March 11, 201610 yr ObjectFlow updated for P3Dv3.2 Now in the ORBX Forum It should be automatic with the online update procedure, but if you have issues then You have to login to get it. Ramón. Time, is the one thing no one can buy.
March 11, 201610 yr http://www.orbxsystems.com/forum/topic/112169-objectflow-updated-for-p3dv32/#comment-1008542 Central may update it also by the way Rich Sennett
March 11, 201610 yr Just run FTX Central 2 to get it as I did. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
March 13, 201610 yr Just wondering: What the heck exactly does the objectflow.dll do in P3D? I disabled it and really could not see any difference with Orbx FTX Socal and P3D 3.1.
March 13, 201610 yr Just wondering: What the heck exactly does the objectflow.dll do in P3D? I disabled it and really could not see any difference with Orbx FTX Socal and P3D 3.1. It mostly has to do with animated objects typically seen only on the ground at airports - moving vehicles, people, flags and wind socks, ground support equipment etc. Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
March 15, 201610 yr It mostly has to do with animated objects typically seen only on the ground at airports - moving vehicles, people, flags and wind socks, ground support equipment etc. Ok, makes sense, thank you.
March 15, 201610 yr It mostly has to do with animated objects typically seen only on the ground at airports - moving vehicles, people, flags and wind socks, ground support equipment etc. ObjectFlow also manages the placement of airport buildings in certain airports, for example Lake Tahoe, to remedy the inherent FSX/P3D problem of floating buildings. So if you disable ObjectFlow, it will cause those airports to have lots of missing buildings.
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