steve310002

Took the Plunge...Expectations Far Exceeded

Recommended Posts

After much internal debate, I decided whilst on holidays in Las Vegas to take advantage of purchasing the Oculus Rift bundle at Best Buy (far easier and cheaper to get a hold of than here in Europe). And Holy Smokes...was it a good idea.

Like many, I was on the fence about VR wondering if it is just 'another' gimic or fad that we see every few years. And for some it may be a fad but for flight simmers, gamers, and technology enthusiasts, it is mind blowing. My biggest fear was the resolution question which some have complained about in terms of reading text/dials etc. As far as the graphics go the resolution is not an issue. Everything looks awesome at least if you have a decent rig. For reading text on instruments, it is mostly fine assuming you have good enough eyesight. The beauty of VR is that you can move forward to look at dials closer for those ones that are not easily read just as you would in real life.

For the sense of immersion you get, it is like being there. No kidding. You literally feel the speed of the aircraft while you gaze in awe at how awesome your cockpit looks in 3D. You simply cannot understand or appreciate what this is like without trying it. No video on youtube will do it justice. Last night, I opened the door of my Cessna at 5,000 feet and leaned out over the edge. I literally felt like I could fall out. This is an absolute game changer. I had seen so many videos showing what VR can do etc. but I did not for a moment expect the technology to be that precise and immersive. And this is not to mention all the other applications you get for free either with it or available on the Oculus and Steam stores. I tried Google Earth VR and all I can say is...wow! It is mind blowing what they have achieved. I retraced my South-West USA roadtrip from the last couple of weeks and was literally back in the towns and national parks I visited, many of which have been recreated with real 3D models. You can literally stand on the edge of the Grand Canyon and feel a sense of really being there. It surprises be now that several posters have dismissed VR for various reasons. Whilst I fully respect their opinion, I do not see how for 400 dollars, one would not jump at the chance to experience this. It's the closest thing to matrix you can expect. If you are on the fence like I was, I suggest that you buy it whilst its on sale. Don't worry about the resolution, it really is not bad at all. The experience more than compensates for any concerns relating to this. And this is coming from someone used to simming on a 55 inch 4K TV. Now I only hope that they make FSW VR compatible :tongue:

Hope my mini review helps.

  • Upvote 3

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

What a great mini review which very well captures what many of us already discovered.

Like I said in an earlier post on the same topic I never before during my 20+ years of simming invested in something that increased the immersion more.

  • Upvote 1

Share this post


Link to post
Share on other sites

I love mine as well but disagree about the resolution, it is far, very far from 4k which is what I use on my monitor. Everything is a bit fuzzy and gets worse with distance. 

Now it did bother me a lot a first but after a week of use I am finding the immersion to offset the rez liability a bit. 

The thing I notice most about VR in flighsims is how small the cockpits look now. I jumped into the A2A Connie last night and was amazed to see this wide large cockpit I see on my monitor is, in reality, small and cramped. 

I flew the Connie from Pago Pago to one of the  small islands and the sense of really being there and doing it was beyond anything I have experienced in 20 or so years of flightsimming. 

Don't expect to know VR from YouTube videos, those are all taken from the monitor during VR play and look sharp and beautiful and are still really just a flat picture. You can only judge VR by personal use of at least a week so that is why I bought mine at Best Buy with the 14 day return policy - but they are not getting this toy back, no way :)

If your ever in eastern Iowa look me up or pm me and I will let  you try out this amazing gadget for yourself. 

Share this post


Link to post
Share on other sites

How do you tolerate the frame rate and low resolution(reading dials, text)? After using 4k's sharpness, I can't imagine anything less.

Share this post


Link to post
Share on other sites

Like I said, try it and see if you can tolerate it but give it a week, not just 15 minutes. 

I was upset about the rez at first but not so much anymore. The frame rates will be taken care when Flyinside puts out their P3Dv4 edition. I have that software for XPlane 11 and while showing only 16 fps it is still smooth and flyable because Flyinside does some trick to make it all work. 

It is your choice, fly with great rez on a flat monitor or put yourself into the cockpit and fly like your in a real plane with VR.

