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captain420

How to stop annoying "black" texture popping in P3D v4?

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Just now, Nyxx said:

I'm confused. Am getting to old:blush:

Sorry my sincere apologize for the confusion. @Dirk98and @DaveCT2003 

 

Take more ice with it Dave! 😆


Howard
P3DV4.5, MSFS2020, MSI Mag Z490 Tomahawk MB, i7-10700 CPU @ 5ghz, Nvidia RTX3090 GPU, 32gb RAM@3200Mhz, SSD/2Tb+SSD/500Gb+OS, Western Digital 1Tb HD + Storage, Corsair 1000W PSU, Philips BDM4350UC 43" 4K IPS, PFC Yoke, MFG Crosswind rudder pedals, CPlight MCP, Virtual Fly TQ.



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29 minutes ago, FreeBird(Josh) said:

I found that TextureMaxLoad 12 is a good number as if I use 30 I notice blurriness and stutters. Josh

and what is your TEXTURE_BANDWIDTH_MULT=?

What is your P3Dv? CPU? @GHz? GFX card?

I'm trying different values so I'm interested in your results.

Thanks.

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2 hours ago, Dirk98 said:

and what is your TEXTURE_BANDWIDTH_MULT=?

What is your P3Dv? CPU? @GHz? GFX card?

I'm trying different values so I'm interested in your results.

Thanks.

I keep my TBM at default 30 I might move it up to 120 if I'm flying Photo-real scenery. In P3D 4 I don't think you need it especially if your using the Texture_Size_Exp set at 9 or 10 tweak.      My GPU is a 1080 ti running 4k      my CPU is 4790 at 4.7ghz.      Josh

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