Duncan Odgers

Poppet V4 Flight Physics

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Hi Elaine,

 

I hope you are well, just enquiring about the V4 Physics have they changed or been updated in some form compared to V3 or is it all the same?

Has the SDK at least been updated to allow for more Physics in the flight model.

Visually it looks great just hope the flight model has been tweaked at least.

 

Thanks

 

Duncan

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My understanding from the AirDailyX stream last night is that there is no change.

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Elaine any news on this as there have been a few references to changes in physics?

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With the right developer addon, I see no real issues with the current physics and flight model behavior. Its perfectly ok for a fixed base sim. Is it perfect? No of course not.

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The default physics doesn't change. However, from what I have seen, P3D V4 allows the plugins to be used outside the sim now. So I am guessing that removes some restrictions presented in ESP sim. Maybe it's possible to see some addons perform better physics outside the box, but able to interact with the sim.

 

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Hello Duncan,

For me Flight Physics are the same,  I'm not much of a pilot you see :) 

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FYI Poppet... since apparently you're the only expert (after all, he insisted on you responding)... the rest of us are going on holiday! :ha:

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35 minutes ago, WarpD said:

FYI Poppet... since apparently you're the only expert (after all, he insisted on you responding)... the rest of us are going on holiday! :ha:

I wondered if anyone else had noticed, Ed. :biggrin:

 

Vic

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Guys.the.reason I.asked Elaine.is.because she has.access to V4. Do you.have access to the new version?

 

If so also Rob I would be.interested in your views.

 

Thanks

 

Duncan

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19 minutes ago, vgbaron said:

I wondered if anyone else had noticed, Ed. :biggrin:

 

Vic

While she's busy dealing with all the questions... we get lots more flying time! :biggrin:

 

Yes, actually I do, Duncan. 

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4 minutes ago, WarpD said:

While she's busy dealing with all the questions... we get lots more flying time! :biggrin:

 

Yes, actually I do, Duncan. 

 

So a question to you ED, is the restrictions presented in ESP sim removed so any aircraft developer has the freedom to develop proper physics without any compromise?

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That's a loaded question, to be honest.  What can and can not be done is open to interpretation as well as how much that may or may not impact desired capabilities.

There is certainly a great deal more capability in Prepar3D that allows one to override a great deal of the sim's core physics behaviors, but how far you can push it is probably yet to be determined.  Since Majestic has already made a product that uses custom physics in FSX as well as Prepar3D, I am uncertain I know of what limitations you speak of.  Their Dash 8 Q400 uses it's own physics engine independent of the sim.

As for "without any compromise", that's an impossibility.  In software design, there is always compromise of some type.

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Yes, this would be more Ed's area aright

 

I'm currently creating a guide to have this piece of software running in v4 in a clean and safe way  (safe-ish)  :) 

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Thank you, Elaine.  BTW I subscribed to your You Tube Channel (I didn't even know you had one).

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