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NVidia GeForce game ready driver

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new game driver available from NVidia .Version 355.98 ,operating system windows 10 64 bit

  • Moderator

new game driver available from NVidia .Version 355.98 ,operating system windows 10 64 bit

And w7 & w8.

 

Vic

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

Anybody knows if that driver will fix the issues of lightnings, artifacts and dropping fps when opening menus during a flight, using SLI configuration of two evga 980 classified ? i am running the 355.82 at the moment but i have SLI disabled, because these issues...

 

Gian

Tip: Users with NVIDIA drivers may want to download Nvidia GeForce Experience software which notifies and downloads driver updates. 

Anybody knows if that driver will fix the issues of lightnings, artifacts and dropping fps when opening menus during a flight, using SLI configuration of two evga 980 classified ? i am running the 355.82 at the moment but i have SLI disabled, because these issues...

 

Gian

I have two 980 in SLI, Win 10, 355.82 driver but I do not have artifacts.

 

 


I have two 980 in SLI, Win 10, 355.82 driver but I do not have artifacts.

 

Thanks for your reply!

 

i am on Windows 7 64 bit Home Premium optimized with Nick bible and with default setting in nvidia inspector.

 

Do you use any different setting in the nvidia control panel / inspector ?

 

Gian

Yes Gian, i have NI with MSAA 4x, sparse grid superampling 4x, lod bias -1.0, lod bias allow.

Control panel by default.

 

 


Yes Gian, i have NI with MSAA 4x, sparse grid superampling 4x, lod bias -1.0, lod bias allow.
Control panel by default.

 

i'll try these setting this evening.. i let you know!

Thanks :)

Went straight 356.04 myself. Empirical testing seems to show slightly better smoothness and maybe - just maybe - some improved colour control. Will do some more specific testing at the weekend.

 

As with all Nvidia driver upgrades, remember after installing and rebooting to open the resolution section of NCP and change the Output colour depth to `12bpc` and the Output dynamic range to `full`.

 

Also in P3D (and usually FSX) its a very good idea to delete all the temporary shader files.

Hello;

How can I do that? (NCP and change Output color depth to 12.) What does that do? Sorry, never heard about that.

Thanks.

Is that only for FSX or P3D?

Found the NCP and I can only set mine to 8bpc. Should I still change the Output dynamic range to FULL? or in this case it doesn't make any sense?

Many Thanks.

I7 7700K, RTX2070 XC, 32Gb Ram, Win 10 Pro 64bit, P3D v4

12bpc is for monitors that support it. If you don't have that option then leave it at 8.

 

Full colour range is a de facto standard to see a full dynamic range of colour - by default NVIDIA drivers only shows the colour range 16-235. Change it to FULL and the range increases to 0-255 which provides greater colour definition and an increase in contrast for dark and white areas that mat show more detail.

The option may not be available if you are using a TV and not a proper monitor if you don't have the RGB option in the left hand panel, only YCbCr444 or 422

 

Try it for yourself. Stick with what you like best.

Thanks for you answer. I do have 3 options: RGB, YCbC444/422. I'm leaving mine on RGB correct? After changing the Output color depth to Full.

Many Thanks

I7 7700K, RTX2070 XC, 32Gb Ram, Win 10 Pro 64bit, P3D v4

Correct. Should give more vivid colour palette especially noticeable in the sim. Don't forget to delete the shader cache file - this should be done for every driver revision anyway... 

 

Just be mindful that it can make things like net surfing or document reading a little too strident - but it takes seconds to switch it back. No reboot required. 

Thank you very very much! It looks much better in the sim now! WOW!

Edit: Where Can I find this shader cache file? Sorry  not too computer savvy.

 

Many Thanks as always :)

I7 7700K, RTX2070 XC, 32Gb Ram, Win 10 Pro 64bit, P3D v4

Thank you very very much! It looks much better in the sim now! WOW!

Edit: Where Can I find this shader cache file? Sorry  not too computer savvy.

 

Many Thanks as always :)

 

HERE

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