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harry250

xplane 11 as an external sim to drive fsx or prepar 3d ?

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hello

 

dont know if this would be possible 

 

but id like to use prepar 3d as an image generator for scernery

 

and use xplane for flight dynamics

 

using an external program linked to xplane 11 driving prepar 3d 

 

i think many other people would be interested in this feature as well

 

any plans for this sort of feature ??

 

thanks

 

 

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That's very unlikely to ever happen (at least officially from Laminar Research). The question is why would you want to do this? You would not only need to run both sims at the same time, but even if someone was to do it, the experience would be less than smooth. The only way I could see this working is if the flight dynamics from XP where seperated out into a seperate program and plugged into FSX/P3D externally.

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P3D needs a quite fancy PC to run efficiently & smoothly. Imagine now adding X-Plane into the mix.

Never happen. We got 2x totally different software programs with their copyrights. (The companies are actually in opposition to each other).

It's the same as asking if Android & Windows Phone will /can combine. Water & oil cannot combine.

 

There is no holy grail out there.

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Plus.... from a purely flight dynamics PoV, the gain wouldn't probably be substantial, if any at all....

 

For rotary wing, X-Plane 10 can indeed offer a better simulation, I believe, but then again, both FSX / P3D and XP rotary wings can't even compare to what you get with DCS World an their UH-1H, Mi-8 and Ka-50....

 

I have used, but that's different, XP10 as a visuals generator for another sim - Aerowinx PSX - but my rig is far from being up to today's standards, so, I decided to use FSX:SE instead for that purpose...

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ok i like 

tonywob idea

 

of an external sim / program not nesasarily xplane driving p3d as a scenery generator

 

i asked this because i think Elite IFR  have done just this 

 

as there helicopter sims show p3d graphics  

 

but  they must also be using there own IFR program linked to p3d to provide the flight model for accuracy

 

there sims cost about 20000 + 

 

but it  would be nice to see an option for the home user


oh just remembered something regarding xplane 10 outputing data

 

you can send xplane flight data out to a google earth view plugin called xplage

 

however google earth was limited to update 1 every sec 

 

i wonder if you could output xplane flight data into simconnet  /FSXHLA.exe

 

ive seen it done for flight gear to FSX   but could get a response for the video creator on how to set it up

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p3d set to maximum for nice scenery graphics

 

then

 

xplane could be set to low minimum settings and just have the panel running on a sepasrote screen

 

so as to save cpu power

 

also computer hardware developments will catch up and so running p3d and xplane on the same machine will be feasable in a few years time

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Indeed, some of teh ELITE FNPTs do use P3D for the visuals.... 

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I still don't get the advantage of this either way, firstly X-Plane's flight dynamics aren't much better than P3Ds (Except for helicopters), and secondly X-Plane can easily match any scenery that P3D can produce. The effort would be better spent making a tool to convert or display the scenery over into X-Plane as opposed to the other way round (and not just a tool to convert the airports)

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and secondly X-Plane can easily match any scenery that P3D can produce

 

Cue P3D zealot outrage in 5, 4, 3, 2, 1............

 

:P

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Cue P3D zealot outrage in 5, 4, 3, 2, 1............

 

:P

 

Not wanting to start a flame war here ;-). I mean of course that it would probably be easier to make the scenery in X-Plane that it would to get both sims talking together.

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I was just thinking of the most low cost way to get an FAA approved flight model into p3d

 

as i remember xplane used to claim there simulator got FAA approval for training 

 

 

also 

 

if there was a web brouser based GEVIEW for xplane that would be amazing !!!

 

but i think this would be upto Robbie to decide if he wanted to do this for xplane users

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The flight model wasn't all that important for the FAA approved package. Has mostly to do with the sim controlling the hardware, which was somewhere around $100,000.  It was the combined package, that received the approval. This also dates back a number of years. Somewhere between version 6 & 8. I just no longer remember.  These days, I know that FSX is also used as part of an FAA approved simulator, and I'd expect P3D to be also.................considering it's owned by Lockheed Martin for simulation purposes. Never the less, there wouldn't be an advantage by using X-Planes flight model in 3PD, in terms of

flight dynamics. 

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Surely an easier way to get an FAA approved flight model into P3D would be to just develop one and seek approval?  There have been FAA approved devices based on P3D already (e.g. http://www.prepar3d.com/news/2013/08/4355/), so spot welding and gaffer taping two sims together (with IP and contractual concerns, never mind the technical ones!) seems like a pretty masochistic way to do it....

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Not wanting to start a flame war here ;-)

 

No problem Tony  B)  For the record I believe XP10 with HD mesh base, G2XP with good high quality source imagery and object placement from your superb W2XP produces the best scenery available in any flight sim.

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can anyone confirm the flight dynamics of p3d are better than fsx ???

 

as i havent tried p3d as yet

 

and only seen side by side videos of fsx / p3d  and they look the same

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P3D needs a quite fancy PC to run efficiently & smoothly. Imagine now adding X-Plane into the mix.

Never happen. We got 2x totally different software programs with their copyrights. (The companies are actually in opposition to each other).

It's the same as asking if Android & Windows Phone will /can combine. Water & oil cannot combine.

 

There is no holy grail out there.

 

I have a pretty unfancy PC, and P3D runs smooth as silk on mine. 

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can anyone confirm the flight dynamics of p3d are better than fsx ???

