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FS9 User NOTAM....do you want one of the best views from any flight sim? Huh?L

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I tried it. And unfortunately at night the taxi/landing lights are a bit rainbowy. Also fog is the same. However in 32bit the colour depth is still there and no rainbowy effects. I am also experiencing another benefit from the point of view of my landing lights. The main beam landing lights have always been too intense so that little or no detail shows through. Now, however the bleached intensity has gone.

 

I can add that the night sky has a distinctive green glow and that ground lighting from autogen is a little bit softer.

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Super VC10 into LOWI with PF3 at a cinema near you

https://www.youtube.com/watch?v=298UDyNmgUA

 

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I tried it and the Nvidia colour enhancement with 32 bit is definitely a great enhancement. Contrasts on ground textures are better defined, reflections are more dramatic and coloring seems more natural and has a better feeling of depth. I think being able to use DSR (which I can't) will improve the look even more and will probably also explain why Mitch is seeing very little banding. I use both sweetfx and enbseries and the result is really a very noticeable improvement. Since you only need to tick the two boxes in the Nvidia Control Panel, this is also really easy to check out!

You also need to change from limited spectrum to full color spectrum (0-255) in the drop down box just above the two box-tick items.  That is most important, otherwise, you are not full color spectrum, Sascha. The pic, is what users should end up with..and then press APPLY to lock it in.

 

 


You also need to change from limited spectrum to full color spectrum (0-255) in the drop down box just above the two box-tick items.

 

Thanks Mitch, I did do that but forgot to mention it in my post.

Sascha Rieger | EVO Developer

 

EvoWings_vs.jpg

What is EVO How to get Evo 2016 FS9 Evolution Forum

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Thanks Mitch, I did do that but forgot to mention it in my post.

All good...and thanks for posting...especially from the dev of EVO...much appreciated, sir!

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I can add that the night sky has a distinctive green glow and that ground lighting from autogen is a little bit softer.

Interesting...as my sky (REX 2004 Extreme) is even a deeper blue than normal, while in 16 bit mode.  So it shows, that a person's system settings, wherever they are...can also come into play for a final visual result.  On my system, the sky is less intense in 32 bit mode and DSR.  But..this certainly isn't either/or.

 

One will use the settings ultimately that appeal to them, but I think it's good to get a different angle of attack, so to speak. :)

 

Cheers,

 

Mitch

  • Author

Yeah not sure about this one, Mitch.

 

DSR I've never liked. Just felt like a silly gimmick. 4 x MSAA and 4 x SGSS works really good for me.  DSR just takes away sharpness.

And using 16 bit colour depth just looks like a horrible painted mess. So dark its like night time during the day. 

 

Only way to use 16 bit was to use the native screen res but added nothing to the ground as far as visuals that I could see. Only added banding to the sky. 

 

 

Your screen shots look really good so maybe its monitor specific? 

Hi Jon...well, the only thing that I can emphasize, is that you need all the elements in play. Also, there can be no guarantee, of course...one has to try it as I outlined, and if it works...all the better! :)   Yes, I agree, you can't use this with native...for the banding is there...but in 2.x DSR, there is none, to very little in some cloud scenarios.  

 

Cheers,

 

Mitch

Couple screens with my normal look and with your ENB which is too dark for me. Going to 16 bit is even darker again. I cant take pics in 16 bit for some reason.

 

enb2016_1_10_6_23_24%20copy_zpsqjc7cthz.

 

enb2016_1_10_6_23_20%20copy_zps5m7mrn4l.

 

 

First off, and right away, let me state that Jon, you have NEVER over-stated how good Sascha's EVO2015 is as a universal world texture replacement for FS9.  I can state..not one iota, has there been any hype or exaggeration.  This set brings (IMHO) FS9 to truly, and no kidding FS9.9.  Yeah..we all smile at the nomenclature ...but it is a fact.  It is so close to FSX...that I have absolutely no problem pressing the engine start on FS9 for any kind of flight now, let alone Big Iron.  I'd say, that with a little enbseries tweaking it can look as good as XPX at night...and I have some screenshots from yesterday to prove that within my Washington State Crusing (FS9) ScreenShot Forum posting. 