I use both, sometimes VR, sometimes monitor but I will admit the VR times are getting more and the monitor times are getting less as time goes on. 

It is not just flightsims that I use it for, also games and other visual activities such as VR Google Earth and games such as Project Cars and others. There are now hundreds of games and projects you can get for the Rift and more coming as the tech improves. 

Get it now and enjoy it and a year or so from now  sell it and get the next higher rez version that will eventually replace this version.

  • Upvote 1

Share this post


Link to post
Share on other sites
8 minutes ago, VeryBumpy said:

How do you tolerate the frame rate and low resolution(reading dials, text)? After using 4k's sharpness, I can't imagine anything less.

3 minutes ago, warbirds said:

I have that software for XPlane 11 and while showing only 16 fps it is still smooth and flyable because Flyinside does some trick to make it all work. 

I am using X-Plane on High settings (HDR) except for reflections turned down to low (which are fairly useless at the moment anyway) and shadows turned off and I am at minimum of 30fps and 50 to 70 at altitude. Of course weather can lower this slightly. Flyinside and Oculus have some kind of technology that makes this all work smoothly so that it looks almost as smooth as if it were reaching the maximum 90fps like the headset is built for. I have not yet felt any motion sickness using X-Plane. Soon enough X-Plane 11 will be natively VR compatible with Laminar aiming for the ideal 45 fps for VR (45 because it uses a complex technology that combined with both eyes make it seem like it were 90fps...something like asynchronous timewarp). The fact that they will implement VR natively will mean they can optimize the code better as well as the functionality as per their recent youtube video showcasing the new VR tech.

38 minutes ago, warbirds said:

I love mine as well but disagree about the resolution, it is far, very far from 4k which is what I use on my monitor. Everything is a bit fuzzy and gets worse with distance. 

Whilst coming from simming on a 4K TV, let's be clear, at no point did I claim the Rift screen was as clear as 4K. It's not as you rightly pointed out. Perhaps I wasn't clear enough on this point. However, as Warbirds pointed out the immersion trumps the lower resolution by far (which is still pretty darn good). And in some weird way in my opinion it looks more real than the 4K 2D version due to the fact that you are literally 'there' and feel 'there', something you will never feel even with an 8K monitor. In fact as a result of the development of such high resolution screen technology, one could argue that VR is the most obvious next evolution for simming, gaming and general immersion. At 16K the human eye can no longer spot the difference between reality and a tv screen except for that fact that well...it's always going to be just that - a 2D TV screen. No matter how good your 4K screen is or your 16K screen in the future you are always going to be limited with the fact that it is 2D. With the continuing advances in VR and you feel already and will more and more feel 'there'. I for one am excited to live for today and be part of this incredible technology which already rocks as it is. Life is too short for fence sitting. Seeing is believing. 

  • Upvote 1

Share this post


Link to post
Share on other sites

Yes sitting on that fence can be painful, especially if it is a picket fence, so get off it and get the Rift now. This thing cost much less than my last video card update and does so much more than the card did for immersion.

Share this post


Link to post
Share on other sites
1 minute ago, warbirds said:

This thing cost much less than my last video card update and does so much more than the card did for immersion.

I did this exact comparison a couple of months back. Fun to see how someone else is thinking the exact same thing :)

Share this post


Link to post
Share on other sites
12 minutes ago, WebMaximus said:

I did this exact comparison a couple of months back. Fun to see how someone else is thinking the exact same thing :)

Haha...I think I compared it to just about everything to feel better about parting with my money. Boy, am I glad I did now. The comparison I made was that I saved about 500 on my latest build earlier this year due to a sale been on, and well if I am going to have a decent rig, I may as well make use of it especially for such a relatively low price. And then if I wait 2 years for the next gen version, it will likely be very expensive on launch, probably in short supply for 6 months, and my rig will be out of date by then forcing me to upgrade. Better to get this now and when the next gen version comes out in probably 2 years, I can wait until it falls in price just as the rift has done now. 400 dollars for this is the best value I have seen tech wise in recent years.

