May 14, 201511 yr I'm back to clarify a mistake I made. The B55 I bought on initial release from Milviz and I have always received the updates from Milviz via email. The 310 I bought from flight1 and my latest installer, I was received that from Milviz support. I'm sorry for the mistake. As for the gns 430/530, the latest version did not work for me. I asked for help on the AVSIM Milviz forum back in April and did not receive a response. If I would have asked for help in the general forum I would have had a response in a day or two. The members here are that good. The Milviz B55 is also that good! It's worth the additional effort to get it working perfectly. I'm looking forward to buying the Milviz King Air 350. Thanks to the OP for creating this thread. MSFS
May 14, 201511 yr Cannot stand the lack of proper night lighting in the virtual cockpit of the Real Air, and while Rob is a nice person he becomes hostile when I asked him if there was a way to give us a backlighting and dome light switch separately. I almost bought the A2A 182 even though I missed the sale, but I know I will want something faster to enjoy all the Orbx regions. I don't recall ever being hostile to you or anyone about this. It's not how I generally treat customers. I don't know if it was you I dealt with but it is likely that I explained the lighting was designed by Sean, not by me, but I also probably directed you to him if you felt the lighting was not to your taste. I think I probably also explained that while some will say some panels are too dim others will say they are over-bright. In fact the backlighting also lights the panel, with one switch. The more dim cabin light is there as a subtle extra. It was never intended to bathe the whole panel in a theatre of blinding light and that is because at dawn and dusk in FSX, and P3d, the sun can literally wash away the whole look of the panel if lighting is added on top. My personal view is that if a customer wants that affect I suppose he should have it. Sean, understandably is probably more concerned that his painstaking panel work is not washed out by the sun. You can very easily create a standard FSX extra cabin light by copying and pasting an existing one from a default aircraft, the only fiddly bit being getting the strength and positioning right. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
May 14, 201511 yr Commercial Member As for the gns 430/530, the latest version did not work for me. I asked for help on the AVSIM Milviz forum back in April and did not receive a response. If I would have asked for help in the general forum I would have had a response in a day or two. The members here are that good. Just to point out, the AVSIM forums, whether the general one or the Milviz specific one, are not the place where the Milviz products are supported by the Milviz team. As pointed out, the place for that is the support forums on the Milviz website. Doesn't mean that kind-hearted & knowledgeable souls won't attempt to help you out as they see fit, it just means that support directly from Milviz for specific issues will only be found on the official support forums. Jim Stewart Milviz Person.
May 14, 201511 yr Author I don't recall ever being hostile to you or anyone about this. It's not how I generally treat customers. I don't know if it was you I dealt with but it is likely that I explained the lighting was designed by Sean, not by me, but I also probably directed you to him if you felt the lighting was not to your taste. I think I probably also explained that while some will say some panels are too dim others will say they are over-bright. In fact the backlighting also lights the panel, with one switch. The more dim cabin light is there as a subtle extra. It was never intended to bathe the whole panel in a theatre of blinding light and that is because at dawn and dusk in FSX, and P3d, the sun can literally wash away the whole look of the panel if lighting is added on top. My personal view is that if a customer wants that affect I suppose he should have it. Sean, understandably is probably more concerned that his painstaking panel work is not washed out by the sun. You can very easily create a standard FSX extra cabin light by copying and pasting an existing one from a default aircraft, the only fiddly bit being getting the strength and positioning right. sorry I used the wrong word. You were only direct not really hostile. My issue is the backlighting is too bright. That is why I like a separate switch, one for the dome, and the other for backlight only. I enjoy the Duke but the too bright night lighting keeps me from flying it more.
May 14, 201511 yr I prefer the Cessna. Better frame rates and IMHO, better flight dynamics. +1 Own them both (you have to buy a seperate, model expansion to get integrated GTN compatibility by the way), and vastly prefer the C310. Better FDE, better sounds (vastly - check out the C310's interior switch sounds etc), and well, just nicer! ....... MUCH better FPS in my experience too.
