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bernd1151

Viva Mexico in OLC NA

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Mexico City to Tijuana

 

I always wanted to visit the Baja California. I was a couple of times in San Diego, but never found the time to head further south. Now for the first time I do, in P3D.

 

But instead of starting in San Diego, I started in Mexico City to see how the new ORBX Open LC NA has transformed this part of the North American continent. Well…but see for yourself

 

I love it, when big iron has to line up behind me

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Over the north-western part of Mexico City

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Further north near Durango (not the one in Colorado, we are still in Mexico J) I decide to deviate from my flight plan and head west instead. I want to reach the Baja California at its southern tip and fly along its wonderful coastline

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Over the Mesa de Guadalupe

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Near the small town of Eldorado I finally reach the Gulf of California

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I hit the Baja’s east coast near the airstrip of Punta Pescadora

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Further north over La Paz. Here I decide to head west to the Pacific coast. Aren’t the details in the city incredible

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Now it’s all up north until we finally reach Tijuana

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Over San Quintin

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Along the beautiful coastline with the Sierra de San Pedro Martir Nat. Park to my right side

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Into the airspace of Ensenada

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Again, look in the next picture at the amazingly detailed small harbor of Ensenada. I don’t even want to know, how this thing looks in default FSX/P3D

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Finally I begin to turn final into Tijuana Int. (MMTJ). In the distance one can see San Diego

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You know what, it’s almost a pity that this flight is over

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Thanks for viewing

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Cracking shots!

 

Thanks for sharing Bernd.

 

Cheers.

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Wonderful screens and flight plan......love that bird!

 

HLJAMES

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Thanks for the screenshots. LC really seems to improve things a lot. Here is the Ensenada area with Prepar3D/Global/UTX, second shot is Prepar3D with Global only and the last is how the real thing looks in Google Earth. 

Screenshot2016-08-0317.05.33b5c38.jpg

 

Screenshot2016-08-0317.09.545927d.jpg

 

Screenshot2016-08-0317.12.391e6dd.jpg

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Thanks a lot my friends for your kind comments, very much appreciated!

 

Here is the Ensenada area with Prepar3D/Global/UTX, second shot is Prepar3D with Global only and the last is how the real thing looks in Google Earth. 

Wow, thanks for this effort, Hans

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Nice screenshots!  But...

 

In some of your shots there appears to be something wrong with the landclass and/or the roads are missing.

 

The screenshot over Ensenada is the most noticeable.

 

Todd

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Ensenada for me looks ok, but I found that one of the roads in San Quintin was partly covered with landclass tiles. The next thing we do I guess is that we start to complain that certain houses we remember are now covered with the wrong paint  :wink:

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Ensenada for me looks ok, but I found that one of the roads in San Quintin was partly covered with landclass tiles. The next thing we do I guess is that we start to complain that certain houses we remember are now covered with the wrong paint  :wink:

 

I'm not trying to nitpick.

 

You didn't notice the big wide tan areas where roads should be?  You can see them in five of your screenshots.

 

Also take a look at your comparison screenshots.  Look at Google first.  Then look at your shot of P3D/UTX.  Lastly look at your P3D/Orbx shots.  Something is amiss.  It's either missing roads and/or you have scenery layering issues or the Orbx landclass has some issues.

 

Todd

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