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In the aircraft I fly with my Quest 3, which is various configurations of steam gauges and glass cockpits, I almost never need to lean in to better read the instruments. The only exception is when entering a flight plan in the G1000 MFD in the Cessna Caravan or similar, as the right side of the middle display is just a little too far right, and the numbers and letters you dial through are just a little too small. But I only need to lean 15-20cm closer to see ok. But when it comes to the left side of the cockpit in every plane, I have no problem reading the instruments and dials.
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#1 Reason why I get discouraged using MSFS...
JacquesBrel replied to bofhlusr's topic in Microsoft Flight Simulator (2020)
That would be my #1 reason discouraging me from using MSFS... -
I have a 4070 Ti and a Quest 3. It runs quite well at medium/high settings at around 1.25 pixel ratio. I had a 3080, and it was struggling at times, but with the 4070 Ti I have rarely felt the urge for a faster card, given the cost, and the amount of power tools I could get instead of getting a more powerful card.
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WU 17 Today (Now live already)
JacquesBrel replied to cianpars's topic in Microsoft Flight Simulator (2020)
Not everyone installs every world update, so it can be someting you only do once or twice a year. I'm at a certain age where I sometimes forget how to do unimportant things I only do every 6-12 months, like doing the dishes or changing my underwear.- 232 replies
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Good audio is for me a very large part of VR immersion. I didn't like the G2 headphones because the volume was often not loud enough, and being able to hear external sounds dectracted from my immersion. I had a pair of wireless, open-back Sennheiser headphones for many years until they gave out, and I really liked the wide soundstage you get with open-back headphones, which is great for VR immersion. When I had to get new headphones there were not many wireless open-back headphones on the market, so I got a pair of Razer Blackshark which have a decently wide soundstage even though they're closed headphones. And they also have very good THX spatial audio. If you haven't tried spatial audio you should definitely try it for VR. Windows comes with Sonic spatial audio which you can try for free right now today. However, DTS spatial audio is a bit better - I used it with my Sennheiser headphones. You can get a free trial from the Microsoft Store. Razer THX spatial audio is on par with DTS, and is also available as a free trial from the Razer website.
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Pulling my hair out...please help!
JacquesBrel replied to chevelle505's topic in Microsoft Flight Simulator (2020)
Depends on what you are using it for? -
There are reports that the upcoming v68 Meta update causes issues with OpenXR Toolkit. From your description, you might have downloaded the v68 beta. Reports and response from the OXR Toolkit developer here: https://forums.flightsimulator.com/t/openxr-toolkit-no-longer-working-oculus/649099/2 A possible solution is to start OXR Toolkit in safe mode and reset its MSFS settings. Or as a workaround, disable OXR Toolkit before starting MSFS and enabling it afterwards.
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Finally, Trains are coming to MSFS!
JacquesBrel replied to MarcG's topic in Microsoft Flight Simulator (2020)
Train Sim World does not have official VR support. You need the third party UEVR injector to get it to run in VR, and there are a few quirks and issues. It is very enjoyable once you get it working and configured properly, but it is not just plug and play like MSFS VR is. Just so everyone is aware of that before buying. -
Take a look in the log file in \AppData\LocalLow\Skirmish Mode Games, Inc\BeyondATC - it contains what BATC hears you saying. I had the same issue, and when for example I said "Ground on 123 decimal 25" the log file said "Ground on 1 to 3 decimal to 5" I'm not a native English speaker, and although I don't have a strong accent, my twos would apparently be misheard fairly often. I now try to pronounce the numbers more clearly and with a posh British accent, and BATC seems to appreciate that.