May 15, 201511 yr sorry I used the wrong word. You were only direct not really hostile. My issue is the backlighting is too bright. That is why I like a separate switch, one for the dome, and the other for backlight only. I enjoy the Duke but the too bright night lighting keeps me from flying it more. Well, now I'm confused! You say the cabin light is too dim but the backlighting is too bright. Are you using a camera effect with high contrast, or some kind of HDR lighting? If so, or if you bump up the contrast on your monitor then boost the gamma to compensate for the now over-contrasting panel face, you will likely get bright wash out. I think Sean calibrated the gauge lighting extremely carefully so that it was readable in as many lighting conditions as possible. On two separate systems I use with neutral/calibrated monitors the backlighting looks good - neither too bright nor too dim. It's very much a matter of opinion of course, but the few emails we do get about this differ - some say too bright. Some say not bright enough. Maybe you could drop Sean an email and let him know your views. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
May 15, 201511 yr Author Well, now I'm confused! You say the cabin light is too dim but the backlighting is too bright. Are you using a camera effect with high contrast, or some kind of HDR lighting? If so, or if you bump up the contrast on your monitor then boost the gamma to compensate for the now over-contrasting panel face, you will likely get bright wash out. I think Sean calibrated the gauge lighting extremely carefully so that it was readable in as many lighting conditions as possible. On two separate systems I use with neutral/calibrated monitors the backlighting looks good - neither too bright nor too dim. It's very much a matter of opinion of course, but the few emails we do get about this differ - some say too bright. Some say not bright enough. Maybe you could drop Sean an email and let him know your views. It is too bright to turn on just the panel light switch when flying at night. But if I need a brighter dome light for dusk situations in low light, the dome light switch only lightens up the cabin not the cockpit. I hope that make sense. Linking only gauge backlighting to the panel switch and the dome light to brighten up the cockpit for the dome switch is my ideal setup.
May 15, 201511 yr Yes, but "dome" or cabin lights are not for the purpose of reading gauges. That's why cars have backlit gauges too. Shining a torch on them doesn't make the gauges more readable as the glass simply reflects back the light. You didn't say whether you are using high contrast/bloom lighting but I am guessing this is the real problem. This effect tends to double or treble the light source when everything else is dark. That is why in the view of many users, bloom or similar effects might look impressive, but in fact they create a nightmare for designers who are doing their best to adjust the lighting for typical situations. FSX dusk and dawn lighting can also bleach out panels if the sun is behind. Backlighting alleviates this but clearly it can't completely optimise lighting for every situation. Perhaps in future we will introduce dimmers but that is quite a complex function that adds a lot to development time and costs. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
May 22, 201511 yr A new version of the B55 has been released and now the RXP gauges work. Thank you Bill. I appreciate your prompt fix. Jose MSFS