Share this post


Link to post
Share on other sites
Quote

 

It was also already said in other threads that you can still increase the Resolution with the oculus tray tool, which makes things much better. For the fps, no Problem at all if you consider that in VR you dont Need (in my opinion) max lod radius or max distance shadow coverage etc..you wouldnt see that far.

To make use of the Technology that smooth out the Display (ASW) you Need Windows 10. I was in Windows 7 until recently and even though the Display was acceptable at fps as low as 30 - 45, the experience in Win10 is much better at low fps. In VR you really Need to have the right Hardware to avoid sickness.

Regards,

JP

Share this post


Link to post
Share on other sites

Oculus try tool does not increase resolution it only increases supersampling. It does work sort of giving you a bit clearer picture at the cost of fps. You can do the same thing with the Oculus debug tool (located in your C drive Oculus folder. 

As for sickness  during play that is why you should try it for a time and see. I have one friend come over and try it and he felt a  bit dizzy when looking over the cockpit window at the passing ground. But then again, I have another friend that cannot even look at my flat monitor while I am flying without getting sick..

Share this post


Link to post
Share on other sites
3 minutes ago, steve310002 said:

Haha...I think I compared it to just about everything to feel better about parting with my money. Boy, am I glad I did now. 400 dollars for this is the best value I have seen tech wise in recent years.

The cool thing about getting now on sale ( hear it will be 100 bucks more soon) is that in a year sell it for three hundred and buy the next generation model that will for sure come out with better rez. 

Share this post


Link to post
Share on other sites

Right, indeed supersampling, not Resolution. I will add that even with that Option, the experience is smoother than with my dell 34" ultrawide  Monitor (that i find at 30 fps to be still not that smooth).

Share this post


Link to post
Share on other sites

Thanks for sharing your experience. I ordered mine through Amazon a while back and it will be in my hands (on my face?) end of September. I'm currently sitting with a GTX 970 4GB GPU but will soon be upgrading to a GTX1070 8GB as that seems to bring the best bang for buck. Do you guys think it will be enough? I've heard of FlyInside and look forward to it being compatible with P3Dv4 in the near future. Hopefully that will provide consistent FPS needed to run the sim in VR. 

The GPU will run alongside an i7 4790K (4.6GHz) and 16GB DDR3 RAM operating Windows 10 Pro.

Share this post


Link to post
Share on other sites
1 hour ago, krazyk said:

Thanks for sharing your experience. I ordered mine through Amazon a while back and it will be in my hands (on my face?) end of September. I'm currently sitting with a GTX 970 4GB GPU but will soon be upgrading to a GTX1070 8GB as that seems to bring the best bang for buck. Do you guys think it will be enough? I've heard of FlyInside and look forward to it being compatible with P3Dv4 in the near future. Hopefully that will provide consistent FPS needed to run the sim in VR. 

The GPU will run alongside an i7 4790K (4.6GHz) and 16GB DDR3 RAM operating Windows 10 Pro.

I went from a 970 to a 1080 and found a big difference in X-Plane 11 before I started using VR. I can't comment on how the 970 will function bit I would imagine it would require you to lower settings such as HDR and number of objects to medium. It is also hard to say how much Laminar may optimize X-Plane 11 for VR with the impending update. This may help with older GPUs. I would say though that you can't go wrong with an overclocked 1070 or 1080 to get those valuable extra VR fps if you can spare the cash. 

Share this post


Link to post
Share on other sites
49 minutes ago, steve310002 said:

I went from a 970 to a 1080 and found a big difference in X-Plane 11 before I started using VR. I can't comment on how the 970 will function bit I would imagine it would require you to lower settings such as HDR and number of objects to medium. It is also hard to say how much Laminar may optimize X-Plane 11 for VR with the impending update. This may help with older GPUs. I would say though that you can't go wrong with an overclocked 1070 or 1080 to get those valuable extra VR fps if you can spare the cash. 

