March 5, 201610 yr For anyone besides myself that's a huge fan of Shockwave's 3D Redux Lights here are the coordinates for them. I've only included the landing and strobe position lights. The rotating beacon as well as nav lights, in my opinion, aren't too bad. The strobe lights however were weak at best. I've already contacted Alabeo and notified them that there is a bug with the taxi light since it only works dependently of the landing lights which is incorrect. Hopefully they'll have a fix for this in an upcoming patch. As always, make sure you back up your original just in case you want to go back to it. I've attached two screenshots. One over Darrington at night and the other departing Rwy 33 at Harvey. [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0 = 10, -6.6, 0.00, 2.70, fx_vclightpa23RED light.1 = 2, -7.38, -19.40, 0.960, Fx_shockwave_strobe light.2 = 2, -7.40, 19.40, 0.960, Fx_shockwave_strobe light.3 = 5, -5.0, -18.75, 0.65, fx_Shockwave_landing_light // Shockwave light light.4 = 5, -5.0, 18.75, 0.65, fx_Shockwave_landing_light // Shockwave light http://fsfiles.org/flightsimshotsv2/image/G6EP http://fsfiles.org/flightsimshotsv2/image/G6R2 Gary
March 10, 201610 yr Thanks, Gary. I've tried them and they work fine. Stew "Different dog, different fleas"
March 10, 201610 yr Author Thanks, Gary. I've tried them and they work fine.Stew, Glad to hear that. It's good to know I was able to do something to help you out. You've helped out several times over at the Orbx forums!!
March 11, 201610 yr I'm glad I could help over there. There's a lot to cover when it comes to those sceneries. I'm by no means an expert. Stew "Different dog, different fleas"
March 11, 201610 yr For anyone besides myself that's a huge fan of Shockwave's 3D Redux Lights Hi Gary.... I purchased Shockwave's 3D Redux Lights some time ago before I moved from FSX to P3D but never got around to installing the product in either sim. I did not so long ago out of curiosity check out the A2A forum to see if the product was compatible with P3D and it appears that there is certainly no official support and mixed posts about it working/not working in P3Dv3.x, so I'm interested to know what your experiences have been? I'm running P3D v3.1 and about to upgrade to v3.2. Thanks. Darren Morris
March 12, 201610 yr Author Hi Gary.... I purchased Shockwave's 3D Redux Lights some time ago before I moved from FSX to P3D but never got around to installing the product in either sim. I did not so long ago out of curiosity check out the A2A forum to see if the product was compatible with P3D and it appears that there is certainly no official support and mixed posts about it working/not working in P3Dv3.x, so I'm interested to know what your experiences have been? I'm running P3D v3.1 and about to upgrade to v3.2. Thanks. Darren, The post on A2A's forums is correct. The landing lights aren't perfect, however the effect is better than the standard lights in P3d. As also noted in that post, their has been an improvement in their landing light effects with P3D's latest update. I haven't had any issues with any of their other lights. They all seem to work just fine. On a tiny side note, I love A2A's Products and have most of them. However, there are times I feel a little extra "push" could be given. I only say this because P3D at this time seems to be the more solid platform. It's just my opinion though and certainly not the bible, lol.
March 13, 201610 yr Many thanks Gary - maybe I'll give them a whirl then on one of the aircraft Darren Morris
June 1, 201610 yr Here's an alternative set (of which the permutations are quite endless....) that'll also get your taxi light working; [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0 = 10, -6.6, 0.00, 2.70, fx_vclightpa23RED light.1 = 2, -7.38, -19.40, 0.960, fx_shockwave_strobe_sm.fx light.2 = 2, -7.40, 19.40, 0.960, fx_shockwave_strobe_sm.fx light.3 = 5, -5.0, -18.75, 0.65, fx_Shockwave_landing_light_small // Shockwave light light.4 = 5, -5.0, 18.75, 0.65, fx_Shockwave_landing_light_small // Shockwave light light.5 = 6, -0.30, 0.00, -1.95, fx_Shockwave_landing_light_narrow // Shockwave light, Don't forget - make your backups so you can revert if you don't like these ('cos we're all different :wink:)
January 30, 20179 yr Has anyone updated to P3D V3.3 or 3.4? Shockwave lights are......shocking. Nav and beacon lights look huge, beacon lights look like they are permanently illumintaed. Ken Complete and utter insurrection
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