May 23, 201511 yr Author Yes, but "dome" or cabin lights are not for the purpose of reading gauges. That's why cars have backlit gauges too. Shining a torch on them doesn't make the gauges more readable as the glass simply reflects back the light. You didn't say whether you are using high contrast/bloom lighting but I am guessing this is the real problem. This effect tends to double or treble the light source when everything else is dark. That is why in the view of many users, bloom or similar effects might look impressive, but in fact they create a nightmare for designers who are doing their best to adjust the lighting for typical situations. FSX dusk and dawn lighting can also bleach out panels if the sun is behind. Backlighting alleviates this but clearly it can't completely optimise lighting for every situation. Perhaps in future we will introduce dimmers but that is quite a complex function that adds a lot to development time and costs. But if you turn on just the panel lights, the cockpit is too bright. That is why I suggested only having the gauge backlighting turn on with the panel lights, and the panel splash turn on with the dome I see the new installer, glad they fixed the RXP issue, this weekend I can fly! Still have to edit the panel file to get crossfill and other options working. But no big deal
May 23, 201511 yr A new version of the B55 has been released and now the RXP gauges work. Thank you Bill. I appreciate your prompt fix. Yes, thanks Bill. The new version seems to work well, but... Now my turn to ask for help, as I can't seem to get the 430 popup to work. I've tried the default panel.cfg in the RXP panel folder, substituted my old one and a bunch of other combinations and while I can get the 530 popup to work, the 430 is MIA. I'm sure it's something simple, but I'm not sure what I'm missing. Thanks, Scott
May 23, 201511 yr Author Yes, thanks Bill. The new version seems to work well, but... Now my turn to ask for help, as I can't seem to get the 430 popup to work. I've tried the default panel.cfg in the RXP panel folder, substituted my old one and a bunch of other combinations and while I can get the 530 popup to work, the 430 is MIA. I'm sure it's something simple, but I'm not sure what I'm missing. Thanks, Scott I edited it with the rxp config tool And had to adjust some of the panel lines like change the 430 line to show it is the 2nd gauge, and enable crossfill and others, I like linking the course too here is my panel.cfg // This Panel.cfg file created by FS Panel Studio panel editor utility - http://www.fspanelstudio.com // Built Tuesday, May 21, 2015 at 14:39 FSPS Build:21566 // SPECIAL PANEL CONFIG FOR RXP GAUGES ONLY!!! [Window Titles] Window00=B55 Preflight Window01=GPS Window02=Reality XP GNS 530 WAAS - RXP_CONFIG_TOOL - DO NOT CHANGE Window03=Reality XP GNS 430 WAAS 2 - RXP_CONFIG_TOOL - DO NOT CHANGE Window04=Reality XP DropStack [VIEWS] VIEW_FORWARD_WINDOWS=MAIN_PANEL,THROTTLE_PANEL,GPS_PANEL VIEW_FORWARD_DIR=10.000, 0.000, 0.000 //-------------------------------------------------------- [Window00] Background_color=0,0,0 size_mm=500,243 window_size_ratio=1.000 position=0 visible=0 ident=70 window_size= 0.400, 0.324 window_pos= 0.000, 0.040 gauge00=B55_XMLGauges!B55_Preflight, 0,0,500,243 //-------------------------------------------------------- [Window01] Background_color=0,0,0 size_mm=1280,650 window_size_ratio=1.000 position=2 visible=0 ident=GPS_PANEL window_size= 0.710, 0.552 window_pos= 0.290, 0.480 gauge00=rxpGNS!GNS430_2, 640,0,640,268 gauge01=B55_XMLGauges!FBS_KR 87 ADF, 640,268,640,134 gauge02=rxpGNS!GNS530, 0,0,640,468 gauge03=B55_XMLGauges!FBS_KAP140, 640,402,640,163 gauge04=B55_XMLGauges!FBS_GTX330, 0,468,640,170 [Window02] window_pos=0.739583,0.000000 window_size=0.260417,0.333333 visible=1 ident=15531 zorder=99 gauge00=rxpGNS!GNS530,0,0,100,100 [Window03] window_pos=0.739583,0.194444 window_size=0.260417,0.194444 visible=1 ident=15432 zorder=99 gauge00=rxpGNS!GNS430_2,0,0,100,100 [Window04] position=0 