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UTX version 2 has been released

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Well if the roads didn't change in your home area you probably won't notice anything.  I think they re-did the lighting system though - it appears similar to the orbx global stuff.

 

To me it just seemed like a data update but works with P3D too and only 15 bucks if you owned the old version, which I did.  Pretty good deal imho - but I don't fly much outside of the US.  Also the data is technically more accurate in the US.

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I'll think I'll pass, even though I have UTX USA 1.4. Saving my pennies for something better. Their XTreme Cities add on is pretty good though.

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Apart from the data enhancements and feature additions, the big step seems to be that UTX now officially supports P3D, no?

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How is the performance?

 

With 1.4 I had to disable roads to get decent performance. Lighting was just as bad.

 

If car traffic doesn't affect performance, I'm upgrading.

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Upgraded data 7 years later in 21st century is different than 1960s era photoscenery in monocolor that showed actual freeways and suburbs springing up. Lights is really wanna see how it looks with fsx default and mega scenery earth.

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Downloading now.

 

I hope I can run UTX with it's new vector lights and FTXG with good performance. :P

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I have been pleased with v1.4.  I do see there is a 50% discount coupon for owners of V1.x, so that really helps, but unless there is a significant improvement in visuals and/or performance, why should I upgrade?
 

Anxiously waiting for some people to purchase and give feedback.

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I have been pleased with v1.4.  I do see there is a 50% discount coupon for owners of V1.x, so that really helps, but unless there is a significant improvement in visuals and/or performance, why should I upgrade?

 

Anxiously waiting for some people to purchase and give feedback.

I might have too wait a few days to try this. I'm also waiting for feedback.

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I downloaded and used it sparingly but from I've seen, I like it. The light system appears to be like Global except you have much more control over coloring, size, etc. Also lights along the roads produce illuminated spots under them that make them very realistic. I can only speak for my machine, but I have not noticed any performance problems or lag with the lights. Spacing between the lights can also be adjusted if they need to be to help with slower machines. I've only flown in San Diego and Philly area but that's what I've seen so far. Very nice.

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I downloaded and used it sparingly but from I've seen, I like it. The light system appears to be like Global except you have much more control over coloring, size, etc. Also lights along the roads produce illuminated spots under them that make them very realistic. I can only speak for my machine, but I have not noticed any performance problems or lag with the lights. Spacing between the lights can also be adjusted if they need to be to help with slower machines. I've only flown in San Diego and Philly area but that's what I've seen so far. Very nice.

Are you using FTX Global? If yes, does UTX lights work well with FTX lights?

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No, I am not using global lights. I've  used them in the past so I know what they look like. I like these lights better with the spotlight under them. From their FAQ it supposed to work well with global. Mind you, I'm not saying global LIGHTS because I don't know that for sure. If you were using these lights there really wouldn't be a need for global lights because you can have all the lights you need with UTX. I also found that the roadways are taken from TomTom data. I just tried it and found my home area pretty easily following known roadways.

I took some screenshots to show but can't figure out how to put them in the message. You can go to the Flight1 website and look at their night photos. Pretty impressive, IMHO.

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No, I am not using global lights. I've used them in the past so I know what they look like. I like these lights better with the spotlight under them. From their FAQ it supposed to work well with global. Mind you, I'm not saying global LIGHTS because I don't know that for sure. If you were using these lights there really wouldn't be a need for global lights because you can have all the lights you need with UTX. I also found that the roadways are taken from TomTom data. I just tried it and found my home area pretty easily following known roadways.

I took some screenshots to show but can't figure out how to put them in the message. You can go to the Flight1 website and look at their night photos. Pretty impressive, IMHO.

Thank you. I have FTXG and I have 3D lights around the world.

 

I'm hoping that I can use UTX vector lights and roads without a performance hit.

 

I can disable FTX Vector lights.

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Thank you. I have FTXG and I have 3D lights around the world.

 

I'm hoping that I can use UTX vector lights and roads without a performance hit.

 

I can disable FTX Vector lights.

 

Im interested in this too and cannot work it out from forums and manuals. I have FTX Global and will have UTX v2.0 soon (in P3D). I would like to use autogen lights but ONLY if no FPS hit. So what do i do....

- enable FTX and disable UTX;

- vice versa;

- disable all beacuse it turns things into a slide show; or

- something else.....

 

Im intrigued and confused.....

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Im interested in this too and cannot work it out from forums and manuals. I have FTX Global and will have UTX v2.0 soon (in P3D). I would like to use autogen lights but ONLY if no FPS hit. So what do i do....

- enable FTX and disable UTX;

- vice versa;

- disable all beacuse it turns things into a slide show; or

- something else.....

 

Im intrigued and confused.....

You will need to test performamce on p3d v2.

 

You can disable FTX Vector Lights, then only enable utx lighting in the major roads. See how it performs.

 

Remember that this is USA only. If you want to fly in other parts of the world you will need to enable ftx lights.

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Remember that this is USA only. If you want to fly in other parts of the world you will need to enable ftx lights.

 

Good point - thank you!

 

Do you know if the FTX-G lights will be placed on ALL UTX roads if i enable those?

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Good point - thank you!

 

Do you know if the FTX-G lights will be placed on ALL UTX roads if i enable those?

With version 1.4, the developer created a tool to allow FTXG lights to show on UTX roads.

 

I'm not sure about 2.0.

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What does this do to improve FTX Global??..........and do they run side by side, or overlap, run both and adjust each??........thanks for the heads up!!!  B42L8

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What does this do to improve FTX Global

FTX Global are textures only (except for the demo area, where it adds more). You might be the target audience for the so called FTX Definitive Guide which explains exactly how the different scenery layers (one of them being UTX or FTX Vector or another product) play together to give you an impressive sim. :smile:

 

This guide is available over at FTX.

 

It's not too long and certainly worth a read. It also incorporates lots of example shots to give you an impression of how things could improve.

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Thanks, I kinda thought this was like the Vector product that defines shorelines and roads locations, will read this, but looks like a good addition to the P3D experience............B42L8

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I kinda thought this was like the Vector product that defines shorelines and roads locations

You are right on that one. It might even exceed Vector on the detail level since it isn't global but specifically made for the US. It competes with Vector if you like, missing the global coverage.

 

So regardless of what you would pick, your FTX Global would receive the details you mentioned and more.

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What would us random simmers do with out the likes of you and others like so....B42L8.......thanks

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What would us random simmers do with out the likes of you and others like so....B42L8.......thanks

I'll add, FTX Vectors does not have 3d lighting, requires worldwide mesh, and covers the entire world. It's made specically for FTXG.

 

UTX v2 has 3d lights and covers only USA. This can cause problems with FTXG. If you have GEX USA or Photo scenery, then UTX is the better option.

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