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Prepar3D V2.4 patch will be released Monday 9/29/14

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Rob - Did you delete your pics you just posted, for some reason I do not see them :excl:

Nick Sciortino

 

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Rob - Did you delete your pics you just posted, for some reason I do not see them :excl:

 

I can see them just fine, so rest assured he hasn't deleted them.

 

 


Rob - Did you delete your pics you just posted, for some reason I do not see them

 

No ... maybe your browser is blocking them?

 

Cheers, Rob.

I would happily pay ORBX if P3d 3.0 is 64 bit.

 

Me too! but I think that the price to upgrade should be a fraction (maybe 1/3 of the retail price of a product) for a 32 bit title you already own. Fair is fair, we all know that 64bit is on the way yet we still support the developer. Its gouging if they want to charge us that same as new user for products that are converted to 64bit. I for one have spent thousands on FS over the year. I am sure its at least $10,000 including Hardware. I anticipate buying my own sailplane in the fall of next year and frankly if I am expected to pay the same as a new user for the 64bit version or indeed the P3D V2 of FS addons that I already paid the piper for, that will be me done:-) I'll stick with what I a have. Here in lies the difference between Flight Sim and Video games.

And that's why 3rd party developers won't gouge users to pay for 64 bit upgrades. The improvement of going from 32 to 64 bits is more of a convenience for the programmers. There may also be some performance enhancements, but there is a reason why most new PC games are still 32 bit. It's because the gamers can't tell the difference. I played various versions of Crysis in both 32 and 64 bit and honestly, I could never see the difference. The same with Battlefield 4.

Ok I think this thread has probably ran it's course and it's starting to stray.  Going to close it.

 

Cheers, Rob.

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