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Z-Fighting/Shimmers tweak at LM forum

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I've tried it and I think is the best trick for P3D 2.5.

Does this fix the bad AA, like shimmering on poles, or just like graphic flickering?

Ron Hamilton

 

"95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom

Does this fix the bad AA, like shimmering on poles, or just like graphic flickering?

 

No, the shimmering is still there, at least on my sim. Only 4 to 8x SGSS in NI or DSR fixes that.

But the fight over the z-position is greatly reduced, so thanks to 'Slayer' who mysteriously found this!

 

A "Real life" example of the difference (you need to watch in FullHD to clearly see the difference):

 

 

(This is Freeware airport ENBR Flesland from the Airport of Norway pack, btw)

Sometimes when I look at jetways at a certain angle they disappear, is that considered Z fighting?

Ron Hamilton

 

"95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom

The mark of Zorro!!? Oh, no, never mind.  I like a good fight anyways.

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  • Moderator

This is very strange. According to both the description and my own experience, ClipMode=Minimum should only affect the objects closest to the eyepoint. I’ve found that it is necessary in some very small virtual cockpits in order to prevent mesh that is close to the eyepoint from being overridden by what’s “behind” it (most often the sky or ground).

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

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