July 13, 20178 yr Kyle, the AFDS panel seems blurry to me when not zoomed in. I tried installing in P3D v 3.4 to compare but the I couldn't get the program to accept my license. Can you reset so I try again? Thank you, Bill Roth
July 13, 20178 yr Commercial Member 7 minutes ago, NW21 said: I tried installing in P3D v 3.4 to compare but the I couldn't get the program to accept my license. If the error message refers to the creation of the license handle failing, unfortunately no, that's something we're troubleshooting and will need to release an update to fix. Turn off HDR temporarily and see how that looks. If it's HDR, simply reduce the brightness slider. Kyle Rodgers
July 13, 20178 yr Commercial Member 3 minutes ago, Ioan92 said: Try 4x Sparse Grid AA in inspector. Does inspector even really word in P3D? All I've seen it do is cause issues. In fact, in order to get better performance, one of our devs actually had to go in and remove the profile from it. Kyle Rodgers
July 13, 20178 yr Just now, scandinavian13 said: Does inspector even really word in P3D? All I've seen it do is cause issues. In fact, in order to get better performance, one of our devs actually had to go in and remove the profile from it. Transparency works alongside in-game AA setting through the "enhance the application setting" flag. Modes don't work though.
July 13, 20178 yr Ioan, I tried 4X sparse grid in inspector and it is much better. Thank you, Bill Roth
July 14, 20178 yr Eighty dollars and 64 bits you would think you would have a much sharper instrument panel and screens. Take a look at the 737NG in FSX if you want to see what it should look like. Redduke K S Kolashinski
July 15, 20178 yr 8 hours ago, redduke said: Eighty dollars and 64 bits you would think you would have a much sharper instrument panel and screens. Take a look at the 737NG in FSX if you want to see what it should look like. Redduke K S Kolashinski It's not PMDG's fault, it's the game's aa application method. Just force SGAA on like you did in FSX and your textures will be sharp. Depending on your GPU you may want to tweak your clouds a bit. A reduction in resolution and draw distance as SGAA will murder your frames in complex weather systems. On 7/13/2017 at 10:46 PM, NW21 said: Ioan, I tried 4X sparse grid in inspector and it is much better. Thank you, Bill Roth You're welcome. I hope you don't mind flying with no landing/turnoff and taxi lights though. The feature is broken and there are no old lights.
July 15, 20178 yr 2 hours ago, Ioan92 said: You're welcome. I hope you don't mind flying with no landing/turnoff and taxi lights though. The feature is broken and there are no old lights. The feature isn't broken though. People are just unwilling to accept that they can't run 4K with SSAA and have dynamic lights. The feature works perfectly otherwise Cheers, Chris Brand
July 15, 20178 yr 2 hours ago, PMDG777 said: The feature isn't broken though. People are just unwilling to accept that they can't run 4K with SSAA and have dynamic lights. The feature works perfectly otherwise Please, enough. No matter your GPU, turning on those things will push it to 99% load. It is not working as intended. Stop saying it is.
July 15, 20178 yr 19 minutes ago, Ioan92 said: Please, enough. No matter your GPU, turning on those things will push it to 99% load. It is not working as intended. Stop saying it is. Not true at all. I run Dynamic lights on with a GTX780M and get no FPS drop, because I'm not pushing SSAA which is a known performance killer. And the same has been reported by a large number of others. Edit: Just loaded up the 777, switched on every single light with DL enabled, locked solid at 30 FPS. Cheers, Chris Brand
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