Thanks. 1070 seems to offer the most for what it costs so I thought it would be a great way to enter the VR market. My current 970 might work with VR but of course the low memory on it and the high requirements of Oculus mean I'll be in for a disappointing experience. Of course, I wish I could afford the 1080Ti but as you said, the 1070 seems to be just fine in order to provide the baseline experience required for the sim and VR. 

Share this post


Link to post
Share on other sites

As a reference I'm running FlyInside in P3Dv3 using a 980Ti and have zero issues with performance with many settings in P3D more to the right rather than left.

Share this post


Link to post
Share on other sites

No issues here with a gtx1060 6gb in either XP11 or Dcs, both look great, with Dcs looking better. Biggest issue I've found so far is getting the HMD situated correctly on your head, so your viewing through the sweet spot in the lenses, that's a must. If your off by the slightest bit it starts to blur. May be more of an issue for those of use that have to wear glasses. 

  • Upvote 1

Share this post


Link to post
Share on other sites
11 minutes ago, Muskoka said:

getting the HMD situated correctly on your head, so your viewing through the sweet spot in the lenses

This is very good advice for new users. Took a while before I realized how important this is to get a clear image and just like you say it can get really blurry just because the HMD is a tiny bit too far up/down.

Another thing I would recommend is to get one of these -> https://vrcover.com

IMO it made the headset much more comfortable to wear and as a bonus you won't get these ugly markings after wearing the headset for some time meaning you can show yourself in public after a VR session without having people look strangely at you :D

Share this post


Link to post
Share on other sites
1 hour ago, WebMaximus said:

This is very good advice for new users. Took a while before I realized how important this is to get a clear image and just like you say it can get really blurry just because the HMD is a tiny bit too far up/down.

Another thing I would recommend is to get one of these -> https://vrcover.com

IMO it made the headset much more comfortable to wear and as a bonus you won't get these ugly markings after wearing the headset for some time meaning you can show yourself in public after a VR session without having people look strangely at you :D

I ordered the "Long" version (for eyewear) the other day actually, hope the shipping isn't too long. I've got a really small pair of reading glasses here that focus things nicely, but become uncomfortable after a while. I'm hoping the extended faceplate might help some, and hopefully not affect the fov too much. Link for those that might be interested.

https://vrcover.com/product/oculus-rift-facial-interface-foam-replacement-basic-set/

I've sailed for most of my life so I know about "getting your sea legs", but until now I didn't know about "getting your vr legs". Man, the queasy feeling can really take over sometimes, especially in DCS where everything just seems to be much quicker. Snapping your head around trying to find the brat that's shooting at you probably isn't helping the situation either. I've read you get used to it, hope so soon. Sometimes have to pause the sim and take a breather.:blink:

 

  • Upvote 1

Share this post


Link to post
Share on other sites

Hey Guys,

I have today for the first time visited this VR forum as I too took the plunge into VR this week by buying the Pimax headset. It arrived this morning just before I headed off to work, so at present its unboxed.

I have a couple of questions before I hook it up tonight and probably mess it up.

1. Im using a large 4K TV and assume that having this plugged into the GPU (TitanX pascal) along with the VR will be very taxing and possibly impair performance of the Headset. Is it best to us a small monitor with less resolution or is it not an issue because P3D is only really running though the VR headset.

2. Am I wasting my time hooking it up to P3DV4 without flyinside yet being available for V4. I only have V4 installed so won't be able to test the Pimax with flyinside until the update version is released later this month.

Should I wait until this release and avoid disappointment with performance or are you folks finding P3Dv4 in its current VR readiness form, usable.

Lastly is anyone using the 4K Pimax that can steer me in the right direction regarding software installation.

Im guessing I start with piplay, and then what?

thx in advance 

IM

 

Share this post


Link to post
Share on other sites
12 hours ago, steve310002 said:

After much internal debate, I decided whilst on holidays in Las Vegas to take advantage of purchasing the Oculus Rift bundle at Best Buy (far easier and cheaper to get a hold of than here in Europe). And Holy Smokes...was it a good idea.