 

Sascha's EVO2015  is an absolute HOME RUN!

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Find this section in my enbseries and change the figure from what you see here, to: 15

 

[colorCORRECTION]

DarkeningAmountDay=35

 

 

Try that...to lighten up the scene. Also keep the entire file open in a window 'behind' your full-screen FS9, and because you can 'live set' figures in enbseries, you can go to window mode, diminish FS9, set that figure absolutely to your liking...by raising it, or lowering it, then press SAVE on the file, and then go back to full screen and carry on...with a SHIFT-F12 command...back and forth a couple of time to see the effect of the figure change. Too dark? Drop by one or two numbers. Too light?  Raise the same by 2 numbers or so...until you dial in exactly what you want, as visually appealing, or for your monitor's spec's...

 

Also...because it is 'live'...you can create a library of enbseries for certain cloud and sky, certain seasonal difference..and merely plot them in, SAVE, and go fly under that set of inputs.  Hope this helps..

 

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I don't recommend using enbseries for 16 bit, as that setting actually acts as its own sort of darker color-intense visual, all by itself.  Also, with my finding, you can't use 16 bit at night from Dusk to Night. Only for Day.  For night, you just flip to 32 bit.

 

If you can get it to work on your monitor (with DSR!!!!), it really adds a visual depth to the world...but hey..nothing wrong with 32 bit as it is...this was just something I stumbled upon...and was impressed enough, to take the time to spell it all out.

 

 

Cheers!

 

Mitch

Sorry did not notice any change except the sky with 16 color is now with full of blue lines with diferent tones. Didn´t work here.

  • Author

Sorry did not notice any change except the sky with 16 color is now with full of blue lines with diferent tones. Didn´t work here.

I guess with feedback, it is truly system and/or monitor specific. 

 

Mitch

I guess with feedback, it is truly system and/or monitor specific. 

 

Mitch

 

..... as are most "miraculous" discoveries at this late point in the sim's life.

 

The Blogerator

  • Author

..... as are most "miraculous" discoveries at this late point in the sim's life.

 

The Blogerator

..I never used the word; miraculous.  I stated that I came across something that was very visually appealing to myself...and the post is how I did it.  Let people add their words or interpretations as they please to anything that I posted...that's the way of the world, and the forums...

 

Mitch

True words, MItch ...... so I will add my words as I please ....

"Miraculous" (my quotes) or sensationalist or snake oil?  Let the host decide

Now .... to quote your post title .... in your style

 

FS9 User NOTAM....do you want one of the best views from any flight sim? Huh?L

 

Just say'n .... it seemed to come across as a little more than just "visually appealing to myself".  But, you definitely have the right to go for it.  No dispute there.

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True words, MItch ...... so I will add my words as I please ....

"Miraculous" (my quotes) or sensationalist or snake oil?  Let the host decide

Now .... to quote your post title .... in your style

 

FS9 User NOTAM....do you want one of the best views from any flight sim? Huh?L

 

Just say'n .... it seemed to come across as a little more than just "visually appealing to myself".  But, you definitely have the right to go for it.  No dispute there.

Yes...and read what I asked?  Do you want one of the best views from any flight sim?   It was a question from myself to the forum....based upon my feelings at what I viewed upon my monitor.  I then supplied the way that I got to that view...and shared it.

 

People who use the word snake oil...see the world..as only through THEIR water-marks...and judge by that water-mark ALONE!  What doesn't meet their needs-met...will be derided as Snake Oil, Sensationalism, Balder-dash, B.S.....and their like.  They leave no room for another's interpretation, of what might be one of the best views in any flight sim.....in the eye, of that beholder....

 

"Snake Oil'....'sensationalism'....branded, for not allowing another their choices, or their viewpoints, without derision.  I have seen this so much, in this world, on forums of all kinds,...socially, as well as professionally.....

 

You can go back to the first of my 6,010 posts upon AVSIM, and never shall you read any such wording from my fingers in response to anybody's post or thread.......such as the term, Snake Oil...alluding that someone is not credible...alluding with any other form of word smithing, that someone is to be discredited, or mocked, and their opinions dismissed.