window_size=0.041667,0.027778 visible=1 ident=15000 zorder=100 gauge00=rxpDrop!Stack,0,0,100,100 [Vcockpit01] file=C310_VC_01.bmp size_mm=1024,1024 visible=0 pixel_size=1024,1024 texture=$C310_VC_01 gauge00=Milviz_Sound!FBGS_XMLSound, 0,0,1,1,SimObjects\\Airplanes\\Beech_Baron_B55 Milviz\\panel\\B55 XML SND#22 gauge02=B55_XMLGauges!FBS_KAP140, 0,767,640,163 gauge03=B55_XMLGauges!FBS_KR 87 ADF, 0,630,640,134 gauge04=B55_XMLGauges!C310_DME, 649,32,300,150 gauge05=B55_XMLGauges!B55_Preflight, 0,0,1,1 //-------------------------------------------------------- [Vcockpit02] file=C310_VC_02.bmp size_mm=512,512 visible=0 pixel_size=1024,1024 texture=$C310_VC_02 gauge00=B55_XMLGauges!FBS_GTX330, 0,376,512,136 //-------------------------------------------------------- [Vcockpit03] Background_color=0,0,0 size_mm=1024,1024 visible=0 pixel_size=1024,1024 texture=$C310_VC_03 gauge00=rxpGNS!GNS430_2, 0,10,1024,433 //-------------------------------------------------------- [Vcockpit04] Background_color=0,0,0 size_mm=512,512 visible=0 pixel_size=1024,1024 texture=$C310_VC_04 gauge01=rxpGNS!GNS530, 0,8,512,384 //-------------------------------------------------------- [Vcockpit05] file=C310_VC_01_FR.bmp size_mm=1024,1024 visible=0 pixel_size=1024,1024 texture=$C310_VC_05 gauge00=Milviz_Sound!FBGS_XMLSound, 0,0,1,1,SimObjects\\Airplanes\\Beech_Baron_B55 Milviz\\panel\\B55 XML SND#22 gauge01=B55_XMLGauges!BK_AudioPanel, 0,0,640,128 gauge02=B55_XMLGauges!FBS_GTX330, 0,571,640,136 //-------------------------------------------------------- [Vcockpit06] file=C310_VC_02_FR.bmp size_mm=512,512 visible=0 pixel_size=1024,1024 texture=$C310_VC_06 gauge00=B55_XMLGauges!FBS_KAP140, 0,106,512,131 gauge01=B55_XMLGauges!FBS_KR 87 ADF, 0,0,512,106 //-------------------------------------------------------- Day=255,255,255 Night=85,85,85 Luminous=140,140,140 [Default View] X=0 Y=0 SIZE_X=8192 SIZE_Y=3384 and my other rxp files RXPSTACK.INI goes in the rxp panel folder (note you have to edit the aircraft.cfg file so each repaint entry says panel=RXP not panel= [DropStack] Icon00=Reality XP GNS 530 WAAS Unit 1 Icon01=Reality XP GNS 430 WAAS Unit 2 Icon02=Reality XP GNS [icon00] file=GNS530 ident=15531 name=RXP_CONFIG_TOOL - DO NOT CHANGE [icon01] file=GNS430 ident=15432 name=RXP_CONFIG_TOOL - DO NOT CHANGE [icon02] file=GTX327 ident=0 name=RXP_CONFIG_TOOL - DO NOT CHANGE hidden=On and in the main milviz b55 folder RXPGNS.INI [GNS530] LinkGPS=On Popup=15531 AutoPilotMode=2 Radios=1 LinkCdiKey=On AutoApproach=On LinkVor=1 LcdStyle=Off AutoWidth=500 AutoHeight=570 Trainer= NoKeyClick=Off DisableRxTx=Off AutoPowerOn=Off AutoRadiosoff=On GndSpdFromDeltaLatLon=Off AutoCourse=On LinkObs=On ShadinFuel=Off RadioSyncMode=Full Brightness=-1.000000 CrossFill=On TCAD=Off Taws=On TawsVolume=60 TAWS_ALRT_TYPE_NEG_CLIMB_RATE=0 TAWS_ALRT_TYPE_IMMINENT_OBST_IMPACT_CAUT=0 TAWS_ALRT_TYPE_REDUCED_OBST_CLEARANCE_CAUT=0 TAWS_ALRT_TYPE_IMMINENT_TERR_IMPACT_CAUT=0 TAWS_ALRT_TYPE_REDUCED_TERR_CLEARANCE_CAUT=0 TAWS_ALRT_TYPE_IMMINENT_OBST_IMPACT_WRNG=0 TAWS_ALRT_TYPE_REDUCED_OBST_CLEARANCE_WRNG=0 TAWS_ALRT_TYPE_IMMINENT_TERR_IMPACT_WRNG=0 TAWS_ALRT_TYPE_REDUCED_TERR_CLEARANCE_WRNG=0 CPU=0 HardwareDevice=Off HardwareIdx=0 AutoCdiMode=0 FuelType=0 [GNS430] Popup=15431 AutoPilotMode=0 Radios=2 LinkCdiKey=Off AutoCdiMode=0 AutoApproach=On LinkVor=2 LcdStyle=Off AutoWidth=500 AutoHeight=570 Trainer= NoKeyClick=Off DisableRxTx=Off AutoPowerOn=Off GndSpdFromDeltaLatLon=Off AutoCourse=On LinkObs=On ShadinFuel=Off RadioSyncMode=Full Brightness=-1.000000 CrossFill=On TCAD=Off Taws=On TawsVolume=60 TAWS_ALRT_TYPE_NEG_CLIMB_RATE=0 TAWS_ALRT_TYPE_IMMINENT_OBST_IMPACT_CAUT=0 TAWS_ALRT_TYPE_REDUCED_OBST_CLEARANCE_CAUT=0 TAWS_ALRT_TYPE_IMMINENT_TERR_IMPACT_CAUT=0 