PC3200,Audigy 2

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Firstly to whover said its only a $50 game? wrong on two counts.FS9 is a multi million dollar game. Yes the unit price maybe $50 but its earning capacity runs into millions so "its only a $50 game falls rather flat and a lame excuse.With some addons almost equalling the $50 purchase price I am sure if everyone totted up all their addons scenery, aircraft, utilities mesh etc, the FS9 they see probably amounts to $100s if not 1000s of dollars to take it to the level they see.Could it be better? I have to say yes! smooth framerates and performance and a fully dynamic living weather for starters the abolishment of the ridiculous 2d / VC panel situation is just a taste of where it could be better.When the new version comes out we will get the same postings about the next version but who would go back to FS95 which was raved about in its day.Some people are easely satisfied but thats never been my style. As the saying goes "its only by pushing the limits that you find what lies beyond" thank god thats a human trait which is alive amongst FS developers.Peter

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Hi John,in my eyes, MSFS is only a solid base for another developers making add-on's for it (payware or freeware, it doesn't matter). Firstly we must thank Microsoft that they develop this flightsim, it probably costs tons of money and allows us to enjoy fantastic add-on's for it. I don't doubt the forthcoming version of MSFS actually WILL BE better than FS2004. There wasn't IMHO a better previous version than a latter version in the MSFS history. I'm looking forward to FS10 as it will probably make possible for developers to make even better addon's than those you named. Would you be happy if MS stopped the development? I don't think so. I read somewhere that they hired some DX9 specialists and that makes me think that they plan to completely rework the engine to today's gfx standards. If it so, I must say WOW, THANK YOU MICROSOFT!!! But right now I focus on my FS2004 and the addon's I use with it. Sorry, posts about "FS2006" are becoming somewhat tiring...

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>Don't really know how FS2006 is going to be any better? How, exactly, can ANYONE know at this time, until it is out? Sheesh!

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"Fs2004 could easily be improved. Just by using DirectX9 technology it could be made far better looking, especially where lighting is concerned (night time is definitely one of the weakest spots of fs graphics), not to mention huge potential for improvement in flight modelling, weather and ATC."I totally agree. All they have to do is upgrade the engine to Dx9 and improve the interfaces to things like AI traffic and ATC, and make the aircraft systems more flexible. On the graphics front, I think we're in luck, because one of the guys on the FS graphics programming team literally wrote a book on programming Dx9 shader effects!! Fingers crossed!!

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>I am really enjoying FS2004 now with FSGenesis mesh, Flight 1>Ultimate terrain, FScene textures, etc, etc. With all my>add-ons, it looks great and seems very immersive for me when I>fly now. >>Don't really know how FS2006 is going to be any better? Hi all > Just a query but I read a romour somewhere that MS was talking with Genesis about selling the rights to make FS itself?Now as much as we all hate microsoft (computer wiz's that we are) I would rather have Microsoft continue this brilliant Simulator into the distance future!What you think guys? n girls not to be sexist!TGPMaking FS Installments Easier!http://www.tallguypete.tk

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I have it from reliable sources (people posting their insider information right in these forums) that FS2006 will have no aircraft, no scenery, no navdata, and no weather.As all that is provided in much greater quality than Microsoft can provide by 3rd parties Microsoft decided it's not worth the trouble to create it.Instead they have created an entirely new graphics engine, a new flight dynamics engine, and a completely new plugin system. This provides a lot better fps (1000fps on a 400MHz P2 with 32MB RAM has been reported) and makes far more realism possible for the minor cost of making all existing addons incompatible.Microsoft is confident that addon creators will be up to the challenge of releasing enough addons to fill the world before people notice anything is missing.

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>I have it from reliable sources (people posting their insider>information right in these forums) that FS2006 will have no>aircraft, no scenery, no navdata, and no weather.>As all that is provided in much greater quality than Microsoft>can provide by 3rd parties Microsoft decided it's not worth>the trouble to create it.>>Instead they have created an entirely new graphics engine, a>new flight dynamics engine, and a completely new plugin>system. This provides a lot better fps (1000fps on a 400MHz P2>with 32MB RAM has been reported) and makes far more realism>possible for the minor cost of making all existing addons>incompatible.>Microsoft is confident that addon creators will be up to the>challenge of releasing enough addons to fill the world before>people notice anything is missing.:-hahBestEric