 

That is utterly beneath my class....

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DSR works for me, Mitch, but I never liked it. I loose sharpness with it. 4 x MSAA and 4 x sgssaa give me a very sharp image with little shimmering (except some runway / taxiway lines but even 8 x sgssaa won't fix it).

 

Also when I choose 16 bit with DSR, the picture looks far darker and worse then the dark ENB image I posted above. With or without ENB or sweetfx. Looks like a little kid and thrown paint and messed it up with his fingers.

 

I'll try again but it looked pretty bad. When I took a screen shot, the pic appeared in my regular place but it was blank and couldn't be displayed. Not sure why.

That was my experience as well, Jon...no pics at 16 bit.  Yes..at 16 bit..the world is somewhat darker than at 32 bit, but in that, the colors remain deep and full, whereby by using even enbseries, all the pallets, dim down...so you can get great contrast in black and whites...but airport buildings, green grass, trees, color upon the terrain, also gets somewhat muted.  I had very little sky banding at a DSR setting of 2715x1697 pixels, or 2.x my native res.

 

I'm sure this will NOT be to everybody's liking...but I also had to get used to the slightly darker tone...but once my mind acclimated, it was really a great visual experience.  Sun glint on the bare metal almost made me want to wince! LOL.  Truly...but unfortunately, you can not capture this to a snapshot.  32 bit doesn't give you the same rendering.  Perhaps, because 16 bit restricts certain pallets...and that very fact, brings out the primary colors without a muted blending. 

 

That could be it in a nutshell...and when I used the term 'depth'...I certainly didn't mean the technical raster count...for obviously, 32 bit has more colors and hues available to it..0-255.  I know that... :)

 

Jon, try it out once more at double your native res rate...go back to 16 bit,  and focus for a time, more on the plane's control surfaces...especially wings, and leading ege...or anti-vortice vertical vanes at the ends...and look for glint in a sunny environ.  Do a whole flight if you can, in this unorthodox mode...and see by the end of the flight, if you do see visual benefits, that might allow you to blot out any slight sky banding.  Again...this is not for dusk and night/ early dawn...too dark...go back to 32 bit for that.

 

A picture captured for an A/B comparison on this thread would be prime...but again, as you found out...any pics you try to capture at 16 bit...either don't come out, or revert (weird) back to a 32 bit color saturation, when viewed.  The best part, is, this doesn't break anything or screw up someone's settings.  You only have to switch back to your native 32 bit selection...and carry on. :)

 

Mitch

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Just our of curitosity, Mitch, when I use DSR, I get the little writing at the top when I use the FPS counter etc. But noticing your pics, the red writing looks normal size.

Also when I use 16 bit DSR, the textures look like lower resolution and very obvious to see where as yours look normal as well.

 

So, i'm confused, is your display actually showing the DSR feature?

Well Jon, it all depends on what setting of DSR you are using, the native size of your monitor, and the like.  If you mean the pictures that I have posted to some of the forum pics...well, they are a mixture, depending on what I am sending. They all are 32 bit mode, for that is the only way that I can capture a pic.  If I am showing a feature point, then I will go back to my native, for most will be running that way. So..for shots that I just want to share with folks..it's usually at DSR 1.5, or 2.0. For displaying a point, such as night shots..of which I think you are reffering...then yes...that is at my native, so it will approxomate what a viewer would then also expect to see.  If you want, this morning I will (actually as soon as I type this...) I will do a few night scenes/day scenes with the counter on in DSR 2.0, and you can see what the FPS meter display font will look like on my monitor and that DSR 2.0 scaling. I'll do that right now...and post with a Attention Jon Aus header...  Happy to do so... but please remember..it will not be showing a 16 pic...I can't grab one.

 

Mitch

  • Author

Ah yes I forgot that 16 bit for some reason won't save for a screen shot.

 

I'll try and take a pic of what my 16 bit looks like maybe with my iPad and somehow post it here when I get the chance.

Hi Jon, I just took 4 night shots over Detroit in EVO FS9.  All were at my DSR of 2.x. Look for a post specifying you... :)

Of course, they were at 32 bit.

 

Cheers,

 

Mitch

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