December 26, 201411 yr Hi guys, Today I did a flight from Amsterdam Schiphol direction Milan at 15.000ft at 250 kias. Several cloudlayers and photo scenery. After playing with settings over the last couple of days I thought I had it nailed. However, after the Alps I decided to mak a U-turn , fly over the Alps again and land at Munich. Just 1 minute after the U-turn my free VAS ( stayed around 500-700mb the whole flight ) dropped to 312 and then it was the end of the flight...OOM. Can you take a look with me at what I can do any further ? The LOD radius at high ( 4.5 ) has to stay, because medium( 3.5 ) makes the textures unsharp just in front of the aircraft. My 2 Titans in SLI can handle the tesselation with ease... I just need an extra 200mb extra free VAS... Of coarse more is always better. Already I start up from a saved flight. And I use Game Booster to shutdown unwanted processes. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 26, 201411 yr In FSX, if you fly full screen, cycling between windowed mode and full screen mode once will release 300-400MB of memory (ALT-Enter + ALT-Enter). This might be enough to land and taxi without OOM. I don't know if this works in P3D. CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11
December 26, 201411 yr Author Tried your suggestion but saw no difference. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 26, 201411 yr Commercial Member Lower AI traffic further and set scenery complexity to normal. That should help you, Gerard. Regards, Efrain RuizLiveDISPATCH @ http://www.livedispatch.org (CLOSED) ☹️
December 26, 201411 yr Since I've been using CleanMem, my memory use has never been lower. I had to manually create a task for it with Task Manager and have it run 1 min after start-up and every 5 mins after that. It runs for just a few seconds at a time and it doesnt seem to have any side effects in the sim. Cheers! Maarten
December 26, 201411 yr looking for volunteers to test ProcessLaso feature designed for this. Set watchdog on a task like p3d, and trim vas when it gets above XGb every time ts. Currently completing p3d install so not had chance to test. got mine set to if (fsx/p3d) vas >= 3Gb (trim) delay 6secs That is representation of the logic I have setup in processlaso gui, but not really had chance to test. Initial quick check seemed to have no effect. But then I told it to start trining at 3.8Gb not 3Gb. Would help to get more results on CleanMem mentioned above.
December 26, 201411 yr Author Lower AI traffic further and set scenery complexity to normal. That should help you, Gerard. Hi Efrain. As my issue has to do with photoscenery I am not sure if scenery complexity has any influence on that. I will lower AI Traffic further. Since I've been using CleanMem, my memory use has never been lower. I had to manually create a task for it with Task Manager and have it run 1 min after start-up and every 5 mins after that. It runs for just a few seconds at a time and it doesnt seem to have any side effects in the sim. Hi Maarten. I will try CleanMem to see if it can help. looking for volunteers to test ProcessLaso feature designed for this. Set watchdog on a task like p3d, and trim vas when it gets above XGb every time ts. Currently completing p3d install so not had chance to test. got mine set to if (fsx/p3d) vas >= 3Gb (trim) delay 6secs That is representation of the logic I have setup in processlaso gui, but not really had chance to test. Initial quick check seemed to have no effect. But then I told it to start trining at 3.8Gb not 3Gb. Would help to get more results on CleanMem mentioned above. I for sure would like to try it. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 26, 201411 yr google processlaso. its not free though. Do us us a favour and test if the trim VAS function set by watch dog works for fsx/p3d. will be testing too soon as I complete p3d install
December 26, 201411 yr Turn Wide View off. Like I said in my other posts, you're approaching the problem from the wrong side ... you need to see what you can do on the 3rd party side for everything related to the flight. You really need to list all the 3rd party you're using if you want to solve your VAS issue. Orbx Vector with everything enabled will consume about 300MB alone. Cheers, Rob.
December 26, 201411 yr Maybe not direct related too help OP but i got a OOM at 3.6GB VAS via processexplorer. I was allowed to fly my approach and landing in Flytampa EKCH Strange Michael Michael Moe
December 26, 201411 yr Author Turn Wide View off. Like I said in my other posts, you're approaching the problem from the wrong side ... you need to see what you can do on the 3rd party side for everything related to the flight. You really need to list all the 3rd party you're using if you want to solve your VAS issue. Orbx Vector with everything enabled will consume about 300MB alone. Cheers, Rob. If I turn Wideview off the image spread across 3 screens is looking not correct anymore. However I do have FTX Vector and FTX trees enabled, That is because I also like flying to Spain and Greece. I never thought that Vector would cost that much of VAS when traffic was set to 0 and all residential roads disabled. This weekend I am going to try with Vector disabled. I only enable photoscenery from the countries I fly from/over/to. And the addon airports I fly from/to. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 26, 201411 yr Vector data consumes a lot of memory. It is a massive amount of data compared to the default scenery. What AI traffic addon do you use? Tried the freeware AI Traffic Manager? Simmerhead - Making the virtual skies unsafe since 1987!
December 27, 201411 yr Author Never came to my mind that FTX Vector would use a couple of 100's mb VAS, as I did not see it. It was under the photoscenery. But you guys maybe absolutely right as I can have AI traffic cars driving on my photoscenery. Btw : FSX SE really has a better VAS management compared to FSX. I really wonder what they did to accomplish that. And if it can be done for P3D as well, if it hasn't been done already by LM. http://forum.avsim.net/topic/458521-the-most-intense-vasoom-testing-you-have-ever-seen-videos/ I use MyTraffic for P3D and already I set the slider back from 30 to 20. My OOM yesterday was just after a U turn over Italy. Beside photoscenery I only have Rome as addon airport , but I was not even near it. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 27, 201411 yr Author Just tried with Vector disabled. Normally I had it enabled for highways/ primariry roads and secundairy roads. It seems that after the latest update everything was enabled. I unchecked it all and also disabled Vector in the scenery library. In Fs I immediately started with 150 mb more VAS. During the 45 minute testflight VAS stayed above 1000mb instead a drop to low 700-800mb. And I had Opus weather running and got snow and many cloudlayers with almost an overcast. I have to do some more testing , but it looks very promissing. Probably many small villages near and between the Alps with lots of small residential roads ate all the existing VAS, as in Vector they all were checked. Thank you all for this great and fast help... :im Not Worthy: 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 27, 201411 yr Gerard, an awesome view you have on your monitors! Looks so real. :blink: Talking about gaining performance, I am just in the process of learning to sim without AI traffic. After long years of being an AI geek (literally since it become possible to have AI in MFS), I gave up one month ago. Looking for more VAS and higher FPS I performed a lot of tests, riding complexity sliders, (dis)activating stuff, etc. My final conlusion was I need to give up on AI traffic. Now my airports are rather empty (especially in offline flights). But I have gained some performance, which is especially appreciated at mega hubs, where I am flying a lot with the new iFly 744. Another factor is some sceneries are just VAS hogs and you won't change it. I won't call names now since maybe it wouldn't be fair. But there are some airports which empty and with default aircraft (for testing) will have much higher VAS than others. And it doesn't necessarily go with the size and complexity of the airport. I think developers use different techniques and are more or less skilled in optimalisation. Now take a high end aircraft, two of such airports, tones of AI traffic, add some real time real world weather with complex clouds layers, UTX/Vector, some nice terrain mesh, allow 4096 textures and maybe (like in your case) display everything on three monitors, and there's a ready recipe for OOM cake.
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