Like many, I was on the fence about VR wondering if it is just 'another' gimic or fad that we see every few years. And for some it may be a fad but for flight simmers, gamers, and technology enthusiasts, it is mind blowing. My biggest fear was the resolution question which some have complained about in terms of reading text/dials etc. As far as the graphics go the resolution is not an issue. Everything looks awesome at least if you have a decent rig. For reading text on instruments, it is mostly fine assuming you have good enough eyesight. The beauty of VR is that you can move forward to look at dials closer for those ones that are not easily read just as you would in real life.

For the sense of immersion you get, it is like being there. No kidding. You literally feel the speed of the aircraft while you gaze in awe at how awesome your cockpit looks in 3D. You simply cannot understand or appreciate what this is like without trying it. No video on youtube will do it justice. Last night, I opened the door of my Cessna at 5,000 feet and leaned out over the edge. I literally felt like I could fall out. This is an absolute game changer. I had seen so many videos showing what VR can do etc. but I did not for a moment expect the technology to be that precise and immersive. And this is not to mention all the other applications you get for free either with it or available on the Oculus and Steam stores. I tried Google Earth VR and all I can say is...wow! It is mind blowing what they have achieved. I retraced my South-West USA roadtrip from the last couple of weeks and was literally back in the towns and national parks I visited, many of which have been recreated with real 3D models. You can literally stand on the edge of the Grand Canyon and feel a sense of really being there. It surprises be now that several posters have dismissed VR for various reasons. Whilst I fully respect their opinion, I do not see how for 400 dollars, one would not jump at the chance to experience this. It's the closest thing to matrix you can expect. If you are on the fence like I was, I suggest that you buy it whilst its on sale. Don't worry about the resolution, it really is not bad at all. The experience more than compensates for any concerns relating to this. And this is coming from someone used to simming on a 55 inch 4K TV. Now I only hope that they make FSW VR compatible :tongue:

Hope my mini review helps.

The resolution it horrible. Telling others it's not really that bad is setting people up for disappointment.  But if people don't do there own homework beforehand then they can't really complain. lots of posts out there tell the truth about poor quality resolution.

Share this post


Link to post
Share on other sites

It is all about the experience and not the resolution. Yes it is two screens with a resolution of 1080x1200 per eye so it will not be near 4k. 

Share this post


Link to post
Share on other sites

I have had the Oculus Rift for a couple of weeks now and am really enjoying the experience. I do anticipate that I will fly with my 4k monitor at times and in VR other times so as this is the case, I have a settings profile set up specifically for my VR adventures as well as others set up for my 4k flights. 

Definitely worth trying out. Find a store that offers a return policy and give it a good week or two week trial. Nothing says you have to sell your monitor and fly exclusively in VR, but for me it is a great additional way to fly. I would guess I fly VR half the time. 

Share this post


Link to post
Share on other sites
7 hours ago, YukonPete said:

The resolution it horrible. Telling others it's not really that bad is setting people up for disappointment.  But if people don't do there own homework beforehand then they can't really complain. lots of posts out there tell the truth about poor quality resolution.

Horrible is far too strong a word. I respect your opinion Pete but the same could equally be said that you are dissuading people not to purchase by exaggerating the negatives of the resolution. Sure, it is not 4K by any means but as Warbirds points out the immersion and feeling of 'being there' in a cockpit far outweighs the difference of a 2D super crisp 4K experience (that in someway eventually ends up looking like a cartoon in my experience compared to VR...once you have tried it). I'm a fan and early adopter of 4K screens but there is no way it is better to look at flat panel than the feeling of actually being there and being totally immersed in a detailed cockpit and surroundings as well as the sense of speed and situational awareness it gives you.

I am someone that is quite factual, and whilst I do respect your opinion, using words such as 'horrible' sort of exaggerates the negatives of the experience. At the end of the day, this is a 400 dollar device (and an incredible one at that) with a lot of free software, not a 3500 dollar 4K screen as mine was when I bought it a couple of years back. That in itself is quite a difference. For 400 dollars, I think the resolution is more than adequate for the joy most would get out of the experience. It is also a device that lets you virtually interact with touch controllers which are in themselves also super impressive.

  • Upvote 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now