March 17, 201610 yr I am wondering what setting I need to change that will effect how close I have to be for objects to sharpen up. Right now I have to be right next to a mountain or right above the ground for objects to clear up. Josh Scholl
March 17, 201610 yr Administrators Are these things that need to be sharpened up Trees and buildings? Close to a mountain....for the mountain itself to come into focus or the objects on the mountain? Is your Autogen slider at it's max position? Scenery Complexity slider maxed? Charlie AronAVSIM Board of Directors-ADMIN/Moderator-RegistrarJust going to run a Chromebook and not upgrade to a Windows computer. Too many problems with the new Sims! 😱Trying to keep peace and harmony and the will of Landru on the site seems to be a full time job!
March 18, 201610 yr Author The mountains and hills itself and the ground rexrures. Auto-generated is at dense. Sceneey complexity max. Josh Scholl
March 18, 201610 yr Maybe a faster system will get you objects sharper sooner, but I do not believe there is an FSX setting to change that. Bert
March 18, 201610 yr FSX does not do a really good job with ground textures. It loads things in blocks, so there is no way to eliminate ground objects from abruptly popping into the scene and the level of detail priority is hard coded into FSX, with cliffs/rocky surfaces being at the very bottom of the priority stack. The only thing the user can do is adjust the radius at which the level of detail is greatest. I do not have any add-on ground textures, but perhaps they look better at a distance than stock textures? My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.
March 18, 201610 yr Administrators Is there anything I can change in the cfg to help at all? Under [terrain] have you tried increasing the number for LOD_RADIUS= 4.5 is default. Charlie AronAVSIM Board of Directors-ADMIN/Moderator-RegistrarJust going to run a Chromebook and not upgrade to a Windows computer. Too many problems with the new Sims! 😱Trying to keep peace and harmony and the will of Landru on the site seems to be a full time job!
March 18, 201610 yr Author I have not. Nervous to try. I use orbx and sometimes megasceneryearth with active sky next. The higher the more chance of OOM errors. Josh Scholl
March 18, 201610 yr Not sure LOD radius would actually make a difference in this case. That adjusts how far in the distance textures are viewed.. Bert
March 18, 201610 yr Administrators Not sure LOD radius would actually make a difference in this case. That adjusts how far in the distance textures are viewed.. I agree with that....but wouldn't it also mean that you don't have to be real close to, let's use that blurry mountain, to view it clearly? Maybe I'm trying to think too far outside the box! :wink: Charlie AronAVSIM Board of Directors-ADMIN/Moderator-RegistrarJust going to run a Chromebook and not upgrade to a Windows computer. Too many problems with the new Sims! 😱Trying to keep peace and harmony and the will of Landru on the site seems to be a full time job!
March 18, 201610 yr Orbx Global textures look better to my eye, but I believe the ultimate fix is faster hardware. Bert
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