 

The last time I tried P3D, I think it was version 2.2, the flight dynamics seemed identical to FSX. At least for me, it didn't appear to be different in this regards at all and I didn't see anything in the changelog about it being changed. If I'm honest, I don't think any sim simulates flight particularly well and although X-Plane is often marketed as having a superior flight model, I don't feel it has any advantage over P3D's method. The best I've tried is A2A's planes in FSX and majestic's Q400, neither of which are available in X-Plane that use external FDEs (Please correct if I'm wrong here). 

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can anyone confirm the flight dynamics of p3d are better than fsx ???

 

as i havent tried p3d as yet

 

and only seen side by side videos of fsx / p3d and they look the same

They are the same. Any add-on will fly exactly the same in P3D as it did in FSX.

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A2A still uses internal flight dynamics, although they use external systems modeling ( engine in particular ) and do peek and poke the FD cycle... As far as I know, Majestics is the only presently running totally outside of FSX / P3D in as far as flight dynamics go.

 

As you pointed out, in fact no difference exists between P3D1 or 2 and FSX or SE in as far as flight dynamics go. MS FLIGHT / FS11 did have differences though, for the better... but that's another story.... with a very sad end...

 

A good model for FSX can be as good as a good model for X-Plane, as you also pointed out elsewhere Tony.

 

If I had a powerful PC, or the chance to invest in one, after what I've been reading regarding 10.40 and the new DSF loading algorithm, I think I would buy and try XP10 again. The graphics would be a good reason together with the chance to use World2XP, and some photo-realistic scenery for my PSX visuals :-) and the fact that PSX does process rw and taxiway slopes in it's advanced flight dynamics and overall physics model, and reads that from X-Plane 10, which will be even better if you're using a detailed mesh... For FSX / P3D, PSX uses it's own, low resolution mesh, because FSX / P3D have a flat World ( another difference MS FLIGHT had... ), and this discrepancy causes some weird effects that VisualPSX, the bridge between FSX/P3D and PSX tries to overcome the best way it can...

 

Just out of curiosity, DCS World, and IL2 BoS, use both exactly the same BeT used in X-Plane, only with much more credible / plausible / detail than what is offered by X-Plane. DCS also offers the chance for developers to use external flight dynamics, but their license for development is very expensive, and as far as I know only 2 developers are presently trying their luck with that platform... but at least theoretically one could use X-Plane's flight dynamics with DCS World ( a waste since DCS's own flight dynamics is light-years ahead of X-Plane's... )

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The MSFS vs XP flight model debate has been going on for years now.

 

Yes they do both approach flight modelling differently but neither has the upper hand. There are examples in both sims of very good flight models, and examples in both sims of very bad flight models.

 

Tony rightly points out probably the best flight model available in FSX/P3D is the Majestic Dash 8, which runs some (all?) of the flight dynamics external to the flight simulator and injects them into the sim. I think the main reason for this approach was MSFS/P3D's notoriously poor modelling of turboprop behaviour.

 

For what it's worth, probably the best flight modelling available on desktop computers is DCS.

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I really need to try DCS, I hear nothing but praise for it, although I'm not really into combat simulators :-)

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I really need to try DCS, I hear nothing but praise for it, although I'm not really into combat simulators :-)

 

 

I uninstalled it, as well as IL2 BoS.... Why if they were the two best flightsims I ever used ????  Simply because I was getting addicted to it, and Air Combat, specially online at some great servers both offer, although for ww2 only since I do not like modern air war.

 

Actually, I used not to like any sort of air war... and I felt stupid playing dogfights for hours!!!! I rushed home, almost everyday, switched the PC on before even starting to prepare dinner, and sometimes forgot it at all, as well as going to bed.... Even worst than that, I suffer from high blood pressure, controlled only with drugs, and using both sims was quite negatively interfering with it.... I had quited drinking coffee, I don't heat salt in food ( any ), I try to do exercise ( I hate that ... ) ... and was spoiling it all after a couple of hours in front of the PC playing dogfights... Nah!   PSX, or even SilentWings to try my XCSoar or LK8000 soaring software are a much better / healthier choice :)

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Just tried out that majestic q400

 

it got a nice flight model  :rolleyes:

 

It performs nice banks with lots of control input required to start the roll then lots of control input to stop the roll

 

 

this seems to be in line with what you see from cockpit films of pilots controling 737 etc  on final approach

 

constantly moving the yoke left and right and forward and backward 

 

so thumbs up to majestic for this one

 

P.S 

 

would like to see more payware aircraft like this implementing this sort of approach using  an external flight model /program

for the aircraft  handling

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Just tried out that majestic q400

 

it got a nice flight model  :rolleyes:

 

It performs nice banks with lots of control input required to start the roll then lots of control input to stop the roll

 

 

this seems to be in line with what you see from cockpit films of pilots controling 737 etc  on final approach

 

constantly moving the yoke left and right and forward and backward 

 

so thumbs up to majestic for this one

 

P.S 

 

would like to see more payware aircraft like this implementing this sort of approach using  an external flight model /program

for the aircraft  handling

 

Then, if you like the 744, and are willing to pay a bit more than what you pay for your usual payware airliner, but will get the BEST EVER modeling, in ALL ASPECTS, of  a B747-400 ( all civil variants, pax and cargo included, as well as their various engine options ), do yourself a favor and get PSX :)

 

PSX killed all other sims for me. I would be using X-Plane 10, specially now with the News regarding DSF loading, but my rig is low end, and wouldn't run it properly, so, I use FSX:SE, with minimal settings, and ORBX FTX Global for scenery enhancement. It's even better with XP10 when flying by night!

 

PSX runs completely on it's own. It's a standalone simulation of the 744, and also includes it's own advanced Global Weather Model.

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