TAWS_ALRT_TYPE_REDUCED_TERR_CLEARANCE_CAUT=0 TAWS_ALRT_TYPE_IMMINENT_OBST_IMPACT_WRNG=0 TAWS_ALRT_TYPE_REDUCED_OBST_CLEARANCE_WRNG=0 TAWS_ALRT_TYPE_IMMINENT_TERR_IMPACT_WRNG=0 TAWS_ALRT_TYPE_REDUCED_TERR_CLEARANCE_WRNG=0 CPU=0 HardwareDevice=Off HardwareIdx=0 AutoRadiosOff=On FuelType=0 [sETTINGS] Dimmer=Off SimpleMouse=Off KeyOnFocus=On [GNS430_2] Popup=15432 AutoPilotMode=2 Radios=2 LinkCdiKey=On AutoCdiMode=0 AutoApproach=Off LinkVor=2 LcdStyle=Off AutoWidth=500 AutoHeight=210 Trainer= NoKeyClick=Off DisableRxTx=Off AutoPowerOn=Off AutoRadiosOff=On GndSpdFromDeltaLatLon=Off AutoCourse=Off LinkObs=On ShadinFuel=Off RadioSyncMode=Full Brightness=-1.000000 CrossFill=On TCAD=Off FuelType=0 Taws=On TawsVolume=60 TAWS_ALRT_TYPE_NEG_CLIMB_RATE=0 TAWS_ALRT_TYPE_IMMINENT_OBST_IMPACT_CAUT=0 TAWS_ALRT_TYPE_REDUCED_OBST_CLEARANCE_CAUT=0 TAWS_ALRT_TYPE_IMMINENT_TERR_IMPACT_CAUT=0 TAWS_ALRT_TYPE_REDUCED_TERR_CLEARANCE_CAUT=0 TAWS_ALRT_TYPE_IMMINENT_OBST_IMPACT_WRNG=0 TAWS_ALRT_TYPE_REDUCED_OBST_CLEARANCE_WRNG=0 TAWS_ALRT_TYPE_IMMINENT_TERR_IMPACT_WRNG=0 TAWS_ALRT_TYPE_REDUCED_TERR_CLEARANCE_WRNG=0 CPU=0 HardwareDevice=Off HardwareIdx=0
May 23, 201511 yr Yes, thanks Bill. The new version seems to work well, but... Now my turn to ask for help, as I can't seem to get the 430 popup to work. I've tried the default panel.cfg in the RXP panel folder, substituted my old one and a bunch of other combinations and while I can get the 530 popup to work, the 430 is MIA. I'm sure it's something simple, but I'm not sure what I'm missing. Thanks, Scott Scott, Are you having any issues with the fuel flow gauge? Mine is not working with the latest installer. Jose MSFS
May 23, 201511 yr I edited it with the rxp config toolAnd had to adjust some of the panel lines like change the 430 line to show it is the 2nd gauge, and enable crossfill and others, I like linking the course too FYI, you can use the config tool to do all of those things as well (define the 430 as 2nd, enable crossfill and all of that). Make sure you check both GNS #1 and GNS#2, then be sure you select the GNS 530 under GNS #1 and the 430 under GNS #2, then edit the individual settings using the tabs. As for the rest, thanks for sharing your config, but in my case I'm afraid there's something else in play here. Everything appears to work fine, I just can't get the 430 popup to function. I don't even get the magnifying glass to appear when I hover over it. I'll get it figured out eventually, I'm sure - in the meantime not a huge deal as I don't pop the second GPS that often. Are you having any issues with the fuel flow gauge? Mine is not working with the latest installer. Jose, I've not actually tried to fly it yet, but I did a quick start and runup and the fuel flow gauge is working. I think it reads high, but as I recall I've always seen that. Scott
May 23, 201511 yr Jose, I've not actually tried to fly it yet, but I did a quick start and runup and the fuel flow gauge is working. I think it reads high, but as I recall I've always seen that. Scott There's an old thread in the Milviz forum that does a good job explaining the problem with the fuel gauge. The older installer was working great, except that the lights in the gauges did not work. It did not affect the lighting at night. Only during a dusk setting. This is not a big deal. I just re-installed the older version until this new one is fixed. BTW: The RXP issue with the new installer was something I pointed out a months ago in this thread: http://forum.avsim.net/topic/467225-b55-with-reality-xp-gns-530-430/ I did not get any help because I did not post this in the Milviz forum. I'm trying to get access to their forums to post my request for help. Jose MSFS
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