Sign in to follow this  
ryanbatcund

My gear doors are stuck down!

Recommended Posts

So I'll just fly around in this Bonanza with the gear down.  It just looks wrong ahha!

 

Plane/paint looks lovely in XP11 though!

 

a36stuckup.jpg

 

a36stuckup2.jpg

 

a36stuckup3.jpg

 

a36stuckup6.jpg

 

a36stuckup5.jpg

 

a36stuckup7.jpg

  • Upvote 1

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

A well known bug with many Carenado-models in XP11.
Nice shots.

  • Upvote 1

Share this post


Link to post
Share on other sites

Nice. How did you get the PBR reflections in the 3rd last and final pic or is it my imagination? Has Caranado update their planes?

Share this post


Link to post
Share on other sites

Nice. How did you get the PBR reflections in the 3rd last and final pic or is it my imagination? Has Caranado update their planes?

 

How he did it I do not know.

 

I can explain a way to achieve this and its really simple.

 

Open the obj. files of your airplane with a text editor and add the line : NORMAL_METALNESS  under the line POINT_COUNTS  in the text.

 

Open the normal.png`s in a painting-program.

Go to color-channels and reduce the value for blue.

Blue maximum reduced will make the normalfile look yellow/greenish and your arcraft will look exactly as is looks in XP10

The less you reduce the blue the more glossyness appears.

So making it green and then increase the blue channel a bit wil give you this "wet "look.

 

Loading  a plane from XP10 into XP11  is no problem and the plane will show as usual.

Loading a white plane and adding the NORMAL_METALNES line to the OBJ files ,will make it change to bare metal instantly.

 

https://dl.dropboxusercontent.com/u/19900507/Explanations/screen2.png

Share this post


Link to post
Share on other sites

A well known bug with many Carenado-models in XP11.

Nice shots.

A well known bug with many Carenado-models in XP11.

Nice shots.

Is there a way to fix it in planemaker?

Share this post


Link to post
Share on other sites

How he did it I do not know.

 

I can explain a way to achieve this and its really simple.

 

Open the obj. files of your airplane with a text editor and add the line : NORMAL_METALNESS  under the line POINT_COUNTS  in the text.

 

Just for fun, I "bare-metaled" the NASA 747. :smile: Looks so nice!

 

MHzcvvT.jpg

 

OabYSm9.jpg

Share this post


Link to post
Share on other sites

Is there a way to fix it in planemaker?

Most likely not.

Can imagine it has something to do with SASL being not 100% compatible with XP11.

Mind, we are in such an early stage of XP11, its not more the an early beta.

For me Beta means Bringing Extra Troubelful Agony

 

I am confident when XP is no longer a beta, this will be solved.

Not something for us to fiddle with.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this