skyhawk

Transparent gear bays on DC-6B

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First of all thanks for a great model.

During testing of a new livery that I am working on, I discovered that I can look through the gear bays of the B model.
I checked other liveries (including the house livery), and all appears to have the same issue. I also checked the A model,
and all are looking fine.

Sim: FSX/acc/Win 7

 

BS7.jpg

 

 

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17 minutes ago, skyhawk said:

During testing of a new livery that I am working on, I discovered that I can look through the gear bays of the B model.
I checked other liveries (including the house livery), and all appears to have the same issue.

Interesting. Verified and passed on to the team. Thanks.

  • Upvote 1

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BS15.jpg

It is Braathens SAFE. I can remember this aircraft from the late sixties when I grew up living near to the airport. From 1962 to 1973 Braathens operated 7 DC-6B.

Edited by skyhawk

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Has anyone else (who runs FSX) experienced the transparent main landing gear bay issue on the B model?
It only occurs on the B model (all liveries). The A model looks fine.

I know that this have been passed on to the team. Are there any news about a fix?

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2 hours ago, skyhawk said:

Has anyone else (who runs FSX) experienced the transparent main landing gear bay issue on the B model?
It only occurs on the B model (all liveries). The A model looks fine.

I know that this have been passed on to the team. Are there any news about a fix?

Yes, I have seen it in FSX, if I remember, it is present in both the DC-6A and DC-6B

Robert Toten

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31 minutes ago, skyhawk said:

Well, after the latest update the missing material issue still persists....

 

It is there because the fix was not included on the latest update. Most probably in the next round

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Hi.

Fired up my FSX+acceleration , selected the DC-6 A PMDG house colours and used the slew mode to lift it into the air , looking up into the gear bay all seemed ok .

I then shut down the sim , and on reboot of sim i selected the DC-6 B PMDG house colours , once agian used slew to lift it into the air . looking up into gearbay it was transparent.

Looking at the two house texture.cfg files i noticed a difference.

DC-6A texture .cfg file :-

[fltsim]

fallback.1=..\..\PMDG DC-6B\texture.VC

fallback.2=..\texture.common

fallback.3=..\..\PMDG DC-6B\texture.common

fallback.4=..\..\..\..\Scenery\Global\texture

fallback.5=..\..\..\..\texture

DC-6B texture .cfg file :-

[fltsim]

fallback.1=..\texture.VC

fallback.2=..\texture.common

fallback.3=..\..\..\..\Scenery\Global\texture

fallback.4=..\..\..\..\texture

If you look at both the DC-6A and B texture common files you will notice that the DC-6A calls up the Engines_left_bump and engines_right_bump again , even though they are in the DC-6 B texture common..

So i am wondering if this is the reason why the DC-6B is transparent and the DC-6A is not.

regards alan cottrill.

 

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Hi.

I have just tested all my DC-6A repaints and all are ok ,and three DC-6B repaints all transparent gearbays  this looks like the DC-6B model is not calling the gearbay textures.

The 4 DC-6A aircraft i have tested and found ok are:-

DC-6A house

DC-6A air atlantic G-APSA and G-SIXC

DC-6A Buffalo

aircraft with transparent gearbays are:-

DC-6B house

DC-6B Alaska Airlines N91306

DC-6B American Airlines N90702 1946

regards Alan Cottrill.

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