November 23, 201411 yr I don's see an uninstall option in UTX.So I assume do it thru control panel add/remove programs?Thanks Bring back Chief Illiniwek!University of Illinois.
November 23, 201411 yr I don's see an uninstall option in UTX.So I assume do it thru control panel add/remove programs?Thanks Yes it is listed to uninstall in control panel Rich Sennett
November 24, 201411 yr Author I only use DX10 and have no problems with the lights and they are running smooth. Could be your settings or machine. I run 3570K with 660 and have no problems. One thing I did noticed when I installed was that I had the new lights and the old lights of UTX (intersections) even though I had uninstalled version 1. I went to the scenery library and was able to disable the original UTX lights. Make sure there are no red intersection lights. Just a guess. SJED
November 24, 201411 yr Interesting; I noticed the same thing about the old UTX lights - I'd deleted it, and FSX searched for it, that's when I noticed it was still listed in FSX. Good to know about DX10. I believe it may be a shader files issue, downloaded new files and will try again. Original UTX lights killed my frames, so I always had them disabled. Hopefully these are better performance wise for the same visuals. Brian Johnson i9-9900K (OC 5.0), ASUS ROG Maximus XI Hero Z390, Nvidia 2080Ti, 32 GB Corsair Vengeance 3000MHz, OS on Samsung 860 EVO 1TB M.2, P3D on SanDisk Ultra 3D NAND 2TB SSD
November 24, 201411 yr Original UTX lights killed my frames, so I always had them disabled. Hopefully these are better performance wise for the same visuals. They are better performers but from what they use to look like - they are pretty much the same thing as orbx lights Rich Sennett
November 24, 201411 yr Author I don't agree Rich. I'm not sure how you have your lights set but I think the street glow under the lights make a world of difference. I have mine set at 3d with spotlight. SJED
November 24, 201411 yr I don't agree Rich. I'm not sure how you have your lights set but I think the street glow under the lights make a world of difference. I have mine set at 3d with spotlight. Cool can you help me with this - not sure how to set it up - would appreciate it - thanks Rich Sennett
November 24, 201411 yr Not sure if this was asked before or in the past with 1.4 but does UTX overlay on top of MegaSceneryEarth at all so we can finally have some night lighting in cities? Captain K-Man FlightBlog Channel: https://www.youtube.com/channel/UCulqmz0zmIMuAzJvDAZPkWQ // Streaming on YouTube most Wednesdays and Fridays @ 6pm CST Brian Navy
November 24, 201411 yr Not sure if this was asked before or in the past with 1.4 but does UTX overlay on top of MegaSceneryEarth at all so we can finally have some night lighting in cities? I think I read in simforums that it does not work with megascenery and working on something to get it to work - not sure - head on over to Simforums its in there - i think it was in the longest thread Rich Sennett
November 24, 201411 yr Not sure if this was asked before or in the past with 1.4 but does UTX overlay on top of MegaSceneryEarth at all so we can finally have some night lighting in cities? No, but they are developing a new lighting project that will work with photoscenery... Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
November 25, 201411 yr No, but they are developing a new lighting project that will work with photoscenery... Do you have a link to any info on this? That is the only major downside to MSE is having a post apocalyptic night approach to airports. I'd prefer the product not be like that crazily over priced software that is out already the lights up cities. The only problem is you pay for each stand alone city. @_@ Captain K-Man FlightBlog Channel: https://www.youtube.com/channel/UCulqmz0zmIMuAzJvDAZPkWQ // Streaming on YouTube most Wednesdays and Fridays @ 6pm CST Brian Navy
November 25, 201411 yr Moderator Do you have a link to any info on this? That is the only major downside to MSE is having a post apocalyptic night approach to airports. I'd prefer the product not be like that crazily over priced software that is out already the lights up cities. The only problem is you pay for each stand alone city. @_@ Assuming you have 1.4 installed you can use the separate UTX lighting tool to use the ORBX lights with photoreal, but only on roads and highways, but still looks good. That's what I do. I use the older Mega Scenery Dallas photoreal that includes day and night textures and the ORBX light appear over the photoreal streets and highways. Basically the tool edits your scenery.cfg so that the ORBX vector lights work with UTX road, stress and highways, photoreal or not. Avsim Board of Directors | Avsim Forums Moderator
November 25, 201411 yr Do you have a link to any info on this? That is the only major downside to MSE is having a post apocalyptic night approach to airports. I'd prefer the product not be like that crazily over priced software that is out already the lights up cities. The only problem is you pay for each stand alone city. @_@ Here is some talk about it but just sort thru the posts - should be more http://www.simforums.com/forums/ultimate-terrain-usa-20-almost-ready-for-release_topic50570.html?KW=megascenery http://www.simforums.com/forums/xtreme-cities-photoscenery-megascenery-sample_topic50067.html?KW=megascenery Rich Sennett
November 25, 201411 yr Do you have a link to any info on this? That is the only major downside to MSE is having a post apocalyptic night approach to airports. I'd prefer the product not be like that crazily over priced software that is out already the lights up cities. The only problem is you pay for each stand alone city. @_@ Allen over on the Flight One forums mentioned the following in a post regarding UTX v 2.0: "There is something else that I need to mention. Autogen lights have a small footprint and are efficient. However, because autogen lights require vector autogen roads, they cannot be used for things like photoscenery. So, in a few weeks we are also going to be releasing a new product line called Xtreme Lighting USA. This product will cover the entire USA with custom light objects, not autogen objects. It will be created specifically for photo-scenery users and 3rd party products that use custom terrain textures instead of vector terrain." Oops, just noticed Rich beat me to it! Eric Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
November 25, 201411 yr Allen over on the Flight One forums mentioned the following in a post regarding UTX v 2.0: Oops, just noticed Rich beat me to it! No Eric good post - direct and to the point - thank you Rich Sennett
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