May 19, 20179 yr Commercial Member By 'scenery area' i'm not referring to addon scenery, rather any objects or scenery data entering the sim as we slew toward it. Steve Waite: Engineer at codelegend.com
May 19, 20179 yr Commercial Member ...another idea is that a shader may possibly be generated as we approach the area, that can cause a little stutter but should only happen once so would indicate some kind of fault with the shaders if there are any repeating initialisation. Steve Waite: Engineer at codelegend.com
May 19, 20179 yr Author Moderator I think it's the default world\scenery since this problem has been there for 20 years. We didn't have OpenLC Europe etc. in those days. My belief is that all the default scenery has a border that aligns with the PM. I don't think anything straddles it. The problem is exacerbated by the extra scenery in the London area. I tested at 52.30N yesterday and it was nowhere near as bad. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
May 19, 20179 yr Author Moderator 1 hour ago, SteveW said: ...another idea is that a shader may possibly be generated as we approach the area, that can cause a little stutter but should only happen once so would indicate some kind of fault with the shaders if there are any repeating initialisation. But Steve, we didn't have shaders 20 years ago. This is not a problem limited to P3D. I'm sure it will also be there in FSX, FS2004, FS2002 etc etc. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
May 19, 20179 yr Commercial Member The possibility of some kind of shader problem was just an idea Ray, the scenery is still the main suspect, not the meridian. Steve Waite: Engineer at codelegend.com
May 19, 20179 yr Commercial Member ...there's basically no reason why you couldn't have experienced some kind of mathematical situation or other some years ago with older products but there's most likely nothing wrong in that area now so throwing in other possibilities is what's required to break down a problem. Steve Waite: Engineer at codelegend.com
May 19, 20179 yr Author Moderator 41 minutes ago, SteveW said: The possibility of some kind of shader problem was just an idea Ray, the scenery is still the main suspect, not the meridian. The only common theme to the problem in P3D and FS98 is the base world scenery. I suspect that is pretty much unchanged. It was possible in those days to analyse BGLs which showed their coverage by lat / lon. Until we can get hold of a similar tool a lot of this is just conjecture but it would be a huge coincidence if it wasn't linked to crossing the prime meridian. In my tests last week slewing from EGLC to EGLL I had no other stutters as bad as that. Even over other parts of central London or Aerosoft's Heathrow Xtended. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
May 19, 20179 yr Commercial Member After hours of slewing I couldn't reproduce it. So naturally I'd be looking for some other reason, and fact is if you delete your shaders and start the sim it will stutter for a couple of minutes. However, it's not about whether there are other ways of getting stutter, but rather if it's a coincidence of scenery lining up along a lat or lon then there will be loads of that all over the place depending on where you fly most. Steve Waite: Engineer at codelegend.com
May 19, 20179 yr Commercial Member ...turn off vehicular traffic, in the M25 area there could be a snarl up. Steve Waite: Engineer at codelegend.com
May 19, 20179 yr Author Moderator Fair enough Steve. If you can't replicate it you can't. It doesn't bother me during my flight from Oslo to EGLL. I only noticed it because of my AM slewing across London test. The M25 isn't a motorway, it's a car park! Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
May 19, 20179 yr 19 minutes ago, SteveW said: ...turn off vehicular traffic, in the M25 area there could be a snarl up. I have vehicle traffic off. And no boats.
May 19, 20179 yr Weird I cannot edit my post it opens a blank window without my message in it! If it happens again, open the edit box in a separate window. I have the same problem, and this seems to be a solution! Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
May 26, 20179 yr On 19/5/2017 at 1:33 PM, Ray Proudfoot said: The M25 isn't a motorway, it's a car park! Jude BradleyBeech Baron: Uh, Tower, verify you want me to taxi in front of the 747?ATC: Yeah, it's OK. He's not hungry. X-Plane 12 and MSFS2020 🙂 System specs: Windows 11 Pro 64-bit, Ubuntu Linux 20.04 i7-13700KF Gigabyte Z790 RTX-4060-Ti , 32GB RAM 1X 2TB M2 for X-Plane 12, 1x256GB SSD for OS. 1TB drive MSFS2020
August 11, 20178 yr On 19/05/2017 at 9:35 AM, 777200lrf said: I get this cruising over London approaching CLN and once I pass it goes away. Very bad 5 second pauses within 5-10 miles of CLN and once I am outbound, the stutters and pauses go away. This is at cruising altitude FL330 and above. I thought it was an Orbx Vector or OpenLC Europe problem interesting that this is passing a time zone if that is why. I get the exact same problem and exactly there. Departing SEN airport bound for either let's say Amsterdam or Norwich, near Clacton I get these long stutters every 10-15 seconds. Nowhere else. I was looking for clues for ages until I came across this thread today. Good to know it's the Prime Meridian. I initially suspected the UK2000 Southend scenery or ORBX OpenLC EU and/or ORBX FTX Global/Vector but since I do not have anything like this anywhere then it's really a mysterious issue. I am on Prepar3D V4. kityatyi I7 6700K 4.6 GHz, MSI Geforce GTX 1070 8GB GDDR5 16GB DDR4 Corsair Vengeance 2666 MHz RAM, 750GB SSD, 1TB HDD
August 11, 20178 yr Author Moderator 7 minutes ago, kityatyi said: I get the exact same problem and exactly there. Departing SEN airport bound for either let's say Amsterdam or Norwich, near Clacton I get these long stutters every 10-15 seconds. Nowhere else. I was looking for clues for ages until I came across this thread today. Good to know it's the Prime Meridian. I initially suspected the UK2000 Southend scenery or ORBX OpenLC EU and/or ORBX FTX Global/Vector but since I do not have anything like this anywhere then it's really a mysterious issue. I am on Prepar3D V4. If you're departing Southend and heading east then you're nowhere near the prime meridian. Check an atlas. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
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