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>Firstly to whover said its only a $50 game? wrong on two>counts.That was me, Peter. I do have a name - it's David :-)>FS9 is a multi million dollar game. Yes the unit price maybe>$50 but its earning capacity runs into millions so "its only a>$50 game falls rather flat and a lame excuse.As you say, however you look at the money side it is still a game.>With some addons almost equalling the $50 purchase price I am>sure if everyone totted up all their addons scenery, aircraft,>utilities mesh etc, the FS9 they see probably amounts to $100s>if not 1000s of dollars to take it to the level they see.If MS had developed FS9 to the level we see with the addons that are on the market then they would have had to charge hundreds of dollars for the product themselves. One way or another there is a cost to this level of realism and we have to realise that.>Could it be better? I have to say yes! smooth framerates and>performance and a fully dynamic living weather for starters>the abolishment of the ridiculous 2d / VC panel situation is>just a taste of where it could be better.FS9 is perfectly smooth for me as well as a lot of other people. It depends on how the hardware is tuned as well as the hardware itself. I don't see how MS can improve on smoothness for people who don't have the equipment to achieve this in the first place. As for the 2D/VC panel situation this is a matter of taste - some like both, some don't. At least MS give us the choice.>When the new version comes out we will get the same postings>about the next version but who would go back to FS95 which was>raved about in its day.Absolutely :D Which proves the point that no matter how good FS10 may be the old battle lines will be drawn up once again and MS will be criticised for failing to deliver when they had the chance.>Some people are easely satisfied but thats never been my>style. As the saying goes "its only by pushing the limits that>you find what lies beyond" thank god thats a human trait which>is alive amongst FS developers.So let us be grateful to MS for what they do for us. For those who are easily pleased they provide the opportunity to try something they may never be able to achieve in real life. For those who want to push the envelope further MS provide us with a fantastic product which can be built upon.Let us thank Microsoft instead of kicking their arses.David

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Using the FS since 1985, have never seen a new version, which was not better.... Yes, Ive seen new problems, but overall the value of new features outweighed them.Those who have seen my messages for years, Know how addicted to the FS I've been.... Now, I have another addiction which takes as much time ! Between FS and this, it takes most every waking hour. Just Click to see what I've done lately, Bobhttp://search.ebay.com/_W0QQsassZsouthwestQ5fartist

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If the rumors about a whole new modern graphics engine being designed for FS10 are true (and I believe they are judging from the articles about that new DX9 shader guy they hired etc) then I think people are gonna be totally blown away by the new sim, especially those simmers who are not into other PC games like Half-Life 2, World of Warcraft etc. The visual difference and level of detail between something like FS8/9's engines and a fully DX9 shader engine are absolutely astounding. If it's true, we can probably expect 60FPS sustained with most if not all details maxed on a cutting edge card. Games are not supposed to run at 30FPS on a brand new card the way FS9 does, and I think MS is gonna fix that finally.

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>>I am really enjoying FS2004 now with FSGenesis mesh, Flight>1>>Ultimate terrain, FScene textures, etc, etc. With all my>>add-ons, it looks great and seems very immersive for me when>I>>fly now. >>>>Don't really know how FS2006 is going to be any better? >>How many nearly identical statements we have seen here in the>last 3 months? I wish Microsoft would announce a 1 year delay>in release of FS2006 so most folks like that would return to>their caves ...>They wouldn't. I traced the first whines/wishlists/demands about FS2006 back to 17 August 2003, one day after FS2004 went gold (so even before FS2004 hit the streets).

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Thank you, thank you. I'm not much good at speeches but let me tell you all I'm deeply moved by the honour.

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I am sure the next FS generation will come out and will be better.BUT I am afraid that all the adds on out there will need upgrades or even total rewriting. Then $ 50 for FS + $$$$$$$ for Active Sky, FlightKeeper, FSGenesis, Radar Control, all the airplanes, sceneries etc... Plus all the work to reload all that stuf....Brrr.....Roger :-bang

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and what makes you think that?So far there has always been backwards compatibility (sometimes with partial loss of functionality) with addons for at least 1 release, more often 2 releases.That means addons created specifically for FS2004 should continue to work with maybe minor changes (IF the addon creator didn't use features not documented in the SDK of course), and there's a good chance many FS2002 addons will work as well.

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Ok, here's yet another rant on FS2006. FS9 has been a great program. I can't really say enough about how adaptable it has proven to be. I now have what would be called a mid-range system and I can still configure the sim to run very smooth. Of course, if I crank up all the sliders, fly around O'hare with all my traffic turned on max, run ActiveSky, FSMoving Map, etc.., yeah, it turns into a slideshow. As for FS2006, my hope is that Microsoft will finally abandon backwards compatability with previous versions and give us a totally new sim. Yes, I realize that this will render most of our addons useless in the new sim, and that many of us have spent boatloads of cash on our addons (me included), but I think it's time to let the developers at MS take this baby up a couple of notches. If that means we lose our current stuff, so be it. Lets not tie their hands this time, and we may just be shocked at how good our little hobby can get. If they do go this route, well, just keep FS9 on your system untill you get FS2006 up to snuff. Heck, most of us did just that with the previous versions. Anyway, thats my $.02 .

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