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Service Pack For Carenado182RG Available

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>>That's interesting, cause I use ASV. I tried it in several>>different airports, but I am wondering if ASV uses similar>>Vertical currents at different airports as kind of a>default.>>Probably should have shut ASV off altogether and tried it. >>>>I wonder...I had a very similar problem with the MAAM-SIM DC-3>the day that I installed ASV. 75 knots over the numbers, idle>power and full flaps, and I had the joystick 2/3 of the way>forward trying to force it onto the runway, it was like that>last 15 feet of air was Jello. It just would not land. I had>to go around, and the second time, I still had to force it a>bit but it was a much easier landing--still not quite>"normal," though. At the time I just assumed I had cranked in>too much back trim by accident, but now I'm not so sure.>>In any case, I'm off to get the 182RG service pack!>>>Lewis "Moose" Gregory>Richmond, VirginiaI had this on my first landing this morning after I fired up ASV. When I originally test flew the plane after adding the patch this morning it was perfect. Then a landing after ASV produced that long float again. After that, however, ther rest of my landings were perfect, and I made at least 10. Maybe it is a random thing with Active Sky. I will have to post this question on their Forum.

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>I bought the aircraft today, so I don't have any of the other>issues, but I do have a question about trim. I see the trim>wheel spinning when I adjust it (have it set up on my CH>Products Flight Yoke) but I'm just not getting a sense that>the trim is very responsive. I used to fly a 172 and remember>immediate response from moving the trim wheel. Any thoughts?Several people have mentioned that the trim wheel moves very slowly, so that could be your problem.

>I had this on my first landing this morning after I fired up>ASV. When I originally test flew the plane after adding the>patch this morning it was perfect. Then a landing after ASV>produced that long float again. After that, however, ther>rest of my landings were perfect, and I made at least 10. >Maybe it is a random thing with Active Sky. I will have to>post this question on their Forum. Well, I just had it happen again with the Carenado 182RG, but maybe it's bad technique on my part? Even at 60-65 KIAS and full flaps, weight about 2750 lb, I had to keep the nose below the horizon or the plane just would not sink, and wound up doing a nose-level landing at 55 knots. This was with ASV, and a 7-knot quartering headwind on the runway. It's got to be something I'm doing wrong, I think I'm just not getting it slow enough on landing--too high on final, and carrying too much speed (75-80 knots) in too steep an approach. Probably too much work landing jets, and faster planes like the SF.260 and Bonanza A36.Lewis "Moose" GregoryRichmond, Virginia

Lewis "Moose" Gregory

Durham, North Carolina

Moose,I experience a similar phenomenon with every airplane I fly with ASV and vertical air simulation enabled (various airplanes affected to varying degrees). You mentioned your experience with MAAM's DC-3, and I've seen the same thing. Ditto with RealAir's SF-260... I could get a healthy rate of descent, but I had to pull the throttle out much more than usual to do so, and I used up a whole lot more runway than usual during the flare... kind of like ground effect gone wild.Best,Ken

Happened to me again tonight with ASV. Flew into Tampa Intl, and was at 300 ft on short final with power almost off , full flaps and 65 knots. I flew almost half way down about an 8,000 ft runway before I landed. This has to be an ASV issue..

You can always go into the 'aircraft.cfg' file and adjust the trim effectiveness Saluki57... As far as the update goes, I feel the aircraft is all but perfect now... The ballooning issue is no where near as bad as before, in fact it's non-existent now. I've noticed the updraft effect you guys are talking about here just like I've noticed it in the real world. ASV finally gives us an aspect of wind we never had to face before in Flight Simulator. The problem with what ASV gave us is how it's simulated. It's hard as heck to trim the aircraft and fly straight and level now. You'll get a down draft that'll bounce the aircraft up and then push it down and vise versa. This is not exactly how updrafts feel in flight. ASV makes updrafts seem very mechanical... I can't quite put my finger on it but it's not exactly realistic...So when you come in for a landing you'll get this updraft that'll push the nose down and then you'll sink all of a sudden but with out the nose dropping (what you guys are seeing I think is you

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

"So when you come in for a landing you'll get this updraft that'll push the nose down and then you'll sink all of a sudden but with out the nose dropping."I ment to say, "updraft that'll push the plane down and then you'll sink all of a sudden but without the nose dropping.":-roll

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

Bob is correct. The trim wheel's impact is VERY slow but that is not all that unusual. Actually, I much prefer that over one that is too sensitive.Regrds,Jim

I tried unchecking autogenerating VAS points in the ASV menu this morning and landing was normal. Might give this a try and see if it makes a difference ( I only tried 2 landings, because of time)

Got the update. Seems to fly even better now but I had no serious issues before. No problems landing it at e.g. Georender Strom (39P), in fact, it's a great plane for those types of small airports. Engine sounds are a lot better now as well. This is definitely one of the best GA planes released in a while, the VC and exterior are just amazing.

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If it's any consolation, on my test flight last night, ASV nearly threw me into the ground... I assume I just picked the wrong cloud to fly under on short final? ;-)The vertical airflow in this latest version can be a little malicious, it seems. It wouldn't surprise me at all if if made any aircraft stay in the air longer than the pilot would like, although this hasn't happened to me (yet).Cheers,Ian P.

If you check on the Active Sky forum on this web site, a thread that I started yesterday on landing flare is getting rather long and had quite a few people complaining about aircraft that do not want to land on the runway, but seem to want to float forever when ASV is running. I think that my problem was twofold with the C182 RG, now, one was the STOL flight model that caused the extreme pitch change when applying power, and the other was the effect of ASV on descent and flare. That is why increasing the Flap drag and lift seemed to make an improvement, when I made them. Without AV5 running, the extra drag and lift reduction of the flaps do not appear to ne necessary.

I spent a great deal of time this evening test flying the Carenado C-182RG with Active Sky 5 in two different configurations1. Auto Generate VAS Points in Wake and Turbulence Options checked on2 Auto Generate VAS points unchecked or off. Here are my results after multiple landings in the C 182 RGVAS checked off: All landings perfectly normal. Correct rate of sink, predicatble landing pattern ,rate of sink and altitude .... no problem A pleasure to fly this aircraft...... :)VAS checked on.. Back to the Goodyear Blimp type of approach. I tried landing at a runway in South Florida, 36 R at North Perry airport. This is a place I landed many times when I lived there. My speed and altitude on short final was 65 knots , 300 feet AGL about 2/3 mile from runway threshold, Flaps 30, gear down, power at idle , prop full in.. I completely sailed over the 3,000 foot runway at about 175 feet, kept going , and finally touched down and stopped 1 mile from the runway threshold, in between some houses..... :)I am leaving VAS off until this gets fixed.

Hey Bob I'm happy to report I'm finding the same problems as you. It seems you've nailed down something pretty significant concerning ASV. 'Auto Generate VAS Points' seems to be at the root of not only the landing issue but also the constant buffeting (updraft, down draft) problem I mentioned earlier in this thread. I think it's time we voiced these issues over on ActiveSky's forums. I think with a little work this feature could not only be fixed but also play as a key component to ASV as a whole. Up/Down Draft simulation is needed in any weather program simulating real world moving air masses. The ActiveSky team just needs to work on this feature a bit more... :-) Just the same, I'm leaving 'Auto Generate VAS Points' off until this problem get's fixed as well... :-roll

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

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